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<title>2ship2harkinian/docs/tutorial/data.md, branch original</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/'/>
<entry>
<title>Remove `(ActorFunc)` cast on `InitVars` (#1148)</title>
<updated>2023-10-27T13:03:02+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-10-27T13:03:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=cf41eeb3ac65c0d51d6758ddc4cad9474b38a796'/>
<id>cf41eeb3ac65c0d51d6758ddc4cad9474b38a796</id>
<content type='text'>
* Remove ActorFunc cast

* Format

* Revert "Format"

This reverts commit a6e89b39692c22cfae26c8aa3a8fe288ccd61c32.

* Messing with formatting

* format header a bit

* Revert "Messing with formatting"

This reverts commit c8db520278d7730a83e3fbc460ebe87929c16928.

* comment

* format

* more comments

* format

* format

* format

* properly format</content>
<content type='xhtml'>
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<pre>
* Remove ActorFunc cast

* Format

* Revert "Format"

This reverts commit a6e89b39692c22cfae26c8aa3a8fe288ccd61c32.

* Messing with formatting

* format header a bit

* Revert "Messing with formatting"

This reverts commit c8db520278d7730a83e3fbc460ebe87929c16928.

* comment

* format

* more comments

* format

* format

* format

* properly format</pre>
</div>
</content>
</entry>
<entry>
<title>master to main rename (#1379)</title>
<updated>2023-09-22T15:57:21+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2023-09-22T15:57:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=19a605c2e7313ff4227527fcd6753684c49ba9eb'/>
<id>19a605c2e7313ff4227527fcd6753684c49ba9eb</id>
<content type='text'>
* master -&gt; main

* Missed some instances of master</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* master -&gt; main

* Missed some instances of master</pre>
</div>
</content>
</entry>
<entry>
<title>Introduce `actor_table.h` (#985)</title>
<updated>2022-10-16T23:06:47+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2022-10-16T23:06:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=8a714af8d0a1b6462e7eb78274e07b0fcb7918b8'/>
<id>8a714af8d0a1b6462e7eb78274e07b0fcb7918b8</id>
<content type='text'>
* Make actor_table.h

* DECLARE_OVERLAY_SEGMENT

* InitVars

* Remove InitVars from actor headers

* format

* Use table for ActorID enum

* Move segment symbols declarations back to segment_symbols.h

* add newline to actor_table.h

* Add effects back to segnt_symbols.h

* Update include/tables/actor_table.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/overlays/actors/ovl_Shot_Sun/z_shot_sun.h

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* name unused parameters

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* format

* Revert "name unused parameters"

This reverts commit 14fe63313a32b4779ccfb6cf71cb227542a3958f.

* Remove `const` from InitVars

* Add underscore to unused parameters

* ActorID -&gt; ActorId

* bss

* missing symbols and bss

* lower diff a bit

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;
Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Make actor_table.h

* DECLARE_OVERLAY_SEGMENT

* InitVars

* Remove InitVars from actor headers

* format

* Use table for ActorID enum

* Move segment symbols declarations back to segment_symbols.h

* add newline to actor_table.h

* Add effects back to segnt_symbols.h

* Update include/tables/actor_table.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/overlays/actors/ovl_Shot_Sun/z_shot_sun.h

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* name unused parameters

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* format

* Revert "name unused parameters"

This reverts commit 14fe63313a32b4779ccfb6cf71cb227542a3958f.

* Remove `const` from InitVars

* Add underscore to unused parameters

* ActorID -&gt; ActorId

* bss

* missing symbols and bss

* lower diff a bit

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;
Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Adding Git information to tutorial (#862)</title>
<updated>2022-07-12T00:27:49+00:00</updated>
<author>
<name>Parker Burnett</name>
<email>burnettparker@gmail.com</email>
</author>
<published>2022-07-12T00:27:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=3503163a640cd19f1788a58ec5abb7a57ea53b2c'/>
<id>3503163a640cd19f1788a58ec5abb7a57ea53b2c</id>
<content type='text'>
* Adding an intro to git with helpful commands for someone unfamiliar
with git.

Co-authored by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* Adding an intro to git with helpful commands for someone unfamiliar
with git.

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* ovl_Obj_Y2lift decompiled (#856)

* ovl_Obj_Y2lift decompiled

* format

* pr review fixes

* clean up

Co-authored-by: SonicDcer &lt;noreply@github.com&gt;

* Formating files and moving contributing.md
Also fixes links.

* Adding an intro to git with helpful commands for someone unfamiliar
with git.

formating files too

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* pr fixes

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;
Co-authored-by: Alejandro Asenjo &lt;96613413+sonicdcer@users.noreply.github.com&gt;
Co-authored-by: SonicDcer &lt;noreply@github.com&gt;</content>
<content type='xhtml'>
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<pre>
* Adding an intro to git with helpful commands for someone unfamiliar
with git.

Co-authored by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* Adding an intro to git with helpful commands for someone unfamiliar
with git.

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* ovl_Obj_Y2lift decompiled (#856)

* ovl_Obj_Y2lift decompiled

* format

* pr review fixes

* clean up

Co-authored-by: SonicDcer &lt;noreply@github.com&gt;

* Formating files and moving contributing.md
Also fixes links.

* Adding an intro to git with helpful commands for someone unfamiliar
with git.

formating files too

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* pr fixes

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;
Co-authored-by: Alejandro Asenjo &lt;96613413+sonicdcer@users.noreply.github.com&gt;
Co-authored-by: SonicDcer &lt;noreply@github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Tutorial on decompiling objects (and also object_dns documented) (#647)</title>
<updated>2022-02-19T21:30:31+00:00</updated>
<author>
<name>Tom Overton</name>
<email>tom-overton@users.noreply.github.com</email>
</author>
<published>2022-02-19T21:30:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=fed9dc991d8176c4a6e32bc250d76d3f39f8f141'/>
<id>fed9dc991d8176c4a6e32bc250d76d3f39f8f141</id>
<content type='text'>
* Fix existing documentation

* Fill out object_decomp.md

* First part of object decomp example

* Document animations

* Tutorial for identifying blob

* Naming everything else referenced in the actor

* Name all limb display lists

* Finish example

* Some tips and tricks

* Remove TODO

* Make merging.md consistent with everything else

* Name limbs properly

* Rename "bouncing idle" to "walk", since they use that animation to walk towards you if they catch you

* Run formatter again

* Purge hylian toolbox

* Be a bit more precise about vertex naming

* Also -&gt; Further

* Correct description of how extract_assets works

* Format types of data

* Add note about palette

* Update text about object's C file

* Fix typo

* one more time -&gt; in more detail

* Format render error as code

* explain what texture animations are

* Standardize on bullet points

* Use anon's sugestion for the "How we work with objects" section

* Trailing commas for better formatting

* Delete undefined_syms reference in object decomp

* Add note about root limbs

* Remove undefined_syms reference in object_decomp_example

* Remove "since"

* Explain *how* I changed the texture

* Explain what to do if the limb doesn't render anything

* Fix some extremely tiny incorrect enum name thing

* Explain the object symbol stuff bettter

* Add link to ZAPD documentation

* Also update documentation

* Update actor flags for Dns</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Fix existing documentation

* Fill out object_decomp.md

* First part of object decomp example

* Document animations

* Tutorial for identifying blob

* Naming everything else referenced in the actor

* Name all limb display lists

* Finish example

* Some tips and tricks

* Remove TODO

* Make merging.md consistent with everything else

* Name limbs properly

* Rename "bouncing idle" to "walk", since they use that animation to walk towards you if they catch you

* Run formatter again

* Purge hylian toolbox

* Be a bit more precise about vertex naming

* Also -&gt; Further

* Correct description of how extract_assets works

* Format types of data

* Add note about palette

* Update text about object's C file

* Fix typo

* one more time -&gt; in more detail

* Format render error as code

* explain what texture animations are

* Standardize on bullet points

* Use anon's sugestion for the "How we work with objects" section

* Trailing commas for better formatting

* Delete undefined_syms reference in object decomp

* Add note about root limbs

* Remove undefined_syms reference in object_decomp_example

* Remove "since"

* Explain *how* I changed the texture

* Explain what to do if the limb doesn't render anything

* Fix some extremely tiny incorrect enum name thing

* Explain the object symbol stuff bettter

* Add link to ZAPD documentation

* Also update documentation

* Update actor flags for Dns</pre>
</div>
</content>
</entry>
<entry>
<title>Tutorial (#362)</title>
<updated>2021-12-16T23:47:18+00:00</updated>
<author>
<name>EllipticEllipsis</name>
<email>73679967+EllipticEllipsis@users.noreply.github.com</email>
</author>
<published>2021-12-16T23:47:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=d5b71bd0f531986d2a6a63f0a90d8e1233e01a7f'/>
<id>d5b71bd0f531986d2a6a63f0a90d8e1233e01a7f</id>
<content type='text'>
* ObjTree OK, data imported

* EnMs OK, data imported

* And the spec

* OK

* Some minor edits

* A lot of preliminary stuff

* Mostly complete beginning

* First draft of other functions doc

* Whoops, forgot the GlobalContext pad

* Draw functions (minus colour), create Data

* Data

* gitignore, some progress on documenting

* Review comments, continue documenting

* spec

* Finish off documentation

* undefined_syms

* Add a couple of todos

* One more

* At least add tools for object decomp

* Start conversion table stuff

* Document ObjTree

* Document EnMs

* Add more tables to conversions

* Maide's review

* Review

* Review

* Typos and incomplete thoughts

* Update vscode.md

* Correct function/variable names

* Review suggestions

* Format

* Missed one

* Rename functions and format

* Fix ObjTree

* Update actorfixer.py, fix some variable names

* Some review

* Review suggestions

* More review

* Hopefully fix all the thisx references

* Missed one</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* ObjTree OK, data imported

* EnMs OK, data imported

* And the spec

* OK

* Some minor edits

* A lot of preliminary stuff

* Mostly complete beginning

* First draft of other functions doc

* Whoops, forgot the GlobalContext pad

* Draw functions (minus colour), create Data

* Data

* gitignore, some progress on documenting

* Review comments, continue documenting

* spec

* Finish off documentation

* undefined_syms

* Add a couple of todos

* One more

* At least add tools for object decomp

* Start conversion table stuff

* Document ObjTree

* Document EnMs

* Add more tables to conversions

* Maide's review

* Review

* Review

* Typos and incomplete thoughts

* Update vscode.md

* Correct function/variable names

* Review suggestions

* Format

* Missed one

* Rename functions and format

* Fix ObjTree

* Update actorfixer.py, fix some variable names

* Some review

* Review suggestions

* More review

* Hopefully fix all the thisx references

* Missed one</pre>
</div>
</content>
</entry>
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