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<title>2ship2harkinian/mm/2s2h/framebuffer_effects.h, branch develop</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/'/>
<entry>
<title>Fix: Write framebuffer data to CPU for Deku bubble (#236)</title>
<updated>2024-05-22T14:05:03+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2024-05-04T23:41:30+00:00</published>
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<id>0916ba52f51d4d1d754d15f57ee0851351e103b3</id>
<content type='text'>
* use framebuffer data for deku bubble

* review feedback</content>
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<pre>
* use framebuffer data for deku bubble

* review feedback</pre>
</div>
</content>
</entry>
<entry>
<title>Implement picto box frame buffer and reading logic (#189)</title>
<updated>2024-05-22T14:05:01+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2024-04-13T20:54:20+00:00</published>
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<id>b4c7a8bd22ffb2868c0b3e5caeafefb20236918a</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Implement VisMono with custom framebuffer effects (#136)</title>
<updated>2024-05-22T14:04:59+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2024-02-27T13:04:35+00:00</published>
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<id>f4aec1ed0a228e62543ccd8bc9b667eaeea1c6ec</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Framebuffer Effects 1.0 (#127)</title>
<updated>2024-05-22T14:04:59+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2024-02-25T02:42:46+00:00</published>
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<id>d962e4fa487ab7660548e50e3ea05410f1286836</id>
<content type='text'>
* Add framebuffer effects methods

* Implement motion blur effect

* Implement shrinking window framebuffer effect

* Implement pause render framebuffer effect

* update framebuffer gbi logic

* update lus ref</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Add framebuffer effects methods

* Implement motion blur effect

* Implement shrinking window framebuffer effect

* Implement pause render framebuffer effect

* update framebuffer gbi logic

* update lus ref</pre>
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</content>
</entry>
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