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<title>2ship2harkinian/mm/src/code/z_kankyo.c, branch develop-keiichi</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/'/>
<entry>
<title>Texture scrolling interpolation, Take 2 (#1332)</title>
<updated>2026-01-21T01:27:47+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2026-01-21T01:27:47+00:00</published>
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<id>a4360a25cd3dfec3653890f86b812facfa6ddee3</id>
<content type='text'>
* Scrolling texture interpolation

Co-authored-by: Nicholas Estelami &lt;NEstelami@users.noreply.github.com&gt;

* Interpolate remaining GIs

* Clean up gDPSetTileSizeInterp

---------

Co-authored-by: Nicholas Estelami &lt;NEstelami@users.noreply.github.com&gt;</content>
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<pre>
* Scrolling texture interpolation

Co-authored-by: Nicholas Estelami &lt;NEstelami@users.noreply.github.com&gt;

* Interpolate remaining GIs

* Clean up gDPSetTileSizeInterp

---------

Co-authored-by: Nicholas Estelami &lt;NEstelami@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Bump LUS and OTRExporter, add null audio backend (#1289)</title>
<updated>2025-10-29T16:56:57+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-10-29T16:56:57+00:00</published>
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<id>83921dc012588c520efe0ed8c7ac1406806543c7</id>
<content type='text'>
* Bump LUS and OTRExporter, add null audio backend

* Missed an include change

* And again

* Thanks macOS

* Another one

* Bump LUS again, fixing SDL audio backend bug

* Sync LUS bump changes to merged PRs

* Bump LUS again

* Update CMakeLists.txt includes</content>
<content type='xhtml'>
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<pre>
* Bump LUS and OTRExporter, add null audio backend

* Missed an include change

* And again

* Thanks macOS

* Another one

* Bump LUS again, fixing SDL audio backend bug

* Sync LUS bump changes to merged PRs

* Bump LUS again

* Update CMakeLists.txt includes</pre>
</div>
</content>
</entry>
<entry>
<title>Apply MATRIX_FINALIZE_AND_LOAD to port files</title>
<updated>2025-09-17T01:35:45+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-09-17T01:35:45+00:00</published>
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<id>f95441e91529ce2e5b8f58df01c4d5c007764e3d</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Document Room Type (#1740)</title>
<updated>2025-09-16T17:15:50+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-11-12T00:46:21+00:00</published>
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<id>b28f8e090ab756d27cbd93dba006adf43a66fbbf</id>
<content type='text'>
* roomType

* cleanup
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* roomType

* cleanup
</pre>
</div>
</content>
</entry>
<entry>
<title>Cleanup gSPMatrix, rename `Matrix_New` -&gt; `Matrix_Finalize`, add MATRIX_FINALIZE_AND_LOAD (#1729)</title>
<updated>2025-09-16T15:16:58+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-10-23T00:51:00+00:00</published>
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<id>111979112a633e03cb65c00899501073fd8a3f16</id>
<content type='text'>
* mtx-finalize

* cleanup gSPMatrix
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* mtx-finalize

* cleanup gSPMatrix
</pre>
</div>
</content>
</entry>
<entry>
<title>Animation Cleanup: En_V* and En_W* (#1713)</title>
<updated>2025-09-16T14:19:17+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-10-16T13:13:25+00:00</published>
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<id>eaa39054ab2cbcd2c2ea8b28acb75111b39d8c5b</id>
<content type='text'>
* begin anim v and w

* structs

* bgId

* cleanup

* space

* more cleanup

* spacing

* Unsigned
</content>
<content type='xhtml'>
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<pre>
* begin anim v and w

* structs

* bgId

* cleanup

* space

* more cleanup

* spacing

* Unsigned
</pre>
</div>
</content>
</entry>
<entry>
<title>Another round of port cleanup and fixes</title>
<updated>2025-09-15T02:41:37+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-09-15T02:41:37+00:00</published>
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<id>96b4d9a6bf2ab864feda94d5f5d4be984f48fe51</id>
<content type='text'>
</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Add a `z64play.h` header (#1646)</title>
<updated>2025-09-14T20:09:03+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2024-06-25T19:17:03+00:00</published>
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<id>11638bab73c6f56a26111c79f5421cb428e80df7</id>
<content type='text'>
* z64play.h

* Move macros, functions and variables to header

* cleanup

* Reduce needed headers on z_collision_check

* Change play functions to take PlayState

* Move `Actor_ProcessInitChain` to `ichain.h`

* format

* Update src/code/z_play.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Add macros.h to sys_math3d.c

* Rename SequenceContext to SceneSequences

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* z64play.h

* Move macros, functions and variables to header

* cleanup

* Reduce needed headers on z_collision_check

* Change play functions to take PlayState

* Move `Actor_ProcessInitChain` to `ichain.h`

* format

* Update src/code/z_play.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Add macros.h to sys_math3d.c

* Rename SequenceContext to SceneSequences

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Animation Cleanup: En_T* (#1522)</title>
<updated>2025-09-14T19:55:35+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-06-25T00:54:14+00:00</published>
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<id>b627ff5423d0bd563b602f4611fb4bdcd5b866b4</id>
<content type='text'>
* anim T cleanup

* more cleanup

* brackets and floats

* small thing

* more floats

* fix name

* fix

* format

---------

Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* anim T cleanup

* more cleanup

* brackets and floats

* small thing

* more floats

* fix name

* fix

* format

---------

Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Msgevent OK (#1637)</title>
<updated>2025-09-14T15:39:12+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-06-15T04:35:22+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=933d074b54224e64001552cdf269225599d9d0df'/>
<id>933d074b54224e64001552cdf269225599d9d0df</id>
<content type='text'>
* Decompiled, some commands still unnamed

* Use full weekevent reg names

* Fix func_8094E69C

* Fix Player_GetMask

* Eventinf, mask worn, and item action argument formatting

* decimal rupees

* Times (day, hours, minutes) as decimal

* msgEventScriptPos

* Callbacks

* Name final commands

* Enum

* Arrays

* functions

* Small cleanups

* Clean up actors

* Remove event from some variable names to make them shorter

* Some more function renames

* newline

* Missed a few unks in commands

* Update functions.txt

* PlayerMask

* MSGMODE_PAUSED

* Script time macros

* EnSob1_GetWelcome default

* Whole bunch of renames

* Format

* Add CMD to commands

* Update code_functions

* structs for size

* z64scripts.h

* MsgEventCallback -&gt; MsgScriptCallback

* format

* MsgEvent_RunScript stop

* Remove cmd handler comment

* cmd -&gt; script in MsgEvent_RunScript

---------

Co-authored-by: Thar0 &lt;17233964+Thar0@users.noreply.github.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Decompiled, some commands still unnamed

* Use full weekevent reg names

* Fix func_8094E69C

* Fix Player_GetMask

* Eventinf, mask worn, and item action argument formatting

* decimal rupees

* Times (day, hours, minutes) as decimal

* msgEventScriptPos

* Callbacks

* Name final commands

* Enum

* Arrays

* functions

* Small cleanups

* Clean up actors

* Remove event from some variable names to make them shorter

* Some more function renames

* newline

* Missed a few unks in commands

* Update functions.txt

* PlayerMask

* MSGMODE_PAUSED

* Script time macros

* EnSob1_GetWelcome default

* Whole bunch of renames

* Format

* Add CMD to commands

* Update code_functions

* structs for size

* z64scripts.h

* MsgEventCallback -&gt; MsgScriptCallback

* format

* MsgEvent_RunScript stop

* Remove cmd handler comment

* cmd -&gt; script in MsgEvent_RunScript

---------

Co-authored-by: Thar0 &lt;17233964+Thar0@users.noreply.github.com&gt;
</pre>
</div>
</content>
</entry>
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