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<title>2ship2harkinian/mm/include/segment_symbols.h, branch develop</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/'/>
<entry>
<title>Move the system heap and the framebuffers to their own segments (#1488)</title>
<updated>2025-09-12T01:44:28+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-11-26T12:47:21+00:00</published>
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<id>5083990b39eda9076acb4ea95352e895c7d89ede</id>
<content type='text'>
* make segments for the systemheap and the framebuffers

* define in the makefile

* undefined syms

* Make segments for the pre boot buffers too

* Update spec

Co-authored-by: Parker &lt;20159000+jpburnett@users.noreply.github.com&gt;

* review

* Update spec

Co-authored-by: Parker &lt;20159000+jpburnett@users.noreply.github.com&gt;

* Update Makefile

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* comments

* comment

* move comment about the hardcoded address to buffers.h

* rewrite SYSTEM_HEAP_END_ADDR in terms of other symbols

* Use `ALIGNED` on all the buffers

* Rename SYSTEM_HEAP_END_ADDR to FRAMEBUFFERS_START_ADDR

* Put ALIGNED at the right like the rest of the codebase

* merge

* gLoBuffer

* gHiBuffer

* Add a static assert to ensure the address of gHiBuffer haven't shifted without the user noticing

* smol include cleanup

---------

Co-authored-by: Parker &lt;20159000+jpburnett@users.noreply.github.com&gt;
Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;
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<pre>
* make segments for the systemheap and the framebuffers

* define in the makefile

* undefined syms

* Make segments for the pre boot buffers too

* Update spec

Co-authored-by: Parker &lt;20159000+jpburnett@users.noreply.github.com&gt;

* review

* Update spec

Co-authored-by: Parker &lt;20159000+jpburnett@users.noreply.github.com&gt;

* Update Makefile

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* comments

* comment

* move comment about the hardcoded address to buffers.h

* rewrite SYSTEM_HEAP_END_ADDR in terms of other symbols

* Use `ALIGNED` on all the buffers

* Rename SYSTEM_HEAP_END_ADDR to FRAMEBUFFERS_START_ADDR

* Put ALIGNED at the right like the rest of the codebase

* merge

* gLoBuffer

* gHiBuffer

* Add a static assert to ensure the address of gHiBuffer haven't shifted without the user noticing

* smol include cleanup

---------

Co-authored-by: Parker &lt;20159000+jpburnett@users.noreply.github.com&gt;
Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Header and cmake cleanup. (#310)</title>
<updated>2024-05-22T14:05:04+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2024-05-09T02:28:09+00:00</published>
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<pre>
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</entry>
<entry>
<title>Add humanName to actor table (#71)</title>
<updated>2024-05-22T14:04:59+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2024-01-28T23:48:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=2bce365364b8c4798961643d9c1ddc0722c0e19f'/>
<id>2bce365364b8c4798961643d9c1ddc0722c0e19f</id>
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<pre>
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</entry>
<entry>
<title>Frame interpolation (#78)</title>
<updated>2024-05-22T14:04:58+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2024-01-21T16:19:23+00:00</published>
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<id>ce17d97ac4ed2789d06940b25496d7147f0c8294</id>
<content type='text'>
* Initial. Only enough to get it running. Missing changes to effects and actors.

* Add frame interp calls to most files in `code`

* Fix bubbles (The ones that look like bubbles)

* Fix kankyo and takkuri.

* Fix obj_grass interpolation

---------

Co-authored-by: Garrett Cox &lt;garrettjcox@gmail.com&gt;</content>
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<pre>
* Initial. Only enough to get it running. Missing changes to effects and actors.

* Add frame interp calls to most files in `code`

* Fix bubbles (The ones that look like bubbles)

* Fix kankyo and takkuri.

* Fix obj_grass interpolation

---------

Co-authored-by: Garrett Cox &lt;garrettjcox@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Initial commit for 2S2H</title>
<updated>2024-05-22T14:04:51+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2024-01-05T16:15:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=2332f63f5a9ca4b949f029c11a9744d601d7155f'/>
<id>2332f63f5a9ca4b949f029c11a9744d601d7155f</id>
<content type='text'>
Co-authored-by: Louis &lt;35883445+louist103@users.noreply.github.com&gt;
Co-authored-by: Nicholas Estelami &lt;NEstelami@users.noreply.github.com&gt;
Co-authored-by: Random06457 &lt;28494085+Random06457@users.noreply.github.com&gt;
</content>
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<pre>
Co-authored-by: Louis &lt;35883445+louist103@users.noreply.github.com&gt;
Co-authored-by: Nicholas Estelami &lt;NEstelami@users.noreply.github.com&gt;
Co-authored-by: Random06457 &lt;28494085+Random06457@users.noreply.github.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Move source into subdirectory</title>
<updated>2024-01-05T23:00:59+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2024-01-05T15:58:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=9be74e0026b563ba680e1dc157521eccc89fc03f'/>
<id>9be74e0026b563ba680e1dc157521eccc89fc03f</id>
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<pre>
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