<feed xmlns='http://www.w3.org/2005/Atom'>
<title>2ship2harkinian/mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp, branch develop</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/'/>
<entry>
<title>Tree Shuffle (#1346)</title>
<updated>2026-01-18T06:52:15+00:00</updated>
<author>
<name>Caladius</name>
<email>Caladius@users.noreply.github.com</email>
</author>
<published>2026-01-18T06:52:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=4661df2e6514d7a8244a449cfa1b2532ca5b03d7'/>
<id>4661df2e6514d7a8244a449cfa1b2532ca5b03d7</id>
<content type='text'>
Co-authored-by: Garrett &lt;garrettjcox@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Co-authored-by: Garrett &lt;garrettjcox@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Refactor junk cycling and trap models (#1452)</title>
<updated>2026-01-16T21:20:27+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2026-01-16T21:20:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=254cc60e1d718fb73d40610d8ca51455ce54bfef'/>
<id>254cc60e1d718fb73d40610d8ca51455ce54bfef</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Revise enemy souls and drops (#1454)</title>
<updated>2026-01-14T22:06:34+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2026-01-14T22:06:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=a960c7f440100297d5d8039cacfa5a579de09ec2'/>
<id>a960c7f440100297d5d8039cacfa5a579de09ec2</id>
<content type='text'>
Require Skulltula soul for Gold Skulltula checks
Add Gomess enemy drop
Make Boe drops compatible with JP grottos</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Require Skulltula soul for Gold Skulltula checks
Add Gomess enemy drop
Make Boe drops compatible with JP grottos</pre>
</div>
</content>
</entry>
<entry>
<title>[Rando] Enemy Drops V2 (#1373)</title>
<updated>2025-12-13T14:58:10+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-12-13T14:58:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=a6815e3e96a5fd10926e5c251e6107b48b1a4214'/>
<id>a6815e3e96a5fd10926e5c251e6107b48b1a4214</id>
<content type='text'>
* Embed enemy drop checks into individual Regions

Exclude tooltips from enemy drops in check tracker

* Shuffle the rest of the enemies

* Move Gold Skulltula condition

* Clean up and fix enemy drop check minimum value

* Name Real Bombchu drops for consistency with souls

* Update documentation</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Embed enemy drop checks into individual Regions

Exclude tooltips from enemy drops in check tracker

* Shuffle the rest of the enemies

* Move Gold Skulltula condition

* Clean up and fix enemy drop check minimum value

* Name Real Bombchu drops for consistency with souls

* Update documentation</pre>
</div>
</content>
</entry>
<entry>
<title>[Rando] Revise enemy drop logic (#1347)</title>
<updated>2025-11-20T18:24:47+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-11-20T18:24:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=c74531cd2d5be71cce63d63708c1d7932c4aca9e'/>
<id>c74531cd2d5be71cce63d63708c1d7932c4aca9e</id>
<content type='text'>
* Revise enemy drop logic

* Exclude pot and Freezard drop RCs

* Use macro for south-&gt;upper connection

* Address flowers region TODO</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Revise enemy drop logic

* Exclude pot and Freezard drop RCs

* Use macro for south-&gt;upper connection

* Address flowers region TODO</pre>
</div>
</content>
</entry>
<entry>
<title>[Rando] Enemy Drop Shuffle (#1282)</title>
<updated>2025-10-29T16:57:28+00:00</updated>
<author>
<name>Caladius</name>
<email>Caladius@users.noreply.github.com</email>
</author>
<published>2025-10-29T16:57:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=e5db91da04b507c194c25fce45d5c87cb992123c'/>
<id>e5db91da04b507c194c25fce45d5c87cb992123c</id>
<content type='text'>
* Implement most of the Enemy Drops

* Fix Glitchless Generation

* Fix duplicate Logic Checks

* Add Slime Items and fix Linux Floating Point.

* Add Comment for Enemy Drops RC Sets

* Adds Leever and fixes Position Check issue.

* Adds GBC for Logic check

* Add Hiploop

* Adds Skullfish (Enemy only drops items inside GBT)

* Feedback Updates

* Updates

* Update to Switch for Actor Selection

* More Enemy Locations

* Fix Mini Baba and remove actors that dont drop items

* Update mm/2s2h/Rando/Logic/Logic.h

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Logic/Regions/Miscellaneous.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Add case for ACTOR_BOSS_05 in Logic.h

* Update mm/2s2h/Rando/Types.h

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Clang format actor position

* Need swim for Bio Deku Baba

* Define RC_ENEMY_DROP_BIO_DEKU_BABA in checks

* GitHub spacing how dare you

* Update mm/2s2h/Rando/StaticData/Checks.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Types.h

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Logic/Regions/Miscellaneous.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Logic/Regions/Miscellaneous.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/StaticData/Checks.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Types.h

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Logic/Regions/Miscellaneous.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Logic/Regions/Miscellaneous.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/StaticData/Checks.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Types.h

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Apply suggestion from @Eblo

---------

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Implement most of the Enemy Drops

* Fix Glitchless Generation

* Fix duplicate Logic Checks

* Add Slime Items and fix Linux Floating Point.

* Add Comment for Enemy Drops RC Sets

* Adds Leever and fixes Position Check issue.

* Adds GBC for Logic check

* Add Hiploop

* Adds Skullfish (Enemy only drops items inside GBT)

* Feedback Updates

* Updates

* Update to Switch for Actor Selection

* More Enemy Locations

* Fix Mini Baba and remove actors that dont drop items

* Update mm/2s2h/Rando/Logic/Logic.h

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Logic/Regions/Miscellaneous.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Add case for ACTOR_BOSS_05 in Logic.h

* Update mm/2s2h/Rando/Types.h

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Clang format actor position

* Need swim for Bio Deku Baba

* Define RC_ENEMY_DROP_BIO_DEKU_BABA in checks

* GitHub spacing how dare you

* Update mm/2s2h/Rando/StaticData/Checks.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Types.h

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Logic/Regions/Miscellaneous.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Logic/Regions/Miscellaneous.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/StaticData/Checks.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Types.h

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Logic/Regions/Miscellaneous.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Logic/Regions/Miscellaneous.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/StaticData/Checks.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Types.h

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Apply suggestion from @Eblo

---------

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
</feed>
