<feed xmlns='http://www.w3.org/2005/Atom'>
<title>2ship2harkinian/mm/include/z64.h, branch develop</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/'/>
<entry>
<title>Cleanup z64.h includes</title>
<updated>2025-09-17T01:43:19+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-09-17T01:43:19+00:00</published>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>[headers] gfx_setupdl.h and z64skin_matrix.h (#1699)</title>
<updated>2025-09-16T13:50:48+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2024-09-28T05:22:48+00:00</published>
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<id>61881979f0ac809aa2179c5d3f84ed095d8f0340</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Misc Clean (#1680)</title>
<updated>2025-09-16T01:32:00+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-09-08T03:55:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=044b5c4c6bd509187038c8f7fc1344db395585ac'/>
<id>044b5c4c6bd509187038c8f7fc1344db395585ac</id>
<content type='text'>
* vramu32 in Overlay_Relocate

* Actor_SetColorFilter args

* Effect Hitmark enum

* Actor_WorldToActorCoords

* Some fault clean up

* contoller.h

* macros.h no longer needs stdint.h
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* vramu32 in Overlay_Relocate

* Actor_SetColorFilter args

* Effect Hitmark enum

* Actor_WorldToActorCoords

* Some fault clean up

* contoller.h

* macros.h no longer needs stdint.h
</pre>
</div>
</content>
</entry>
<entry>
<title>Another round of port cleanup and fixes</title>
<updated>2025-09-15T02:41:37+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-09-15T02:41:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=96b4d9a6bf2ab864feda94d5f5d4be984f48fe51'/>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Add a `z64play.h` header (#1646)</title>
<updated>2025-09-14T20:09:03+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2024-06-25T19:17:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=11638bab73c6f56a26111c79f5421cb428e80df7'/>
<id>11638bab73c6f56a26111c79f5421cb428e80df7</id>
<content type='text'>
* z64play.h

* Move macros, functions and variables to header

* cleanup

* Reduce needed headers on z_collision_check

* Change play functions to take PlayState

* Move `Actor_ProcessInitChain` to `ichain.h`

* format

* Update src/code/z_play.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Add macros.h to sys_math3d.c

* Rename SequenceContext to SceneSequences

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* z64play.h

* Move macros, functions and variables to header

* cleanup

* Reduce needed headers on z_collision_check

* Change play functions to take PlayState

* Move `Actor_ProcessInitChain` to `ichain.h`

* format

* Update src/code/z_play.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Add macros.h to sys_math3d.c

* Rename SequenceContext to SceneSequences

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Msgevent OK (#1637)</title>
<updated>2025-09-14T15:39:12+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-06-15T04:35:22+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=933d074b54224e64001552cdf269225599d9d0df'/>
<id>933d074b54224e64001552cdf269225599d9d0df</id>
<content type='text'>
* Decompiled, some commands still unnamed

* Use full weekevent reg names

* Fix func_8094E69C

* Fix Player_GetMask

* Eventinf, mask worn, and item action argument formatting

* decimal rupees

* Times (day, hours, minutes) as decimal

* msgEventScriptPos

* Callbacks

* Name final commands

* Enum

* Arrays

* functions

* Small cleanups

* Clean up actors

* Remove event from some variable names to make them shorter

* Some more function renames

* newline

* Missed a few unks in commands

* Update functions.txt

* PlayerMask

* MSGMODE_PAUSED

* Script time macros

* EnSob1_GetWelcome default

* Whole bunch of renames

* Format

* Add CMD to commands

* Update code_functions

* structs for size

* z64scripts.h

* MsgEventCallback -&gt; MsgScriptCallback

* format

* MsgEvent_RunScript stop

* Remove cmd handler comment

* cmd -&gt; script in MsgEvent_RunScript

---------

Co-authored-by: Thar0 &lt;17233964+Thar0@users.noreply.github.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Decompiled, some commands still unnamed

* Use full weekevent reg names

* Fix func_8094E69C

* Fix Player_GetMask

* Eventinf, mask worn, and item action argument formatting

* decimal rupees

* Times (day, hours, minutes) as decimal

* msgEventScriptPos

* Callbacks

* Name final commands

* Enum

* Arrays

* functions

* Small cleanups

* Clean up actors

* Remove event from some variable names to make them shorter

* Some more function renames

* newline

* Missed a few unks in commands

* Update functions.txt

* PlayerMask

* MSGMODE_PAUSED

* Script time macros

* EnSob1_GetWelcome default

* Whole bunch of renames

* Format

* Add CMD to commands

* Update code_functions

* structs for size

* z64scripts.h

* MsgEventCallback -&gt; MsgScriptCallback

* format

* MsgEvent_RunScript stop

* Remove cmd handler comment

* cmd -&gt; script in MsgEvent_RunScript

---------

Co-authored-by: Thar0 &lt;17233964+Thar0@users.noreply.github.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>General cleanup (#1636)</title>
<updated>2025-09-14T14:50:37+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-05-19T18:02:20+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=9e0a35abefa21319ed8a9caa715a5882aa44ce70'/>
<id>9e0a35abefa21319ed8a9caa715a5882aa44ce70</id>
<content type='text'>
* totalLoadedActors comparision

* OBJMINE_PARAMS

* Sort z64.h header includes

* MapSelect_LoadConsoleLogo

* Combine notebook tables into 1

* TGSw clean up
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* totalLoadedActors comparision

* OBJMINE_PARAMS

* Sort z64.h header includes

* MapSelect_LoadConsoleLogo

* Combine notebook tables into 1

* TGSw clean up
</pre>
</div>
</content>
</entry>
<entry>
<title>Introduce `z64pause_menu.h` header (#1505)</title>
<updated>2025-09-14T02:53:07+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2024-04-01T03:05:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=3743630df1e882301434d0cae27c71b2c12158ea'/>
<id>3743630df1e882301434d0cae27c71b2c12158ea</id>
<content type='text'>
* z64pause_menu.h

* move functions and variables

* Move PauseMenuPage

* move stuff that seems public to the new header

* KALEIDO_OVL_MAX

* bss

* review

* IS_PAUSED

* format

* add argument to pause macros

* Update include/z64pause_menu.h

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* bss

* More IS_PAUSED I missed

* early returns

* bss

* empty commit to trigger GHA

* bss

* bss

* bss

* includes

* bss

---------

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* z64pause_menu.h

* move functions and variables

* Move PauseMenuPage

* move stuff that seems public to the new header

* KALEIDO_OVL_MAX

* bss

* review

* IS_PAUSED

* format

* add argument to pause macros

* Update include/z64pause_menu.h

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* bss

* More IS_PAUSED I missed

* early returns

* bss

* empty commit to trigger GHA

* bss

* bss

* bss

* includes

* bss

---------

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Revert "Organize `libc64` files (#1492)"</title>
<updated>2025-09-13T02:19:05+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-09-13T02:19:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=b95d50557327e35618988e2611472be78d7e4dae'/>
<id>b95d50557327e35618988e2611472be78d7e4dae</id>
<content type='text'>
This reverts commit e47a7050faf345ab2f220bfce58effd2590b9e5e.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This reverts commit e47a7050faf345ab2f220bfce58effd2590b9e5e.
</pre>
</div>
</content>
</entry>
<entry>
<title>Organize `libc64` files (#1492)</title>
<updated>2025-09-12T20:56:20+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-11-27T01:01:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=e47a7050faf345ab2f220bfce58effd2590b9e5e'/>
<id>e47a7050faf345ab2f220bfce58effd2590b9e5e</id>
<content type='text'>
* Move qrand to libc64

* use an union to avoid type punning

* __osMalloc

* math64.c

* fixed_point.h

* sleep

* aprintf.h

* sprintf

* malloc

* use original names on aprintf.c and malloc.c

* qrand cleanup pass

* use original names of sleep.c

* og names for sprintf

* more cleanup

* format

* fixes

* whoops

* use ARRAY_COUNT again

* comment

* Use `fu`

* forgot this one

* review

* fix

* sneak a tiny cleanup
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Move qrand to libc64

* use an union to avoid type punning

* __osMalloc

* math64.c

* fixed_point.h

* sleep

* aprintf.h

* sprintf

* malloc

* use original names on aprintf.c and malloc.c

* qrand cleanup pass

* use original names of sleep.c

* og names for sprintf

* more cleanup

* format

* fixes

* whoops

* use ARRAY_COUNT again

* comment

* Use `fu`

* forgot this one

* review

* fix

* sneak a tiny cleanup
</pre>
</div>
</content>
</entry>
</feed>
