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<title>2ship2harkinian/mm/src/boot, branch 2.0.0</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
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<entry>
<title>Bump LUS and LUS header cleanup (#1059)</title>
<updated>2025-03-22T20:09:05+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2025-03-22T20:09:05+00:00</published>
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<entry>
<title>Add additional build info, ensure saves are marked as incompatible across versions</title>
<updated>2025-01-02T22:57:57+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2025-01-02T22:57:46+00:00</published>
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<entry>
<title>Fix GfxPrint for Japanese UTF8 characters (#843)</title>
<updated>2024-11-12T15:30:27+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2024-11-12T15:30:27+00:00</published>
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<entry>
<title>Various custom asset support (#756)</title>
<updated>2024-08-23T21:19:41+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2024-08-23T21:19:41+00:00</published>
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<content type='text'>
* use asset paths for better custom asset support

* fix keyframe animation timings

* display title cards as a full texture

* asset support for gfxprint

* support pause menu overworld map

* fix more resources that need to be loaded

* pr feedback</content>
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* use asset paths for better custom asset support

* fix keyframe animation timings

* display title cards as a full texture

* asset support for gfxprint

* support pause menu overworld map

* fix more resources that need to be loaded

* pr feedback</pre>
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</content>
</entry>
<entry>
<title>run clang format (#448)</title>
<updated>2024-05-22T14:05:05+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2024-05-22T13:52:56+00:00</published>
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<content type='text'>
* add linux clang format script

* first shot at powershell

* whoops

* webrequest is slow, try webclient

* just get the one file

* simplify and maybe make it work?

* whoops again

* try a different suggestion

* why is it always windows

* again

* try again

* bit of path stuff

* chmod +x

* add action to check

* fix workflow name

* run clang format</content>
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<pre>
* add linux clang format script

* first shot at powershell

* whoops

* webrequest is slow, try webclient

* just get the one file

* simplify and maybe make it work?

* whoops again

* try a different suggestion

* why is it always windows

* again

* try again

* bit of path stuff

* chmod +x

* add action to check

* fix workflow name

* run clang format</pre>
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</content>
</entry>
<entry>
<title>Header and cmake cleanup. (#310)</title>
<updated>2024-05-22T14:05:04+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2024-05-09T02:28:09+00:00</published>
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<entry>
<title>Changes for new LUS resources (#151)</title>
<updated>2024-05-22T14:05:00+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2024-03-27T01:26:31+00:00</published>
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* Changes for new LUS resources

* fix factory issues and bump modules

* add build version, custom assets folder, and fix extraction

* add missing custom assets

* fix build .h

* libzip in the workflows

* apt-deps

* Fixes to importers to work with upstream Resource Manager.
Also remove duplicated structs.

* Bump LUS

* bump LUS

* Bump LUS

* bump lus

* point back to louist103/mm

---------

Co-authored-by: Adam Bird &lt;archez39@me.com&gt;</content>
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<pre>
* Changes for new LUS resources

* fix factory issues and bump modules

* add build version, custom assets folder, and fix extraction

* add missing custom assets

* fix build .h

* libzip in the workflows

* apt-deps

* Fixes to importers to work with upstream Resource Manager.
Also remove duplicated structs.

* Bump LUS

* bump LUS

* Bump LUS

* bump lus

* point back to louist103/mm

---------

Co-authored-by: Adam Bird &lt;archez39@me.com&gt;</pre>
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</content>
</entry>
<entry>
<title>Use libc functions for bcmp, bcpy, bzero, LibMemset, LibMemCmp.</title>
<updated>2024-05-22T14:04:58+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2024-01-14T00:22:47+00:00</published>
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<entry>
<title>Adjustments to changes made for mac (#11)</title>
<updated>2024-05-22T14:04:57+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2024-01-10T02:49:12+00:00</published>
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<entry>
<title>Adjustments to changes made for mac (#10)</title>
<updated>2024-05-22T14:04:57+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2024-01-10T02:29:06+00:00</published>
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