<feed xmlns='http://www.w3.org/2005/Atom'>
<title>2ship2harkinian/mm/assets/xml/GC_US/objects/object_bba.xml, branch develop</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/'/>
<entry>
<title>Another General Cleanup (#1651)</title>
<updated>2025-09-15T21:21:35+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-07-15T01:49:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=6de5eabba774e3bb1c1df4272107b3dd86344bc4'/>
<id>6de5eabba774e3bb1c1df4272107b3dd86344bc4</id>
<content type='text'>
* add z64player.h include to z_player.c

* NULL check in func_80AEE374

* Couple formating things

* parameter R_PICTO_PHOTO_STATE

* Remove COLPOLY_NORMAL_FRAC

* DynaPolyActor_Init transformFlags

* Float in ObjDriftice_Init

* aspMainStack

* Add gbi defines to m2ctx

* Add GBI_DEFINES to COMMON_DEFINES in makefile instead of duplicating it

* Add version to build include for m2ctx

* Invadepoh includes

* Sort calc_bss includes like makefile
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* add z64player.h include to z_player.c

* NULL check in func_80AEE374

* Couple formating things

* parameter R_PICTO_PHOTO_STATE

* Remove COLPOLY_NORMAL_FRAC

* DynaPolyActor_Init transformFlags

* Float in ObjDriftice_Init

* aspMainStack

* Add gbi defines to m2ctx

* Add GBI_DEFINES to COMMON_DEFINES in makefile instead of duplicating it

* Add version to build include for m2ctx

* Invadepoh includes

* Sort calc_bss includes like makefile
</pre>
</div>
</content>
</entry>
<entry>
<title>Gamecube NTSC US Support (#155)</title>
<updated>2024-05-22T14:05:02+00:00</updated>
<author>
<name>inspectredc</name>
<email>78732756+inspectredc@users.noreply.github.com</email>
</author>
<published>2024-04-26T22:02:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=c897fc239917ffdefef994cf222651833477f4b0'/>
<id>c897fc239917ffdefef994cf222651833477f4b0</id>
<content type='text'>
* initial asset xml split

* move otrexporter back

* update exporter

* update xml progress

* update xmls -- todo: rename actor.xml

* use latest otrexporter

* cherry pick over gc support changes

* zapdtr gc support

* fix title screen

* fix jumpslash

* add gc file list

* add additional asset header

* Update OTRExporter

* Update ZAPDTR

* Update libultraship

* Update OTRExporter

* submodule

* attempt 3 at submodules

* add gPowderKegFuseVtx to gc xml

* lus main

* for pr

* zapdtr rebased

* move game versions to benport

* update xml for PRs

* move audio, todo: add to GC

* gc audio

* explain commented assets

* zapdtr

* pull and update zapdtr

* Update OTRExporter</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* initial asset xml split

* move otrexporter back

* update exporter

* update xml progress

* update xmls -- todo: rename actor.xml

* use latest otrexporter

* cherry pick over gc support changes

* zapdtr gc support

* fix title screen

* fix jumpslash

* add gc file list

* add additional asset header

* Update OTRExporter

* Update ZAPDTR

* Update libultraship

* Update OTRExporter

* submodule

* attempt 3 at submodules

* add gPowderKegFuseVtx to gc xml

* lus main

* for pr

* zapdtr rebased

* move game versions to benport

* update xml for PRs

* move audio, todo: add to GC

* gc audio

* explain commented assets

* zapdtr

* pull and update zapdtr

* Update OTRExporter</pre>
</div>
</content>
</entry>
</feed>
