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<title>2ship2harkinian/mm/include/gfx.h, branch develop</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
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<entry>
<title>Port LERP interpolation improvements from ship (#1812)</title>
<updated>2026-07-25T14:32:50+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>159546+serprex@users.noreply.github.com</email>
</author>
<published>2026-07-25T14:32:50+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Texture scrolling interpolation, Take 2 (#1332)</title>
<updated>2026-01-21T01:27:47+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2026-01-21T01:27:47+00:00</published>
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<content type='text'>
* Scrolling texture interpolation

Co-authored-by: Nicholas Estelami &lt;NEstelami@users.noreply.github.com&gt;

* Interpolate remaining GIs

* Clean up gDPSetTileSizeInterp

---------

Co-authored-by: Nicholas Estelami &lt;NEstelami@users.noreply.github.com&gt;</content>
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<pre>
* Scrolling texture interpolation

Co-authored-by: Nicholas Estelami &lt;NEstelami@users.noreply.github.com&gt;

* Interpolate remaining GIs

* Clean up gDPSetTileSizeInterp

---------

Co-authored-by: Nicholas Estelami &lt;NEstelami@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Precompiled header setup (#1358) (may be reverted if it causes problems)</title>
<updated>2025-11-22T18:45:23+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2025-11-22T18:45:23+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Apply MATRIX_FINALIZE_AND_LOAD to port files</title>
<updated>2025-09-17T01:35:45+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-09-17T01:35:45+00:00</published>
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<pre>
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</entry>
<entry>
<title>Animation Cleanup: En_V* and En_W* (#1713)</title>
<updated>2025-09-16T14:19:17+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-10-16T13:13:25+00:00</published>
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<id>eaa39054ab2cbcd2c2ea8b28acb75111b39d8c5b</id>
<content type='text'>
* begin anim v and w

* structs

* bgId

* cleanup

* space

* more cleanup

* spacing

* Unsigned
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* begin anim v and w

* structs

* bgId

* cleanup

* space

* more cleanup

* spacing

* Unsigned
</pre>
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</content>
</entry>
<entry>
<title>[headers] gfx_setupdl.h and z64skin_matrix.h (#1699)</title>
<updated>2025-09-16T13:50:48+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2024-09-28T05:22:48+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Sync GC asset changes, cover missed asset headers</title>
<updated>2025-09-13T01:06:15+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-09-13T01:06:15+00:00</published>
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<pre>
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</entry>
<entry>
<title>Include functions.h in gfx.h (revisit this)</title>
<updated>2025-09-12T20:42:02+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-09-12T20:42:02+00:00</published>
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<pre>
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</entry>
<entry>
<title>Yet another header cleanup (#1508)</title>
<updated>2025-09-12T00:24:54+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-11-23T02:55:05+00:00</published>
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<id>0df1b39e0d37e54cd0cece5044724fb5a5a327f8</id>
<content type='text'>
* lights.c

* z64skin_matrix.h

* Move out some stuff from macros.h

* gamealloc.h

* move most transition functions to z64transition.h

* z64lib.h

* `include` cleanup on transition files

* z_overlay cleanup

* z64malloc.h

* format

* forgot to remove those

* forgot this

* fix borken includes
</content>
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<pre>
* lights.c

* z64skin_matrix.h

* Move out some stuff from macros.h

* gamealloc.h

* move most transition functions to z64transition.h

* z64lib.h

* `include` cleanup on transition files

* z_overlay cleanup

* z64malloc.h

* format

* forgot to remove those

* forgot this

* fix borken includes
</pre>
</div>
</content>
</entry>
<entry>
<title>Revert "Interpolate Horse Animation (#1061)" (#1104)</title>
<updated>2025-04-04T13:42:06+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2025-04-04T13:42:06+00:00</published>
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<id>63f2c89f9f2bf6a74cedc2185e515a302af68aa3</id>
<content type='text'>
* Revert "Interpolate Horse Animation (#1061)"

This reverts commit 12f1f51e30d4fd37a070b280bee6aa092df2b79b.

* Revert "Add missing arena free for skelanime updates (#1103)"

This reverts commit b3b0ad707f62e098ead12ef0aede08992c0a74d2.

* fix init data</content>
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<pre>
* Revert "Interpolate Horse Animation (#1061)"

This reverts commit 12f1f51e30d4fd37a070b280bee6aa092df2b79b.

* Revert "Add missing arena free for skelanime updates (#1103)"

This reverts commit b3b0ad707f62e098ead12ef0aede08992c0a74d2.

* fix init data</pre>
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