<feed xmlns='http://www.w3.org/2005/Atom'>
<title>2ship2harkinian/mm/2s2h/Rando/Logic/Regions/South.cpp, branch develop-mion</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/'/>
<entry>
<title>[Rando] Revise enemy drop logic (#1347)</title>
<updated>2025-11-20T18:24:47+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-11-20T18:24:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=c74531cd2d5be71cce63d63708c1d7932c4aca9e'/>
<id>c74531cd2d5be71cce63d63708c1d7932c4aca9e</id>
<content type='text'>
* Revise enemy drop logic

* Exclude pot and Freezard drop RCs

* Use macro for south-&gt;upper connection

* Address flowers region TODO</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Revise enemy drop logic

* Exclude pot and Freezard drop RCs

* Use macro for south-&gt;upper connection

* Address flowers region TODO</pre>
</div>
</content>
</entry>
<entry>
<title>Revise Octo and region logic in Southern Swamp (#1340)</title>
<updated>2025-11-17T17:48:44+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-11-17T17:48:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=e2f7c9414332fe67f7d7216705463f6d4546a984'/>
<id>e2f7c9414332fe67f7d7216705463f6d4546a984</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>[Rando] Swim logic revisions (#1300)</title>
<updated>2025-10-29T18:32:32+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-10-29T18:32:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=78059b1ba9af17e99908201797e0358339c30a3d'/>
<id>78059b1ba9af17e99908201797e0358339c30a3d</id>
<content type='text'>
* Account for swim for Astral Observatory chest

* Goron can't climb that ledge

* More swim logic revisions</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Account for swim for Astral Observatory chest

* Goron can't climb that ledge

* More swim logic revisions</pre>
</div>
</content>
</entry>
<entry>
<title>[Rando] Shuffle Swim (#1087)</title>
<updated>2025-10-15T16:39:07+00:00</updated>
<author>
<name>Caladius</name>
<email>Caladius@users.noreply.github.com</email>
</author>
<published>2025-10-15T16:39:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=da767c966d1102fa2dfe8f78627400ab23f4634c'/>
<id>da767c966d1102fa2dfe8f78627400ab23f4634c</id>
<content type='text'>
* Shuffle Swim + Central Logic

* East Logic

* Great Bay Temple (hopefully)

* North Logic

* Pirates Logic (Hopefully)

* South Logic

* West Logic

* Fix Termina Field Logic

* Fix Great Bay Temple Logic

* Feedback Changes

* Split Southern Swamp North

* Update Swamp and GBC logic

* missed one

* Feedback Updates

* fix syntax

* Split Marine Lab Exterior from GBC

* replace Bronze Scale wording in Menu.

* Additional logic pass for swim ability

* Mimic Deku hop failure event when touching water

Separate Woodfall owl statue platform into own region

* Import Model

* Add to 2ship.o2r

* Add Model Selector

* Update Model

* Clean remove model for replacement

* Import new model extract from Dana

* Testing

* pathing change

* Pushing for someone to look at the model crash issue.

* Enable DrawAbilityItem to take in multiple items when more get added. This is ready to go.

* Feedback Changes

* clang

* Revert "clang"

This reverts commit e09482f8b83c39f4678a9c349ed9061f2e002251.

* Undo clang for once lol

* Do not skip pushing Mikau if no swim ability

* How did I mess that up

* Fix changes

* clang bullsh*t

---------

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Shuffle Swim + Central Logic

* East Logic

* Great Bay Temple (hopefully)

* North Logic

* Pirates Logic (Hopefully)

* South Logic

* West Logic

* Fix Termina Field Logic

* Fix Great Bay Temple Logic

* Feedback Changes

* Split Southern Swamp North

* Update Swamp and GBC logic

* missed one

* Feedback Updates

* fix syntax

* Split Marine Lab Exterior from GBC

* replace Bronze Scale wording in Menu.

* Additional logic pass for swim ability

* Mimic Deku hop failure event when touching water

Separate Woodfall owl statue platform into own region

* Import Model

* Add to 2ship.o2r

* Add Model Selector

* Update Model

* Clean remove model for replacement

* Import new model extract from Dana

* Testing

* pathing change

* Pushing for someone to look at the model crash issue.

* Enable DrawAbilityItem to take in multiple items when more get added. This is ready to go.

* Feedback Changes

* clang

* Revert "clang"

This reverts commit e09482f8b83c39f4678a9c349ed9061f2e002251.

* Undo clang for once lol

* Do not skip pushing Mikau if no swim ability

* How did I mess that up

* Fix changes

* clang bullsh*t

---------

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Use DungeonSceneIndex in port files</title>
<updated>2025-09-14T19:15:21+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-09-14T19:15:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=17b47c74700ba1d10888a1a605295ffb90e45c16'/>
<id>17b47c74700ba1d10888a1a605295ffb90e45c16</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>[Rando] Add setting for minimum Stray Fairies (#1224)</title>
<updated>2025-08-20T20:05:21+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-08-20T20:05:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=9e3d6e9c3f7fd598ef5f84d2972740a9a82db7b4'/>
<id>9e3d6e9c3f7fd598ef5f84d2972740a9a82db7b4</id>
<content type='text'>
* Add rando setting for minimum Stray Fairies

* Fix bug with consecutive Great Fairy cutscenes</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Add rando setting for minimum Stray Fairies

* Fix bug with consecutive Great Fairy cutscenes</pre>
</div>
</content>
</entry>
<entry>
<title>[Rando] Add Frog Shuffle (#1115)</title>
<updated>2025-08-20T18:59:11+00:00</updated>
<author>
<name>balloondude2</name>
<email>55861555+balloondude2@users.noreply.github.com</email>
</author>
<published>2025-08-20T18:59:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=33a34f5ca38094f423608528a545f1fee55a8348'/>
<id>33a34f5ca38094f423608528a545f1fee55a8348</id>
<content type='text'>
* Draw a frog

* wip

* builds and doesn't crash

* add to regions and fix flag stuff

* notes

* add menu option

* progress

* mostly works

* format

* fix postLimbCrash

* fix logic

* formatting

* cleanup

* move to DrawFuncs

* rearrange includes to satisfy clang format

* Make frogs give check when wearing Don Gero's Mask (#5)

* add second text variation

* fix init issue

---------

Co-authored-by: Caladius &lt;clatini88@gmail.com&gt;
Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Draw a frog

* wip

* builds and doesn't crash

* add to regions and fix flag stuff

* notes

* add menu option

* progress

* mostly works

* format

* fix postLimbCrash

* fix logic

* formatting

* cleanup

* move to DrawFuncs

* rearrange includes to satisfy clang format

* Make frogs give check when wearing Don Gero's Mask (#5)

* add second text variation

* fix init issue

---------

Co-authored-by: Caladius &lt;clatini88@gmail.com&gt;
Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>[Rando] Shuffle Grass v2 (#1155)</title>
<updated>2025-05-18T21:06:47+00:00</updated>
<author>
<name>balloondude2</name>
<email>55861555+balloondude2@users.noreply.github.com</email>
</author>
<published>2025-05-18T21:06:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=c01e3f42d9a813bfb70f586a538a2f24ca5b9e07'/>
<id>c01e3f42d9a813bfb70f586a538a2f24ca5b9e07</id>
<content type='text'>
* Initial Commit for Grasssanity

* Migrate to Whole Numbers for consistency and fix Linux/macOS crash.

* baguette

* Implemented Romani Ranch grass checks.

* Some Grottos, ABC Enums

* Randomize poisoned + cleared swamp grass.

* Added more Termina Field Grottos

* Fix peahat grass location

* Address Grottos sharing Coors

* Snowhead region (wip)

* Trimmed out regrowing grass and reenumerated.

* Add Snowhead Region

* Add Lone Peak Shrine

* Add Ikana Region

* Finish Ikana grottos

* Revert ActorViewer

* re-add line end

* Add missing grass from Smiffics Strim

* Thrown Grass actors now drop their appropriate RC's

* remove comment

* Revert ActorViewer

* ugh

* Add missing Grass... again

* Logic cleanup

* Update using Archez suggestions

* Fixing grass... finally

* Initial Commit for Grasssanity

* Migrate to Whole Numbers for consistency and fix Linux/macOS crash.

* baguette

* Implemented Romani Ranch grass checks.

* Some Grottos, ABC Enums

* Randomize poisoned + cleared swamp grass.

* Trimmed out regrowing grass and reenumerated.

* Added more Termina Field Grottos

* Fix peahat grass location

* Address Grottos sharing Coors

* Snowhead region (wip)

* Add Snowhead Region

* Add Lone Peak Shrine

* Add Ikana Region

* Finish Ikana grottos

* Revert ActorViewer

* re-add line end

* Add missing grass from Smiffics Strim

* Thrown Grass actors now drop their appropriate RC's

* remove comment

* Revert ActorViewer

* ugh

* Add missing Grass... again

* Logic cleanup

* Update using Archez suggestions

* Fixing grass... finally

* Dev Rebase

* Use Entrance Builder where applicable.

* Clang

* remove unneeded Ternary, thanks Archez

* split regions and build

* prevent rando drops when not shuffled

* clang format

* fix include

---------

Co-authored-by: Caladius &lt;Caladius@users.noreply.github.com&gt;
Co-authored-by: sitton76 &lt;58642183+sitton76@users.noreply.github.com&gt;
Co-authored-by: Caladius &lt;clatini88@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Initial Commit for Grasssanity

* Migrate to Whole Numbers for consistency and fix Linux/macOS crash.

* baguette

* Implemented Romani Ranch grass checks.

* Some Grottos, ABC Enums

* Randomize poisoned + cleared swamp grass.

* Added more Termina Field Grottos

* Fix peahat grass location

* Address Grottos sharing Coors

* Snowhead region (wip)

* Trimmed out regrowing grass and reenumerated.

* Add Snowhead Region

* Add Lone Peak Shrine

* Add Ikana Region

* Finish Ikana grottos

* Revert ActorViewer

* re-add line end

* Add missing grass from Smiffics Strim

* Thrown Grass actors now drop their appropriate RC's

* remove comment

* Revert ActorViewer

* ugh

* Add missing Grass... again

* Logic cleanup

* Update using Archez suggestions

* Fixing grass... finally

* Initial Commit for Grasssanity

* Migrate to Whole Numbers for consistency and fix Linux/macOS crash.

* baguette

* Implemented Romani Ranch grass checks.

* Some Grottos, ABC Enums

* Randomize poisoned + cleared swamp grass.

* Trimmed out regrowing grass and reenumerated.

* Added more Termina Field Grottos

* Fix peahat grass location

* Address Grottos sharing Coors

* Snowhead region (wip)

* Add Snowhead Region

* Add Lone Peak Shrine

* Add Ikana Region

* Finish Ikana grottos

* Revert ActorViewer

* re-add line end

* Add missing grass from Smiffics Strim

* Thrown Grass actors now drop their appropriate RC's

* remove comment

* Revert ActorViewer

* ugh

* Add missing Grass... again

* Logic cleanup

* Update using Archez suggestions

* Fixing grass... finally

* Dev Rebase

* Use Entrance Builder where applicable.

* Clang

* remove unneeded Ternary, thanks Archez

* split regions and build

* prevent rando drops when not shuffled

* clang format

* fix include

---------

Co-authored-by: Caladius &lt;Caladius@users.noreply.github.com&gt;
Co-authored-by: sitton76 &lt;58642183+sitton76@users.noreply.github.com&gt;
Co-authored-by: Caladius &lt;clatini88@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>[Rando] Logic fixes with Swamp Ride and Mirror Shield check. (#1112)</title>
<updated>2025-04-15T15:17:39+00:00</updated>
<author>
<name>sitton76</name>
<email>58642183+sitton76@users.noreply.github.com</email>
</author>
<published>2025-04-15T15:17:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=e9b96ccfb088f288c39a094fbc38a5925f9a65e9'/>
<id>e9b96ccfb088f288c39a094fbc38a5925f9a65e9</id>
<content type='text'>
* Factoring the free boat ride from Big Octo picture in logic.

* Corrected requirements for RC_BENEATH_THE_WELL_MIRROR_SHIELD to account for a edge case.

* Renamed PICTOGRAPH_BIG_OCTO to PICTOGRAPH_SWAMP_GENERIC and also set access from the Southern half of the swamp</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Factoring the free boat ride from Big Octo picture in logic.

* Corrected requirements for RC_BENEATH_THE_WELL_MIRROR_SHIELD to account for a edge case.

* Renamed PICTOGRAPH_BIG_OCTO to PICTOGRAPH_SWAMP_GENERIC and also set access from the Southern half of the swamp</pre>
</div>
</content>
</entry>
<entry>
<title>Cleanup includes (#1072)</title>
<updated>2025-04-06T21:17:50+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2025-04-06T21:17:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=3d0feab897b065106f5d38ffbc55f075f990e784'/>
<id>3d0feab897b065106f5d38ffbc55f075f990e784</id>
<content type='text'>
* Cleanup

* Format

* Fixes

* Update macports-deps.txt

* Fix mac

* Update macports-deps.txt

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;

* Move includes around

---------

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Cleanup

* Format

* Fixes

* Update macports-deps.txt

* Fix mac

* Update macports-deps.txt

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;

* Move includes around

---------

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
</feed>
