<feed xmlns='http://www.w3.org/2005/Atom'>
<title>2ship2harkinian/mm/include/ichain.h, branch develop-keiichi</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/'/>
<entry>
<title>Add a `z64play.h` header (#1646)</title>
<updated>2025-09-14T20:09:03+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2024-06-25T19:17:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=11638bab73c6f56a26111c79f5421cb428e80df7'/>
<id>11638bab73c6f56a26111c79f5421cb428e80df7</id>
<content type='text'>
* z64play.h

* Move macros, functions and variables to header

* cleanup

* Reduce needed headers on z_collision_check

* Change play functions to take PlayState

* Move `Actor_ProcessInitChain` to `ichain.h`

* format

* Update src/code/z_play.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Add macros.h to sys_math3d.c

* Rename SequenceContext to SceneSequences

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* z64play.h

* Move macros, functions and variables to header

* cleanup

* Reduce needed headers on z_collision_check

* Change play functions to take PlayState

* Move `Actor_ProcessInitChain` to `ichain.h`

* format

* Update src/code/z_play.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Add macros.h to sys_math3d.c

* Rename SequenceContext to SceneSequences

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Yet another header cleanup (#1508)</title>
<updated>2025-09-12T00:24:54+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-11-23T02:55:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=0df1b39e0d37e54cd0cece5044724fb5a5a327f8'/>
<id>0df1b39e0d37e54cd0cece5044724fb5a5a327f8</id>
<content type='text'>
* lights.c

* z64skin_matrix.h

* Move out some stuff from macros.h

* gamealloc.h

* move most transition functions to z64transition.h

* z64lib.h

* `include` cleanup on transition files

* z_overlay cleanup

* z64malloc.h

* format

* forgot to remove those

* forgot this

* fix borken includes
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* lights.c

* z64skin_matrix.h

* Move out some stuff from macros.h

* gamealloc.h

* move most transition functions to z64transition.h

* z64lib.h

* `include` cleanup on transition files

* z_overlay cleanup

* z64malloc.h

* format

* forgot to remove those

* forgot this

* fix borken includes
</pre>
</div>
</content>
</entry>
<entry>
<title>Move source into subdirectory</title>
<updated>2024-01-05T23:00:59+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2024-01-05T15:58:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=9be74e0026b563ba680e1dc157521eccc89fc03f'/>
<id>9be74e0026b563ba680e1dc157521eccc89fc03f</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
</feed>
