<feed xmlns='http://www.w3.org/2005/Atom'>
<title>2ship2harkinian/mm/src/code/z_actor.c, branch 3.0.2</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/'/>
<entry>
<title>Fix lens actors not showing (#1315)</title>
<updated>2025-11-04T04:06:59+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-11-04T04:06:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=729d446789d550be140bcbf342fb7b3957cd15a4'/>
<id>729d446789d550be140bcbf342fb7b3957cd15a4</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Bump LUS and OTRExporter, add null audio backend (#1289)</title>
<updated>2025-10-29T16:56:57+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-10-29T16:56:57+00:00</published>
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<id>83921dc012588c520efe0ed8c7ac1406806543c7</id>
<content type='text'>
* Bump LUS and OTRExporter, add null audio backend

* Missed an include change

* And again

* Thanks macOS

* Another one

* Bump LUS again, fixing SDL audio backend bug

* Sync LUS bump changes to merged PRs

* Bump LUS again

* Update CMakeLists.txt includes</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Bump LUS and OTRExporter, add null audio backend

* Missed an include change

* And again

* Thanks macOS

* Another one

* Bump LUS again, fixing SDL audio backend bug

* Sync LUS bump changes to merged PRs

* Bump LUS again

* Update CMakeLists.txt includes</pre>
</div>
</content>
</entry>
<entry>
<title>Document Player's Face and z_actor FaceChange functions (#1777)</title>
<updated>2025-09-17T01:56:23+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2025-06-04T01:59:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=8e73f0c39df0c00f1a6639d2f200cfa2babb2a3d'/>
<id>8e73f0c39df0c00f1a6639d2f200cfa2babb2a3d</id>
<content type='text'>
* player face docs

* more docs

* cleanup

* toto

* more comments

* fix bss, names

* better comment

* PR, fix comment

* fix bss

* sEyeTextures comment

* FaceChange_UpdateBlinkingNonHuman

---------

Co-authored-by: Anghelo Carvajal &lt;angheloalf95@gmail.com&gt;
Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* player face docs

* more docs

* cleanup

* toto

* more comments

* fix bss, names

* better comment

* PR, fix comment

* fix bss

* sEyeTextures comment

* FaceChange_UpdateBlinkingNonHuman

---------

Co-authored-by: Anghelo Carvajal &lt;angheloalf95@gmail.com&gt;
Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Apply MATRIX_FINALIZE_AND_LOAD to port files</title>
<updated>2025-09-17T01:35:45+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-09-17T01:35:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=f95441e91529ce2e5b8f58df01c4d5c007764e3d'/>
<id>f95441e91529ce2e5b8f58df01c4d5c007764e3d</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>EffectSs Sync (#1799)</title>
<updated>2025-09-17T00:50:38+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2025-03-03T16:22:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=1313bf4f58ea49c716e4794c7e8ea6a2ee406a41'/>
<id>1313bf4f58ea49c716e4794c7e8ea6a2ee406a41</id>
<content type='text'>
* gEffectSsOverlayTable

* Sync with OoT docs
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* gEffectSsOverlayTable

* Sync with OoT docs
</pre>
</div>
</content>
</entry>
<entry>
<title>Misc FAKE fixes (#1783)</title>
<updated>2025-09-17T00:10:33+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2025-02-16T17:30:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=a985ca5b76c09d4bcb195d37a03861b104b712c9'/>
<id>a985ca5b76c09d4bcb195d37a03861b104b712c9</id>
<content type='text'>
* CutsceneCamera_UpdateSplines fake match

* CutsceneCamera_Init -1 splineIndex

* Eye Point comment

* func_80B781DC better fake

* func_80B32F04

* ObjSwitch_Update

* ObjSwitch_InitTrisCollider

* ObjAqua_Init

* EnTrt_ItemGiven

* func_80C10E98 partly

* EnTest7_WarpCsWarp this to 1

* EnTest6_InvertedSoTCutscene better fake

* EnTest6_DrawAmmoDropRupee

* EnPoSisters_MatchPlayerY

* func_8095B76C

* EnMinifrog_Init

* func_80A5C0B8

* EnKnight_UpdateEffects

* EnKnight_FlyingHeadAttack

* EnKakasi_Init

* EnInvadepoh_ModelInfo_GetNextFaceAnim

* BgAstrBombwall_InitCollider like func_809CE068

* Player_UpdateInterface

* Player_CsAction_TranslateReverse

* DynaPoly_AddBgActorToLookup better fake

* CutsceneManager_FindEntranceCsId

* func_800AE930 better fake

* Math3D_CylVsLineSeg better fake

* MapDisp_InitBossRoomStorey

* Play_Init

* EnTimeTag_Diary_Wait better fake

* Remove fake label from Player_SwordFromIA

* Player_PostLimbDrawGameplay partly

* EffectBlure_AddVertex prev temp

* Player_PostLimbDrawGameplay attempt 2

* AudioMgr_StopAllSfxExceptSystem

* Camera_Normal0

* Camera_Jump2

* Camera_Normal3

* PR review
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* CutsceneCamera_UpdateSplines fake match

* CutsceneCamera_Init -1 splineIndex

* Eye Point comment

* func_80B781DC better fake

* func_80B32F04

* ObjSwitch_Update

* ObjSwitch_InitTrisCollider

* ObjAqua_Init

* EnTrt_ItemGiven

* func_80C10E98 partly

* EnTest7_WarpCsWarp this to 1

* EnTest6_InvertedSoTCutscene better fake

* EnTest6_DrawAmmoDropRupee

* EnPoSisters_MatchPlayerY

* func_8095B76C

* EnMinifrog_Init

* func_80A5C0B8

* EnKnight_UpdateEffects

* EnKnight_FlyingHeadAttack

* EnKakasi_Init

* EnInvadepoh_ModelInfo_GetNextFaceAnim

* BgAstrBombwall_InitCollider like func_809CE068

* Player_UpdateInterface

* Player_CsAction_TranslateReverse

* DynaPoly_AddBgActorToLookup better fake

* CutsceneManager_FindEntranceCsId

* func_800AE930 better fake

* Math3D_CylVsLineSeg better fake

* MapDisp_InitBossRoomStorey

* Play_Init

* EnTimeTag_Diary_Wait better fake

* Remove fake label from Player_SwordFromIA

* Player_PostLimbDrawGameplay partly

* EffectBlure_AddVertex prev temp

* Player_PostLimbDrawGameplay attempt 2

* AudioMgr_StopAllSfxExceptSystem

* Camera_Normal0

* Camera_Jump2

* Camera_Normal3

* PR review
</pre>
</div>
</content>
</entry>
<entry>
<title>Document Update Actor Flags (#1762)</title>
<updated>2025-09-16T18:37:07+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-12-17T21:18:56+00:00</published>
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<id>56e0cde29f2bfe87d164022ed9997ba10fabaf01</id>
<content type='text'>
* name flags, TODO: comments

* comments

* improve comments

* small cleanup

* cleanup comment
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* name flags, TODO: comments

* comments

* improve comments

* small cleanup

* cleanup comment
</pre>
</div>
</content>
</entry>
<entry>
<title>Document Culling (#1759)</title>
<updated>2025-09-16T18:29:20+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-12-15T08:11:29+00:00</published>
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<id>34fe0e1e724f32f9c91972baa53071678ab5de48</id>
<content type='text'>
* culling docs

* cleanup

* PR suggestions
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* culling docs

* cleanup

* PR suggestions
</pre>
</div>
</content>
</entry>
<entry>
<title>Document Light-Based Actor Flags (#1754)</title>
<updated>2025-09-16T18:06:37+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-12-06T04:48:38+00:00</published>
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<id>1f88205f81ba33807f36e0b05387217cb13c503b</id>
<content type='text'>
* light flags template

* first attempt

* typo

* improve names

* improve comments
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* light flags template

* first attempt

* typo

* improve names

* improve comments
</pre>
</div>
</content>
</entry>
<entry>
<title>Small Misc Clean (#1751)</title>
<updated>2025-09-16T18:05:07+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-12-01T10:01:42+00:00</published>
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<id>4b35e8bed910eb762abd091688c692d2712fae18</id>
<content type='text'>
* Fix z64item comment

* titleCtxt -&gt; titleCtx

* combine gfx buffers bss into 1 file
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Fix z64item comment

* titleCtxt -&gt; titleCtx

* combine gfx buffers bss into 1 file
</pre>
</div>
</content>
</entry>
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