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<title>2ship2harkinian/mm/src/boot, branch develop</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/'/>
<entry>
<title>Port cleanup pass</title>
<updated>2025-09-17T03:24:22+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-09-17T03:24:22+00:00</published>
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</content>
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<pre>
</pre>
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</entry>
<entry>
<title>Move D_80097508 out of system_heap.c (#1779)</title>
<updated>2025-09-16T22:18:48+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-12-28T11:27:25+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Misc Clean (#1680)</title>
<updated>2025-09-16T01:32:00+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-09-08T03:55:59+00:00</published>
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<id>044b5c4c6bd509187038c8f7fc1344db395585ac</id>
<content type='text'>
* vramu32 in Overlay_Relocate

* Actor_SetColorFilter args

* Effect Hitmark enum

* Actor_WorldToActorCoords

* Some fault clean up

* contoller.h

* macros.h no longer needs stdint.h
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* vramu32 in Overlay_Relocate

* Actor_SetColorFilter args

* Effect Hitmark enum

* Actor_WorldToActorCoords

* Some fault clean up

* contoller.h

* macros.h no longer needs stdint.h
</pre>
</div>
</content>
</entry>
<entry>
<title>Misc Cleanup 2 (#1521)</title>
<updated>2025-09-14T02:32:44+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-03-23T11:04:07+00:00</published>
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<id>54756970edad81bb6e1972a7cbb7c0ff231d15af</id>
<content type='text'>
* begin cleanup

* more cleanup

* more cleanup

* more cleanup

* more cleanup

* more cleanup

* fake matches

* more cleanup

* more cleanup

* small thing

* PR Review

* PR Review
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* begin cleanup

* more cleanup

* more cleanup

* more cleanup

* more cleanup

* more cleanup

* fake matches

* more cleanup

* more cleanup

* small thing

* PR Review

* PR Review
</pre>
</div>
</content>
</entry>
<entry>
<title>Split effect headers and a bit of cleanup (#1482)</title>
<updated>2025-09-13T22:09:22+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-11-27T15:24:46+00:00</published>
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<id>444af1a8d5ffedcbe05e7a055b98e4c12c37d7f2</id>
<content type='text'>
* split

* bss

* z64eff_ss_dead.h

* clean eff_blure

* eff_shield_particle cleanup

* tire?mark

* and more cleanup

* format

* forgot to remove this

* review

* EffectBlureDrawMode enum

* review

* review

* bss
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* split

* bss

* z64eff_ss_dead.h

* clean eff_blure

* eff_shield_particle cleanup

* tire?mark

* and more cleanup

* format

* forgot to remove this

* review

* EffectBlureDrawMode enum

* review

* review

* bss
</pre>
</div>
</content>
</entry>
<entry>
<title>Revert "Organize `libc64` files (#1492)"</title>
<updated>2025-09-13T02:19:05+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-09-13T02:19:05+00:00</published>
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<id>b95d50557327e35618988e2611472be78d7e4dae</id>
<content type='text'>
This reverts commit e47a7050faf345ab2f220bfce58effd2590b9e5e.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This reverts commit e47a7050faf345ab2f220bfce58effd2590b9e5e.
</pre>
</div>
</content>
</entry>
<entry>
<title>Misc Cleanup (#1509)</title>
<updated>2025-09-13T01:21:58+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2023-11-27T14:54:11+00:00</published>
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<id>80e547e0dea626dfa402238d4a5da195e3eca033</id>
<content type='text'>
* begin anim R

* sTexturesDesegmented

* more misc docs

* more misc cleanup

* small adjustments

* oh sneaky

* PR Review

* adj comment, reads better

* missed an enum

* this one actor reverses true/false

* bool

* CARNIVOROUS_LILY
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* begin anim R

* sTexturesDesegmented

* more misc docs

* more misc cleanup

* small adjustments

* oh sneaky

* PR Review

* adj comment, reads better

* missed an enum

* this one actor reverses true/false

* bool

* CARNIVOROUS_LILY
</pre>
</div>
</content>
</entry>
<entry>
<title>Document Actor Category Change (#1518)</title>
<updated>2025-09-12T21:39:16+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2023-11-27T10:02:28+00:00</published>
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<id>418173c574be6c3004fa455bbec68b7c9e86522f</id>
<content type='text'>
* Actor Category Change

* cleanup

* comments

* adj comment

* revert small cleanup for libc64 PR

* adjust comments
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Actor Category Change

* cleanup

* comments

* adj comment

* revert small cleanup for libc64 PR

* adjust comments
</pre>
</div>
</content>
</entry>
<entry>
<title>Organize `libc64` files (#1492)</title>
<updated>2025-09-12T20:56:20+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-11-27T01:01:42+00:00</published>
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<id>e47a7050faf345ab2f220bfce58effd2590b9e5e</id>
<content type='text'>
* Move qrand to libc64

* use an union to avoid type punning

* __osMalloc

* math64.c

* fixed_point.h

* sleep

* aprintf.h

* sprintf

* malloc

* use original names on aprintf.c and malloc.c

* qrand cleanup pass

* use original names of sleep.c

* og names for sprintf

* more cleanup

* format

* fixes

* whoops

* use ARRAY_COUNT again

* comment

* Use `fu`

* forgot this one

* review

* fix

* sneak a tiny cleanup
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Move qrand to libc64

* use an union to avoid type punning

* __osMalloc

* math64.c

* fixed_point.h

* sleep

* aprintf.h

* sprintf

* malloc

* use original names on aprintf.c and malloc.c

* qrand cleanup pass

* use original names of sleep.c

* og names for sprintf

* more cleanup

* format

* fixes

* whoops

* use ARRAY_COUNT again

* comment

* Use `fu`

* forgot this one

* review

* fix

* sneak a tiny cleanup
</pre>
</div>
</content>
</entry>
<entry>
<title>Move the system heap and the framebuffers to their own segments (#1488)</title>
<updated>2025-09-12T01:44:28+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-11-26T12:47:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=5083990b39eda9076acb4ea95352e895c7d89ede'/>
<id>5083990b39eda9076acb4ea95352e895c7d89ede</id>
<content type='text'>
* make segments for the systemheap and the framebuffers

* define in the makefile

* undefined syms

* Make segments for the pre boot buffers too

* Update spec

Co-authored-by: Parker &lt;20159000+jpburnett@users.noreply.github.com&gt;

* review

* Update spec

Co-authored-by: Parker &lt;20159000+jpburnett@users.noreply.github.com&gt;

* Update Makefile

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* comments

* comment

* move comment about the hardcoded address to buffers.h

* rewrite SYSTEM_HEAP_END_ADDR in terms of other symbols

* Use `ALIGNED` on all the buffers

* Rename SYSTEM_HEAP_END_ADDR to FRAMEBUFFERS_START_ADDR

* Put ALIGNED at the right like the rest of the codebase

* merge

* gLoBuffer

* gHiBuffer

* Add a static assert to ensure the address of gHiBuffer haven't shifted without the user noticing

* smol include cleanup

---------

Co-authored-by: Parker &lt;20159000+jpburnett@users.noreply.github.com&gt;
Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* make segments for the systemheap and the framebuffers

* define in the makefile

* undefined syms

* Make segments for the pre boot buffers too

* Update spec

Co-authored-by: Parker &lt;20159000+jpburnett@users.noreply.github.com&gt;

* review

* Update spec

Co-authored-by: Parker &lt;20159000+jpburnett@users.noreply.github.com&gt;

* Update Makefile

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* comments

* comment

* move comment about the hardcoded address to buffers.h

* rewrite SYSTEM_HEAP_END_ADDR in terms of other symbols

* Use `ALIGNED` on all the buffers

* Rename SYSTEM_HEAP_END_ADDR to FRAMEBUFFERS_START_ADDR

* Put ALIGNED at the right like the rest of the codebase

* merge

* gLoBuffer

* gHiBuffer

* Add a static assert to ensure the address of gHiBuffer haven't shifted without the user noticing

* smol include cleanup

---------

Co-authored-by: Parker &lt;20159000+jpburnett@users.noreply.github.com&gt;
Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;
</pre>
</div>
</content>
</entry>
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