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<title>2ship2harkinian/mm/2s2h/Rando/Logic/Regions/East.cpp, branch develop-mion</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/'/>
<entry>
<title>[Rando] Shuffle Swim (#1087)</title>
<updated>2025-10-15T16:39:07+00:00</updated>
<author>
<name>Caladius</name>
<email>Caladius@users.noreply.github.com</email>
</author>
<published>2025-10-15T16:39:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=da767c966d1102fa2dfe8f78627400ab23f4634c'/>
<id>da767c966d1102fa2dfe8f78627400ab23f4634c</id>
<content type='text'>
* Shuffle Swim + Central Logic

* East Logic

* Great Bay Temple (hopefully)

* North Logic

* Pirates Logic (Hopefully)

* South Logic

* West Logic

* Fix Termina Field Logic

* Fix Great Bay Temple Logic

* Feedback Changes

* Split Southern Swamp North

* Update Swamp and GBC logic

* missed one

* Feedback Updates

* fix syntax

* Split Marine Lab Exterior from GBC

* replace Bronze Scale wording in Menu.

* Additional logic pass for swim ability

* Mimic Deku hop failure event when touching water

Separate Woodfall owl statue platform into own region

* Import Model

* Add to 2ship.o2r

* Add Model Selector

* Update Model

* Clean remove model for replacement

* Import new model extract from Dana

* Testing

* pathing change

* Pushing for someone to look at the model crash issue.

* Enable DrawAbilityItem to take in multiple items when more get added. This is ready to go.

* Feedback Changes

* clang

* Revert "clang"

This reverts commit e09482f8b83c39f4678a9c349ed9061f2e002251.

* Undo clang for once lol

* Do not skip pushing Mikau if no swim ability

* How did I mess that up

* Fix changes

* clang bullsh*t

---------

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Shuffle Swim + Central Logic

* East Logic

* Great Bay Temple (hopefully)

* North Logic

* Pirates Logic (Hopefully)

* South Logic

* West Logic

* Fix Termina Field Logic

* Fix Great Bay Temple Logic

* Feedback Changes

* Split Southern Swamp North

* Update Swamp and GBC logic

* missed one

* Feedback Updates

* fix syntax

* Split Marine Lab Exterior from GBC

* replace Bronze Scale wording in Menu.

* Additional logic pass for swim ability

* Mimic Deku hop failure event when touching water

Separate Woodfall owl statue platform into own region

* Import Model

* Add to 2ship.o2r

* Add Model Selector

* Update Model

* Clean remove model for replacement

* Import new model extract from Dana

* Testing

* pathing change

* Pushing for someone to look at the model crash issue.

* Enable DrawAbilityItem to take in multiple items when more get added. This is ready to go.

* Feedback Changes

* clang

* Revert "clang"

This reverts commit e09482f8b83c39f4678a9c349ed9061f2e002251.

* Undo clang for once lol

* Do not skip pushing Mikau if no swim ability

* How did I mess that up

* Fix changes

* clang bullsh*t

---------

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Use correct macro for Secret Shrine freestandings (#1286)</title>
<updated>2025-10-15T16:38:00+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-10-15T16:38:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=3b88dd05ed4e1c9c1a30af4b767db1e1e91d0b3d'/>
<id>3b88dd05ed4e1c9c1a30af4b767db1e1e91d0b3d</id>
<content type='text'>
Also can be Zora</content>
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<pre>
Also can be Zora</pre>
</div>
</content>
</entry>
<entry>
<title>Use DungeonSceneIndex in port files</title>
<updated>2025-09-14T19:15:21+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-09-14T19:15:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=17b47c74700ba1d10888a1a605295ffb90e45c16'/>
<id>17b47c74700ba1d10888a1a605295ffb90e45c16</id>
<content type='text'>
</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>[Rando] Add setting for minimum Stray Fairies (#1224)</title>
<updated>2025-08-20T20:05:21+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-08-20T20:05:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=9e3d6e9c3f7fd598ef5f84d2972740a9a82db7b4'/>
<id>9e3d6e9c3f7fd598ef5f84d2972740a9a82db7b4</id>
<content type='text'>
* Add rando setting for minimum Stray Fairies

* Fix bug with consecutive Great Fairy cutscenes</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Add rando setting for minimum Stray Fairies

* Fix bug with consecutive Great Fairy cutscenes</pre>
</div>
</content>
</entry>
<entry>
<title>[Rando] Shuffle Grass v2 (#1155)</title>
<updated>2025-05-18T21:06:47+00:00</updated>
<author>
<name>balloondude2</name>
<email>55861555+balloondude2@users.noreply.github.com</email>
</author>
<published>2025-05-18T21:06:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=c01e3f42d9a813bfb70f586a538a2f24ca5b9e07'/>
<id>c01e3f42d9a813bfb70f586a538a2f24ca5b9e07</id>
<content type='text'>
* Initial Commit for Grasssanity

* Migrate to Whole Numbers for consistency and fix Linux/macOS crash.

* baguette

* Implemented Romani Ranch grass checks.

* Some Grottos, ABC Enums

* Randomize poisoned + cleared swamp grass.

* Added more Termina Field Grottos

* Fix peahat grass location

* Address Grottos sharing Coors

* Snowhead region (wip)

* Trimmed out regrowing grass and reenumerated.

* Add Snowhead Region

* Add Lone Peak Shrine

* Add Ikana Region

* Finish Ikana grottos

* Revert ActorViewer

* re-add line end

* Add missing grass from Smiffics Strim

* Thrown Grass actors now drop their appropriate RC's

* remove comment

* Revert ActorViewer

* ugh

* Add missing Grass... again

* Logic cleanup

* Update using Archez suggestions

* Fixing grass... finally

* Initial Commit for Grasssanity

* Migrate to Whole Numbers for consistency and fix Linux/macOS crash.

* baguette

* Implemented Romani Ranch grass checks.

* Some Grottos, ABC Enums

* Randomize poisoned + cleared swamp grass.

* Trimmed out regrowing grass and reenumerated.

* Added more Termina Field Grottos

* Fix peahat grass location

* Address Grottos sharing Coors

* Snowhead region (wip)

* Add Snowhead Region

* Add Lone Peak Shrine

* Add Ikana Region

* Finish Ikana grottos

* Revert ActorViewer

* re-add line end

* Add missing grass from Smiffics Strim

* Thrown Grass actors now drop their appropriate RC's

* remove comment

* Revert ActorViewer

* ugh

* Add missing Grass... again

* Logic cleanup

* Update using Archez suggestions

* Fixing grass... finally

* Dev Rebase

* Use Entrance Builder where applicable.

* Clang

* remove unneeded Ternary, thanks Archez

* split regions and build

* prevent rando drops when not shuffled

* clang format

* fix include

---------

Co-authored-by: Caladius &lt;Caladius@users.noreply.github.com&gt;
Co-authored-by: sitton76 &lt;58642183+sitton76@users.noreply.github.com&gt;
Co-authored-by: Caladius &lt;clatini88@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Initial Commit for Grasssanity

* Migrate to Whole Numbers for consistency and fix Linux/macOS crash.

* baguette

* Implemented Romani Ranch grass checks.

* Some Grottos, ABC Enums

* Randomize poisoned + cleared swamp grass.

* Added more Termina Field Grottos

* Fix peahat grass location

* Address Grottos sharing Coors

* Snowhead region (wip)

* Trimmed out regrowing grass and reenumerated.

* Add Snowhead Region

* Add Lone Peak Shrine

* Add Ikana Region

* Finish Ikana grottos

* Revert ActorViewer

* re-add line end

* Add missing grass from Smiffics Strim

* Thrown Grass actors now drop their appropriate RC's

* remove comment

* Revert ActorViewer

* ugh

* Add missing Grass... again

* Logic cleanup

* Update using Archez suggestions

* Fixing grass... finally

* Initial Commit for Grasssanity

* Migrate to Whole Numbers for consistency and fix Linux/macOS crash.

* baguette

* Implemented Romani Ranch grass checks.

* Some Grottos, ABC Enums

* Randomize poisoned + cleared swamp grass.

* Trimmed out regrowing grass and reenumerated.

* Added more Termina Field Grottos

* Fix peahat grass location

* Address Grottos sharing Coors

* Snowhead region (wip)

* Add Snowhead Region

* Add Lone Peak Shrine

* Add Ikana Region

* Finish Ikana grottos

* Revert ActorViewer

* re-add line end

* Add missing grass from Smiffics Strim

* Thrown Grass actors now drop their appropriate RC's

* remove comment

* Revert ActorViewer

* ugh

* Add missing Grass... again

* Logic cleanup

* Update using Archez suggestions

* Fixing grass... finally

* Dev Rebase

* Use Entrance Builder where applicable.

* Clang

* remove unneeded Ternary, thanks Archez

* split regions and build

* prevent rando drops when not shuffled

* clang format

* fix include

---------

Co-authored-by: Caladius &lt;Caladius@users.noreply.github.com&gt;
Co-authored-by: sitton76 &lt;58642183+sitton76@users.noreply.github.com&gt;
Co-authored-by: Caladius &lt;clatini88@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Cleanup includes (#1072)</title>
<updated>2025-04-06T21:17:50+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2025-04-06T21:17:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=3d0feab897b065106f5d38ffbc55f075f990e784'/>
<id>3d0feab897b065106f5d38ffbc55f075f990e784</id>
<content type='text'>
* Cleanup

* Format

* Fixes

* Update macports-deps.txt

* Fix mac

* Update macports-deps.txt

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;

* Move includes around

---------

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Cleanup

* Format

* Fixes

* Update macports-deps.txt

* Fix mac

* Update macports-deps.txt

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;

* Move includes around

---------

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Add requirements to Ghost Hut heart piece logic (#1092)</title>
<updated>2025-03-31T15:46:22+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-03-31T15:46:22+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=9998587219ce0eff50a2e95f71e3a4d03db91782'/>
<id>9998587219ce0eff50a2e95f71e3a4d03db91782</id>
<content type='text'>
</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>[Rando] Shuffle Swamp Tourism Center good photo reward (#1066)</title>
<updated>2025-03-18T01:47:41+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-03-18T01:47:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=03778f3f329afe0922da7b77a5fbac2d9c314ec0'/>
<id>03778f3f329afe0922da7b77a5fbac2d9c314ec0</id>
<content type='text'>
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Rando Check: Ghost Hut (Spirit House) Heart Piece (#1026)</title>
<updated>2025-02-28T05:50:00+00:00</updated>
<author>
<name>Joshua Sanchez</name>
<email>joshuaesanch@gmail.com</email>
</author>
<published>2025-02-28T05:50:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=15710f940cd2a488a9c2936599362f979461a262'/>
<id>15710f940cd2a488a9c2936599362f979461a262</id>
<content type='text'>
* Add check for Ikana Spirit House Owner Heart Piece

* Add rando behavior/check handling for EnGb2 (Spirit House Owner)

* Clang format pass on EnGb2.cpp

* Update mm/2s2h/Rando/ActorBehavior/EnGb2.cpp

---------

Co-authored-by: Garrett Cox &lt;garrettjcox@gmail.com&gt;</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Add check for Ikana Spirit House Owner Heart Piece

* Add rando behavior/check handling for EnGb2 (Spirit House Owner)

* Clang format pass on EnGb2.cpp

* Update mm/2s2h/Rando/ActorBehavior/EnGb2.cpp

---------

Co-authored-by: Garrett Cox &lt;garrettjcox@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Removed CAN_BE_GORON from RR_IKANA_GRAVEYARD_GROTTO access. (#239)</title>
<updated>2025-02-20T01:33:36+00:00</updated>
<author>
<name>sitton76</name>
<email>58642183+sitton76@users.noreply.github.com</email>
</author>
<published>2025-02-20T01:33:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=e3e5f71fe369bc78c885ed8ba030df39219dc800'/>
<id>e3e5f71fe369bc78c885ed8ba030df39219dc800</id>
<content type='text'>
</content>
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<pre>
</pre>
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</entry>
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