<feed xmlns='http://www.w3.org/2005/Atom'>
<title>2ship2harkinian/mm/src/code/z_en_item00.c, branch develop</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/'/>
<entry>
<title>New Features: No random drops + No heart/healing drops (#1547)</title>
<updated>2026-07-03T15:28:20+00:00</updated>
<author>
<name>anthony-barricelli</name>
<email>104381450+anthony-barricelli@users.noreply.github.com</email>
</author>
<published>2026-07-03T15:28:20+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=1c35785ea36892c0baaaa766cb6a2268dadc805a'/>
<id>1c35785ea36892c0baaaa766cb6a2268dadc805a</id>
<content type='text'>
* no random drops

* no heart/fairy drops

* add item spawns to prevent soft locks

* remove redundancies, use collectible vb behavior for hearts

* feedback -- move vb check</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* no random drops

* no heart/fairy drops

* add item spawns to prevent soft locks

* remove redundancies, use collectible vb behavior for hearts

* feedback -- move vb check</pre>
</div>
</content>
</entry>
<entry>
<title>Tree Shuffle (#1346)</title>
<updated>2026-01-18T06:52:15+00:00</updated>
<author>
<name>Caladius</name>
<email>Caladius@users.noreply.github.com</email>
</author>
<published>2026-01-18T06:52:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=4661df2e6514d7a8244a449cfa1b2532ca5b03d7'/>
<id>4661df2e6514d7a8244a449cfa1b2532ca5b03d7</id>
<content type='text'>
Co-authored-by: Garrett &lt;garrettjcox@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Co-authored-by: Garrett &lt;garrettjcox@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>[Rando] Enemy Drops V2 (#1373)</title>
<updated>2025-12-13T14:58:10+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-12-13T14:58:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=a6815e3e96a5fd10926e5c251e6107b48b1a4214'/>
<id>a6815e3e96a5fd10926e5c251e6107b48b1a4214</id>
<content type='text'>
* Embed enemy drop checks into individual Regions

Exclude tooltips from enemy drops in check tracker

* Shuffle the rest of the enemies

* Move Gold Skulltula condition

* Clean up and fix enemy drop check minimum value

* Name Real Bombchu drops for consistency with souls

* Update documentation</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Embed enemy drop checks into individual Regions

Exclude tooltips from enemy drops in check tracker

* Shuffle the rest of the enemies

* Move Gold Skulltula condition

* Clean up and fix enemy drop check minimum value

* Name Real Bombchu drops for consistency with souls

* Update documentation</pre>
</div>
</content>
</entry>
<entry>
<title>Fix UB in Item_DropCollectible hook usage (#1314)</title>
<updated>2025-11-04T04:07:43+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-11-04T04:07:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=1c97d8f5dac4595b56dbe7d24c174c18caca9608'/>
<id>1c97d8f5dac4595b56dbe7d24c174c18caca9608</id>
<content type='text'>
* Fix UB in Item_DropCollectible hook usage

* Clang format

* Again</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Fix UB in Item_DropCollectible hook usage

* Clang format

* Again</pre>
</div>
</content>
</entry>
<entry>
<title>[Rando] Enemy Drop Shuffle (#1282)</title>
<updated>2025-10-29T16:57:28+00:00</updated>
<author>
<name>Caladius</name>
<email>Caladius@users.noreply.github.com</email>
</author>
<published>2025-10-29T16:57:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=e5db91da04b507c194c25fce45d5c87cb992123c'/>
<id>e5db91da04b507c194c25fce45d5c87cb992123c</id>
<content type='text'>
* Implement most of the Enemy Drops

* Fix Glitchless Generation

* Fix duplicate Logic Checks

* Add Slime Items and fix Linux Floating Point.

* Add Comment for Enemy Drops RC Sets

* Adds Leever and fixes Position Check issue.

* Adds GBC for Logic check

* Add Hiploop

* Adds Skullfish (Enemy only drops items inside GBT)

* Feedback Updates

* Updates

* Update to Switch for Actor Selection

* More Enemy Locations

* Fix Mini Baba and remove actors that dont drop items

* Update mm/2s2h/Rando/Logic/Logic.h

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Logic/Regions/Miscellaneous.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Add case for ACTOR_BOSS_05 in Logic.h

* Update mm/2s2h/Rando/Types.h

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Clang format actor position

* Need swim for Bio Deku Baba

* Define RC_ENEMY_DROP_BIO_DEKU_BABA in checks

* GitHub spacing how dare you

* Update mm/2s2h/Rando/StaticData/Checks.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Types.h

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Logic/Regions/Miscellaneous.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Logic/Regions/Miscellaneous.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/StaticData/Checks.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Types.h

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Logic/Regions/Miscellaneous.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Logic/Regions/Miscellaneous.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/StaticData/Checks.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Types.h

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Apply suggestion from @Eblo

---------

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Implement most of the Enemy Drops

* Fix Glitchless Generation

* Fix duplicate Logic Checks

* Add Slime Items and fix Linux Floating Point.

* Add Comment for Enemy Drops RC Sets

* Adds Leever and fixes Position Check issue.

* Adds GBC for Logic check

* Add Hiploop

* Adds Skullfish (Enemy only drops items inside GBT)

* Feedback Updates

* Updates

* Update to Switch for Actor Selection

* More Enemy Locations

* Fix Mini Baba and remove actors that dont drop items

* Update mm/2s2h/Rando/Logic/Logic.h

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Logic/Regions/Miscellaneous.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Add case for ACTOR_BOSS_05 in Logic.h

* Update mm/2s2h/Rando/Types.h

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Clang format actor position

* Need swim for Bio Deku Baba

* Define RC_ENEMY_DROP_BIO_DEKU_BABA in checks

* GitHub spacing how dare you

* Update mm/2s2h/Rando/StaticData/Checks.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Types.h

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Logic/Regions/Miscellaneous.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Logic/Regions/Miscellaneous.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/StaticData/Checks.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Types.h

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Logic/Regions/Miscellaneous.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/ActorBehavior/EnemyDrops.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Logic/Regions/Miscellaneous.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/StaticData/Checks.cpp

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Update mm/2s2h/Rando/Types.h

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Apply suggestion from @Eblo

---------

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Document Culling (#1759)</title>
<updated>2025-09-16T18:29:20+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-12-15T08:11:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=34fe0e1e724f32f9c91972baa53071678ab5de48'/>
<id>34fe0e1e724f32f9c91972baa53071678ab5de48</id>
<content type='text'>
* culling docs

* cleanup

* PR suggestions
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* culling docs

* cleanup

* PR suggestions
</pre>
</div>
</content>
</entry>
<entry>
<title>Remove THIS macro (#1756)</title>
<updated>2025-09-16T18:22:07+00:00</updated>
<author>
<name>Tom Overton</name>
<email>tom-overton@users.noreply.github.com</email>
</author>
<published>2024-12-13T11:34:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=92f63a2d0d4a18093654e68927243a1d849e52eb'/>
<id>92f63a2d0d4a18093654e68927243a1d849e52eb</id>
<content type='text'>
* Remove THIS macro

* Revert changes to the documentation

* Undo revert to STYLE.md
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Remove THIS macro

* Revert changes to the documentation

* Undo revert to STYLE.md
</pre>
</div>
</content>
</entry>
<entry>
<title>Further Attention Docs (#1732)</title>
<updated>2025-09-16T16:52:39+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-10-24T00:44:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=8ba67efcb2824f88a20ce24d358b765af68d7962'/>
<id>8ba67efcb2824f88a20ce24d358b765af68d7962</id>
<content type='text'>
* more attention docs

* more docs

* cleanup

* more cleanup

* spacing

* more attention docs

* small cleanup

* consistency
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* more attention docs

* more docs

* cleanup

* more cleanup

* spacing

* more attention docs

* small cleanup

* consistency
</pre>
</div>
</content>
</entry>
<entry>
<title>Cleanup gSPMatrix, rename `Matrix_New` -&gt; `Matrix_Finalize`, add MATRIX_FINALIZE_AND_LOAD (#1729)</title>
<updated>2025-09-16T15:16:58+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-10-23T00:51:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=111979112a633e03cb65c00899501073fd8a3f16'/>
<id>111979112a633e03cb65c00899501073fd8a3f16</id>
<content type='text'>
* mtx-finalize

* cleanup gSPMatrix
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* mtx-finalize

* cleanup gSPMatrix
</pre>
</div>
</content>
</entry>
<entry>
<title>Sync Colliders Final (#1718)</title>
<updated>2025-09-16T14:33:40+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-10-18T12:54:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=37ad4a1a946b29c056fcec536f887d9ca6f0aa24'/>
<id>37ad4a1a946b29c056fcec536f887d9ca6f0aa24</id>
<content type='text'>
* ElementDamageInfoAT

* ElementDamageInfoAC

* colMaterial

* elemMaterial
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* ElementDamageInfoAT

* ElementDamageInfoAC

* colMaterial

* elemMaterial
</pre>
</div>
</content>
</entry>
</feed>
