<feed xmlns='http://www.w3.org/2005/Atom'>
<title>2ship2harkinian/mm/2s2h/Rando/ConvertItem.cpp, branch develop-mion</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/'/>
<entry>
<title>[Rando] Implement Triforce Hunt (#1071)</title>
<updated>2025-10-15T16:48:06+00:00</updated>
<author>
<name>Caladius</name>
<email>Caladius@users.noreply.github.com</email>
</author>
<published>2025-10-15T16:48:06+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=c95a7739f92465d3fc2e1a4eca2912ec47c2ed3a'/>
<id>c95a7739f92465d3fc2e1a4eca2912ec47c2ed3a</id>
<content type='text'>
* Implement Triforce Hunt (needs Glitchless Seed Gen help)

* Fix Credits Warping

* Clean up logging

* Fix Seed Gen

* Remove test code.

* Add Triforce Piece to item tracker

* Allow for multiple models, pushing up because I dislike it and can't figure out a better way.

* Majora Soul for Reward (needs work). Completed Triforce text

* Clang

* clean up comment

* Remove SPDLOG

* Updates based on Feedback

* Cleanup

* Cleanup again

* Fix Ship Utils

* Fix Tracker drawing

* Feedback updates

* clang because why not

* Update to use ENTRANCE mapping. Thanks BalloonDude

* Expand shuffle maximum and handle instances where a seed may not generate.

* Undo menu text.

* Fix Item Tracker... again and feedback changes.

* Update define location to StaticData.h and update majora syntax

* cleanup

* Remove TriforceHunt.cpp again...

* clean up

* FOR REAL THIS TIME

* Update ratio of required/max if the seed needs to adjust how many are in the pool due to generator issues.

* clang</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Implement Triforce Hunt (needs Glitchless Seed Gen help)

* Fix Credits Warping

* Clean up logging

* Fix Seed Gen

* Remove test code.

* Add Triforce Piece to item tracker

* Allow for multiple models, pushing up because I dislike it and can't figure out a better way.

* Majora Soul for Reward (needs work). Completed Triforce text

* Clang

* clean up comment

* Remove SPDLOG

* Updates based on Feedback

* Cleanup

* Cleanup again

* Fix Ship Utils

* Fix Tracker drawing

* Feedback updates

* clang because why not

* Update to use ENTRANCE mapping. Thanks BalloonDude

* Expand shuffle maximum and handle instances where a seed may not generate.

* Undo menu text.

* Fix Item Tracker... again and feedback changes.

* Update define location to StaticData.h and update majora syntax

* cleanup

* Remove TriforceHunt.cpp again...

* clean up

* FOR REAL THIS TIME

* Update ratio of required/max if the seed needs to adjust how many are in the pool due to generator issues.

* clang</pre>
</div>
</content>
</entry>
<entry>
<title>[Rando] Shuffle Swim (#1087)</title>
<updated>2025-10-15T16:39:07+00:00</updated>
<author>
<name>Caladius</name>
<email>Caladius@users.noreply.github.com</email>
</author>
<published>2025-10-15T16:39:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=da767c966d1102fa2dfe8f78627400ab23f4634c'/>
<id>da767c966d1102fa2dfe8f78627400ab23f4634c</id>
<content type='text'>
* Shuffle Swim + Central Logic

* East Logic

* Great Bay Temple (hopefully)

* North Logic

* Pirates Logic (Hopefully)

* South Logic

* West Logic

* Fix Termina Field Logic

* Fix Great Bay Temple Logic

* Feedback Changes

* Split Southern Swamp North

* Update Swamp and GBC logic

* missed one

* Feedback Updates

* fix syntax

* Split Marine Lab Exterior from GBC

* replace Bronze Scale wording in Menu.

* Additional logic pass for swim ability

* Mimic Deku hop failure event when touching water

Separate Woodfall owl statue platform into own region

* Import Model

* Add to 2ship.o2r

* Add Model Selector

* Update Model

* Clean remove model for replacement

* Import new model extract from Dana

* Testing

* pathing change

* Pushing for someone to look at the model crash issue.

* Enable DrawAbilityItem to take in multiple items when more get added. This is ready to go.

* Feedback Changes

* clang

* Revert "clang"

This reverts commit e09482f8b83c39f4678a9c349ed9061f2e002251.

* Undo clang for once lol

* Do not skip pushing Mikau if no swim ability

* How did I mess that up

* Fix changes

* clang bullsh*t

---------

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Shuffle Swim + Central Logic

* East Logic

* Great Bay Temple (hopefully)

* North Logic

* Pirates Logic (Hopefully)

* South Logic

* West Logic

* Fix Termina Field Logic

* Fix Great Bay Temple Logic

* Feedback Changes

* Split Southern Swamp North

* Update Swamp and GBC logic

* missed one

* Feedback Updates

* fix syntax

* Split Marine Lab Exterior from GBC

* replace Bronze Scale wording in Menu.

* Additional logic pass for swim ability

* Mimic Deku hop failure event when touching water

Separate Woodfall owl statue platform into own region

* Import Model

* Add to 2ship.o2r

* Add Model Selector

* Update Model

* Clean remove model for replacement

* Import new model extract from Dana

* Testing

* pathing change

* Pushing for someone to look at the model crash issue.

* Enable DrawAbilityItem to take in multiple items when more get added. This is ready to go.

* Feedback Changes

* clang

* Revert "clang"

This reverts commit e09482f8b83c39f4678a9c349ed9061f2e002251.

* Undo clang for once lol

* Do not skip pushing Mikau if no swim ability

* How did I mess that up

* Fix changes

* clang bullsh*t

---------

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Use DungeonSceneIndex in port files</title>
<updated>2025-09-14T19:15:21+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-09-14T19:15:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=17b47c74700ba1d10888a1a605295ffb90e45c16'/>
<id>17b47c74700ba1d10888a1a605295ffb90e45c16</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Update weekevent flags in enhancements</title>
<updated>2025-09-14T12:52:21+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-09-14T12:52:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=4c20d0c0d0c46021f7a1315b799dd8a10741d4c4'/>
<id>4c20d0c0d0c46021f7a1315b799dd8a10741d4c4</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix rando refills for Chateau Romani (#1216)</title>
<updated>2025-09-10T16:35:39+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-07-25T12:10:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=c6aba62fe359040041039415508ae83735939aba'/>
<id>c6aba62fe359040041039415508ae83735939aba</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Revert "Merge develop-rena -&gt; develop (#1258)" (#1269)</title>
<updated>2025-09-10T16:32:40+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-09-10T16:32:40+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=df18c6deffd68663a11c84d437da419e6433d679'/>
<id>df18c6deffd68663a11c84d437da419e6433d679</id>
<content type='text'>
This reverts commit 47771de011abced823d9b699fffc8832fedff1b7.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This reverts commit 47771de011abced823d9b699fffc8832fedff1b7.</pre>
</div>
</content>
</entry>
<entry>
<title>Merge develop-rena -&gt; develop (#1258)</title>
<updated>2025-09-03T12:38:51+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-09-03T12:38:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=47771de011abced823d9b699fffc8832fedff1b7'/>
<id>47771de011abced823d9b699fffc8832fedff1b7</id>
<content type='text'>
* add health check preventing hop counter reset on death (#1214)

* Fix rando refills for Chateau Romani (#1216)

* Allow access to smithy checks without a sword (#1208)

* Fix float slider labels (#1210)

* Do not allow gameover audio to be changed (#1225)

* Fix slider labels where position is None (#1227)

* Fix BSoDT bugs with audio and early day change (#1228)

* Properly configure INCLUDE_MPQ_SUPPORT (#1243)

* Check previousBankValue in custom bank thresholds (#1232)

* Restore vertices after geometry seams patch (#1237)

* Fix softlock with Magic Hag's Blue Potion (#1252)

* Revert "Fix cracking/buzzing with streamed audio (#1153)" (#1233)

This reverts commit 120c657607dc3c7b5d8e063d457744733bb5b668.

* [Rando] Reset cycle collectible flags on cycle save (#1254)

* bump to Rena Bravo (#1257)

---------

Co-authored-by: mckinlee &lt;mckinlee@ymail.com&gt;
Co-authored-by: balloondude2 &lt;55861555+balloondude2@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* add health check preventing hop counter reset on death (#1214)

* Fix rando refills for Chateau Romani (#1216)

* Allow access to smithy checks without a sword (#1208)

* Fix float slider labels (#1210)

* Do not allow gameover audio to be changed (#1225)

* Fix slider labels where position is None (#1227)

* Fix BSoDT bugs with audio and early day change (#1228)

* Properly configure INCLUDE_MPQ_SUPPORT (#1243)

* Check previousBankValue in custom bank thresholds (#1232)

* Restore vertices after geometry seams patch (#1237)

* Fix softlock with Magic Hag's Blue Potion (#1252)

* Revert "Fix cracking/buzzing with streamed audio (#1153)" (#1233)

This reverts commit 120c657607dc3c7b5d8e063d457744733bb5b668.

* [Rando] Reset cycle collectible flags on cycle save (#1254)

* bump to Rena Bravo (#1257)

---------

Co-authored-by: mckinlee &lt;mckinlee@ymail.com&gt;
Co-authored-by: balloondude2 &lt;55861555+balloondude2@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>[Rando] Add Frog Shuffle (#1115)</title>
<updated>2025-08-20T18:59:11+00:00</updated>
<author>
<name>balloondude2</name>
<email>55861555+balloondude2@users.noreply.github.com</email>
</author>
<published>2025-08-20T18:59:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=33a34f5ca38094f423608528a545f1fee55a8348'/>
<id>33a34f5ca38094f423608528a545f1fee55a8348</id>
<content type='text'>
* Draw a frog

* wip

* builds and doesn't crash

* add to regions and fix flag stuff

* notes

* add menu option

* progress

* mostly works

* format

* fix postLimbCrash

* fix logic

* formatting

* cleanup

* move to DrawFuncs

* rearrange includes to satisfy clang format

* Make frogs give check when wearing Don Gero's Mask (#5)

* add second text variation

* fix init issue

---------

Co-authored-by: Caladius &lt;clatini88@gmail.com&gt;
Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Draw a frog

* wip

* builds and doesn't crash

* add to regions and fix flag stuff

* notes

* add menu option

* progress

* mostly works

* format

* fix postLimbCrash

* fix logic

* formatting

* cleanup

* move to DrawFuncs

* rearrange includes to satisfy clang format

* Make frogs give check when wearing Don Gero's Mask (#5)

* add second text variation

* fix init issue

---------

Co-authored-by: Caladius &lt;clatini88@gmail.com&gt;
Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Cleanup includes (#1072)</title>
<updated>2025-04-06T21:17:50+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2025-04-06T21:17:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=3d0feab897b065106f5d38ffbc55f075f990e784'/>
<id>3d0feab897b065106f5d38ffbc55f075f990e784</id>
<content type='text'>
* Cleanup

* Format

* Fixes

* Update macports-deps.txt

* Fix mac

* Update macports-deps.txt

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;

* Move includes around

---------

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Cleanup

* Format

* Fixes

* Update macports-deps.txt

* Fix mac

* Update macports-deps.txt

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;

* Move includes around

---------

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Boss Souls initial implementation</title>
<updated>2025-02-14T07:14:58+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2025-02-14T07:14:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=3087d1dd33b31605c6a7fb706d1f6a6aea8bb587'/>
<id>3087d1dd33b31605c6a7fb706d1f6a6aea8bb587</id>
<content type='text'>
Co-authored-by: Caladius &lt;Caladius@users.noreply.github.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Co-authored-by: Caladius &lt;Caladius@users.noreply.github.com&gt;
</pre>
</div>
</content>
</entry>
</feed>
