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<title>2ship2harkinian/include/macros.h, branch original</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
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<entry>
<title>z_parameter</title>
<updated>2023-11-01T01:26:08+00:00</updated>
<author>
<name>RevoSucks</name>
<email>projectrevotpp@hotmail.com</email>
</author>
<published>2023-11-01T01:26:08+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Merge branch 'main' into sys_math3d_bss</title>
<updated>2023-10-27T21:06:27+00:00</updated>
<author>
<name>engineer124</name>
<email>engineer124engineer124@gmail.com</email>
</author>
<published>2023-10-27T21:06:27+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Yet another libultra cleanup (#1384)</title>
<updated>2023-10-26T13:44:27+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-10-26T13:44:27+00:00</published>
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<id>6475196f0fd24b1697241e3662bc732cdd81d212</id>
<content type='text'>
* os symbols

* various variables

* more variables

* more cleanup

* yeet HW_REG

* OS_PHYSICAL_TO_K0 and other cleanups

* Rename r4300.h

* migrate pimgr data and cleanup on initialize.c

* rename osFlash symbols

* cleanup gu

* vimodes

* yeet rmon, do libc files

* some os files

* hardwareinterrupt

* cleanup a lot of os files

* cleanup osVirtualToPhysical

* various io files

* another io chunk

* final io chunk

* yeet hardware.h

* yeet PHYSICAL_TO_VIRTUAL and VIRTUAL_TO_PHYSICAL

* fix typo

* fix merge

* remove global.h from libultra files

* fixes and format

* brief explanation

* review

* review

* review

* review

* SEGMENTED_TO_K0

* Revert "SEGMENTED_TO_K0"

This reverts commit f8d62d670f91af401feb56489e1cbc45a1260049.

* take two

* bss

* bss</content>
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<pre>
* os symbols

* various variables

* more variables

* more cleanup

* yeet HW_REG

* OS_PHYSICAL_TO_K0 and other cleanups

* Rename r4300.h

* migrate pimgr data and cleanup on initialize.c

* rename osFlash symbols

* cleanup gu

* vimodes

* yeet rmon, do libc files

* some os files

* hardwareinterrupt

* cleanup a lot of os files

* cleanup osVirtualToPhysical

* various io files

* another io chunk

* final io chunk

* yeet hardware.h

* yeet PHYSICAL_TO_VIRTUAL and VIRTUAL_TO_PHYSICAL

* fix typo

* fix merge

* remove global.h from libultra files

* fixes and format

* brief explanation

* review

* review

* review

* review

* SEGMENTED_TO_K0

* Revert "SEGMENTED_TO_K0"

This reverts commit f8d62d670f91af401feb56489e1cbc45a1260049.

* take two

* bss

* bss</pre>
</div>
</content>
</entry>
<entry>
<title>merge main</title>
<updated>2023-10-26T10:19:22+00:00</updated>
<author>
<name>engineer124</name>
<email>engineer124engineer124@gmail.com</email>
</author>
<published>2023-10-26T10:19:22+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>`code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106)</title>
<updated>2023-10-26T06:42:24+00:00</updated>
<author>
<name>EllipticEllipsis</name>
<email>elliptic.ellipsis@gmail.com</email>
</author>
<published>2023-10-26T06:42:24+00:00</published>
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<id>6bdb7c31ea6511a0ac892d6417beff36f5da6ecb</id>
<content type='text'>
* OK, start documentation

* More documentation

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* Decompile func_80167F0C

* FbdemoWipe4 OK and documented

* Mark bug in Wipe4

* More docs

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* Mark bug

* Few more notes

* Fix function in Play

* Format

* Review

* Name Play_PostWorldDraw

* functions.h...

* Revert func_80167F0C

* Review

* functions.h

* Review

* Update Wipe4

* Rename system

* Format

* Put skeleton back in the cupboard

* bss

* Fix build

* rename to z_visfbuf

* review

* format

* bss

* some bss cleanup

* review

* bss

* review

---------

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;
Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;</content>
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<pre>
* OK, start documentation

* More documentation

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* Decompile func_80167F0C

* FbdemoWipe4 OK and documented

* Mark bug in Wipe4

* More docs

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* Mark bug

* Few more notes

* Fix function in Play

* Format

* Review

* Name Play_PostWorldDraw

* functions.h...

* Revert func_80167F0C

* Review

* functions.h

* Review

* Update Wipe4

* Rename system

* Format

* Put skeleton back in the cupboard

* bss

* Fix build

* rename to z_visfbuf

* review

* format

* bss

* some bss cleanup

* review

* bss

* review

---------

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;
Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>cleanup</title>
<updated>2023-10-21T16:35:44+00:00</updated>
<author>
<name>engineer124</name>
<email>engineer124engineer124@gmail.com</email>
</author>
<published>2023-10-21T16:35:44+00:00</published>
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<id>9c2c3f1bb834b4793b58368fc4c6c0aec2df858b</id>
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</content>
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<pre>
</pre>
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</entry>
<entry>
<title>z_message_nes (1 NON_MATCHING) (#1394)</title>
<updated>2023-09-27T04:24:52+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2023-09-27T04:24:52+00:00</published>
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<id>d4c41f02633ca059d93122fe750d77062984b099</id>
<content type='text'>
* Bring over progress

* Some docs

* scratch urls + format

* Fixes

* Match Message_DrawTextNES

* String macros

* color structs</content>
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<pre>
* Bring over progress

* Some docs

* scratch urls + format

* Fixes

* Match Message_DrawTextNES

* String macros

* color structs</pre>
</div>
</content>
</entry>
<entry>
<title>Move libultra variables to their respective headers (#1369)</title>
<updated>2023-09-15T14:02:27+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-09-15T14:02:27+00:00</published>
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<id>4b30f1a6549c99eff5344a815b12f54e69d689e9</id>
<content type='text'>
* internal_rsp; move size_t and NULL to ultratypes.h

* guint.h

* Move system variables to os_system.h

* controller, pi and vi

* osint.h

* piint.h

* siint, ucode, viint, voiceinternal

* Remove remaining variables from variables.h

* format

* final renames

* bss

* review

* review</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* internal_rsp; move size_t and NULL to ultratypes.h

* guint.h

* Move system variables to os_system.h

* controller, pi and vi

* osint.h

* piint.h

* siint, ucode, viint, voiceinternal

* Remove remaining variables from variables.h

* format

* final renames

* bss

* review

* review</pre>
</div>
</content>
</entry>
<entry>
<title>Move libultra function declarations to libultra headers (#1196)</title>
<updated>2023-09-02T19:34:29+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-09-02T19:34:29+00:00</published>
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<id>4fa13e4132cf8adb2f07bb34927e62e525c8cc79</id>
<content type='text'>
* Delete unused headers

* Move PR and io to ultra64

* move headers to ultra64

* more cleanups

* more reorganizing

* i think that should be all

* format

* ifdef guards cleanup

* Add IO_READ and IO_WRITE macros for future use

* warnings

* review

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* warnings again

* warn

* ifdef guards

* fix merge

* fix merge

* fix merge

* bss

* padutils.h

* bss

* bss

* bss

* fix merge

* bss

* bss

* bss

* fix merge

* fixes

* fixes

* bss

* bss

* fix merge

* fix

* fix

* fix includepaths

* fix paths

* bss

* fix

* ultra64/ -&gt; PR/

* header guards

* fix ehader guards

* fix

* fix++

* format

* bss is borken

* prevent 2

* :despair:

* bss

* rename assert to dbg_hungup

* fix

* a

* fix

* bss

* fix

* bss

* bss

---------

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;</content>
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<pre>
* Delete unused headers

* Move PR and io to ultra64

* move headers to ultra64

* more cleanups

* more reorganizing

* i think that should be all

* format

* ifdef guards cleanup

* Add IO_READ and IO_WRITE macros for future use

* warnings

* review

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* warnings again

* warn

* ifdef guards

* fix merge

* fix merge

* fix merge

* bss

* padutils.h

* bss

* bss

* bss

* fix merge

* bss

* bss

* bss

* fix merge

* fixes

* fixes

* bss

* bss

* fix merge

* fix

* fix

* fix includepaths

* fix paths

* bss

* fix

* ultra64/ -&gt; PR/

* header guards

* fix ehader guards

* fix

* fix++

* format

* bss is borken

* prevent 2

* :despair:

* bss

* rename assert to dbg_hungup

* fix

* a

* fix

* bss

* fix

* bss

* bss

---------

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Gamestate table (#1354)</title>
<updated>2023-08-12T15:44:35+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-08-12T15:44:35+00:00</published>
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<id>656fd08ee828024f5a0e888f293ca95b7a83cd64</id>
<content type='text'>
* gamestate_table.h

* move macros

* bss

* format</content>
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<pre>
* gamestate_table.h

* move macros

* bss

* format</pre>
</div>
</content>
</entry>
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