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<title>2ship2harkinian/mm/include/z64environment.h, branch develop</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/'/>
<entry>
<title>Animation Cleanup: En_V* and En_W* (#1713)</title>
<updated>2025-09-16T14:19:17+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-10-16T13:13:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=eaa39054ab2cbcd2c2ea8b28acb75111b39d8c5b'/>
<id>eaa39054ab2cbcd2c2ea8b28acb75111b39d8c5b</id>
<content type='text'>
* begin anim v and w

* structs

* bgId

* cleanup

* space

* more cleanup

* spacing

* Unsigned
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* begin anim v and w

* structs

* bgId

* cleanup

* space

* more cleanup

* spacing

* Unsigned
</pre>
</div>
</content>
</entry>
<entry>
<title>Add a `z64play.h` header (#1646)</title>
<updated>2025-09-14T20:09:03+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2024-06-25T19:17:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=11638bab73c6f56a26111c79f5421cb428e80df7'/>
<id>11638bab73c6f56a26111c79f5421cb428e80df7</id>
<content type='text'>
* z64play.h

* Move macros, functions and variables to header

* cleanup

* Reduce needed headers on z_collision_check

* Change play functions to take PlayState

* Move `Actor_ProcessInitChain` to `ichain.h`

* format

* Update src/code/z_play.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Add macros.h to sys_math3d.c

* Rename SequenceContext to SceneSequences

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* z64play.h

* Move macros, functions and variables to header

* cleanup

* Reduce needed headers on z_collision_check

* Change play functions to take PlayState

* Move `Actor_ProcessInitChain` to `ichain.h`

* format

* Update src/code/z_play.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Add macros.h to sys_math3d.c

* Rename SequenceContext to SceneSequences

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>`z_en_test4.c` Documented (#1498)</title>
<updated>2025-09-12T00:34:01+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2023-11-25T06:34:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=88360b56f3c2977e47e1b9382c962cf5343a4492'/>
<id>88360b56f3c2977e47e1b9382c962cf5343a4492</id>
<content type='text'>
* begin docs

* more docs

* skybox

* more cleanup

* more cleanup

* more cleanup

* Improve comment

* in-function static
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* begin docs

* more docs

* skybox

* more cleanup

* more cleanup

* more cleanup

* Improve comment

* in-function static
</pre>
</div>
</content>
</entry>
<entry>
<title>Move source into subdirectory</title>
<updated>2024-01-05T23:00:59+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2024-01-05T15:58:59+00:00</published>
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<id>9be74e0026b563ba680e1dc157521eccc89fc03f</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
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