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<title>2ship2harkinian/mm/src/code/z_actor_dlftbls.c, branch develop-keiichi</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/'/>
<entry>
<title>Port cleanup pass</title>
<updated>2025-09-17T03:24:22+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-09-17T03:24:22+00:00</published>
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</pre>
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</entry>
<entry>
<title>InitVars -&gt; Profile (#1697)</title>
<updated>2025-09-16T02:00:53+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-09-28T05:12:20+00:00</published>
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* ActorProfile

* EffectSsProfile

* TransitionProfile

* variables.txt
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* ActorProfile

* EffectSsProfile

* TransitionProfile

* variables.txt
</pre>
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</content>
</entry>
<entry>
<title>Fix ultratypes types (#1454)</title>
<updated>2025-09-11T18:52:45+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2023-11-16T05:01:42+00:00</published>
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* Fix ultratypes types

* Add back size_t and NULL

* Callocs

* Callocs pt 2

* bool

* STDC version checks
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* Fix ultratypes types

* Add back size_t and NULL

* Callocs

* Callocs pt 2

* bool

* STDC version checks
</pre>
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</content>
</entry>
<entry>
<title>Audio Works (#180)</title>
<updated>2024-05-22T14:05:01+00:00</updated>
<author>
<name>Kenix3</name>
<email>kenixwhisperwind@gmail.com</email>
</author>
<published>2024-04-14T20:36:58+00:00</published>
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<id>912d46761b7750b8291ca7172f9e9fb140cd268b</id>
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* initial audio work

* Implements caching and fixes a ton of issues with audio

* Uses correct memory sizes in mixer.c

* Resets mixer values

* Actually correct dmem buff values in mixer.c

* Remove breakpoints

* Fix sequences not playing

* The forbidden type.

* Forbidden TYPES?!

* Thanks Louis

* Thanks Louis Part 2

* Fix garbled audio

* Fixed ADSR bugs

* Fixes ASAN crash in loading samples.

This code is causing the game to attempt to read sample data beyond the actual sample data.

* Comments out the sample clamping since we aren't affecting the rest of the calculations in the function.

* Fixes crashing while loading audio samples.

Additionally, lowers the log level for audio commands.

* Textbox SFX UB Fix

* Decreases priority of more debug messages

* Fixed a couple uintptr_t issues

* Adds context to Jack's hack of shortcutting later loading sequences.

* Audio corruption fix

* Few uintptr_t fixes

* Fix build on linux

* Fix build on mac

* call audio exit

* fix sfx in dialog

* unstub more audio funcs

---------

Co-authored-by: Random06457 &lt;28494085+Random06457@users.noreply.github.com&gt;
Co-authored-by: Nicholas Estelami &lt;NEstelami@users.noreply.github.com&gt;
Co-authored-by: louis &lt;35883445+louist103@users.noreply.github.com&gt;
Co-authored-by: Adam Bird &lt;archez39@me.com&gt;</content>
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* initial audio work

* Implements caching and fixes a ton of issues with audio

* Uses correct memory sizes in mixer.c

* Resets mixer values

* Actually correct dmem buff values in mixer.c

* Remove breakpoints

* Fix sequences not playing

* The forbidden type.

* Forbidden TYPES?!

* Thanks Louis

* Thanks Louis Part 2

* Fix garbled audio

* Fixed ADSR bugs

* Fixes ASAN crash in loading samples.

This code is causing the game to attempt to read sample data beyond the actual sample data.

* Comments out the sample clamping since we aren't affecting the rest of the calculations in the function.

* Fixes crashing while loading audio samples.

Additionally, lowers the log level for audio commands.

* Textbox SFX UB Fix

* Decreases priority of more debug messages

* Fixed a couple uintptr_t issues

* Adds context to Jack's hack of shortcutting later loading sequences.

* Audio corruption fix

* Few uintptr_t fixes

* Fix build on linux

* Fix build on mac

* call audio exit

* fix sfx in dialog

* unstub more audio funcs

---------

Co-authored-by: Random06457 &lt;28494085+Random06457@users.noreply.github.com&gt;
Co-authored-by: Nicholas Estelami &lt;NEstelami@users.noreply.github.com&gt;
Co-authored-by: louis &lt;35883445+louist103@users.noreply.github.com&gt;
Co-authored-by: Adam Bird &lt;archez39@me.com&gt;</pre>
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</content>
</entry>
<entry>
<title>Add humanName to actor table (#71)</title>
<updated>2024-05-22T14:04:59+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2024-01-28T23:48:55+00:00</published>
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<entry>
<title>Initial commit for 2S2H</title>
<updated>2024-05-22T14:04:51+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2024-01-05T16:15:41+00:00</published>
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<id>2332f63f5a9ca4b949f029c11a9744d601d7155f</id>
<content type='text'>
Co-authored-by: Louis &lt;35883445+louist103@users.noreply.github.com&gt;
Co-authored-by: Nicholas Estelami &lt;NEstelami@users.noreply.github.com&gt;
Co-authored-by: Random06457 &lt;28494085+Random06457@users.noreply.github.com&gt;
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<pre>
Co-authored-by: Louis &lt;35883445+louist103@users.noreply.github.com&gt;
Co-authored-by: Nicholas Estelami &lt;NEstelami@users.noreply.github.com&gt;
Co-authored-by: Random06457 &lt;28494085+Random06457@users.noreply.github.com&gt;
</pre>
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</content>
</entry>
<entry>
<title>Move source into subdirectory</title>
<updated>2024-01-05T23:00:59+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2024-01-05T15:58:59+00:00</published>
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