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<title>2ship2harkinian/mm/src/code/z_malloc.c, branch develop-keiichi</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
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<entry>
<title>Revert "Organize `libc64` files (#1492)"</title>
<updated>2025-09-13T02:19:05+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-09-13T02:19:05+00:00</published>
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<id>b95d50557327e35618988e2611472be78d7e4dae</id>
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This reverts commit e47a7050faf345ab2f220bfce58effd2590b9e5e.
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<pre>
This reverts commit e47a7050faf345ab2f220bfce58effd2590b9e5e.
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</entry>
<entry>
<title>Organize `libc64` files (#1492)</title>
<updated>2025-09-12T20:56:20+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-11-27T01:01:42+00:00</published>
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<id>e47a7050faf345ab2f220bfce58effd2590b9e5e</id>
<content type='text'>
* Move qrand to libc64

* use an union to avoid type punning

* __osMalloc

* math64.c

* fixed_point.h

* sleep

* aprintf.h

* sprintf

* malloc

* use original names on aprintf.c and malloc.c

* qrand cleanup pass

* use original names of sleep.c

* og names for sprintf

* more cleanup

* format

* fixes

* whoops

* use ARRAY_COUNT again

* comment

* Use `fu`

* forgot this one

* review

* fix

* sneak a tiny cleanup
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<pre>
* Move qrand to libc64

* use an union to avoid type punning

* __osMalloc

* math64.c

* fixed_point.h

* sleep

* aprintf.h

* sprintf

* malloc

* use original names on aprintf.c and malloc.c

* qrand cleanup pass

* use original names of sleep.c

* og names for sprintf

* more cleanup

* format

* fixes

* whoops

* use ARRAY_COUNT again

* comment

* Use `fu`

* forgot this one

* review

* fix

* sneak a tiny cleanup
</pre>
</div>
</content>
</entry>
<entry>
<title>Yet another header cleanup (#1508)</title>
<updated>2025-09-12T00:24:54+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-11-23T02:55:05+00:00</published>
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<id>0df1b39e0d37e54cd0cece5044724fb5a5a327f8</id>
<content type='text'>
* lights.c

* z64skin_matrix.h

* Move out some stuff from macros.h

* gamealloc.h

* move most transition functions to z64transition.h

* z64lib.h

* `include` cleanup on transition files

* z_overlay cleanup

* z64malloc.h

* format

* forgot to remove those

* forgot this

* fix borken includes
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<pre>
* lights.c

* z64skin_matrix.h

* Move out some stuff from macros.h

* gamealloc.h

* move most transition functions to z64transition.h

* z64lib.h

* `include` cleanup on transition files

* z_overlay cleanup

* z64malloc.h

* format

* forgot to remove those

* forgot this

* fix borken includes
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix ultratypes types (#1454)</title>
<updated>2025-09-11T18:52:45+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2023-11-16T05:01:42+00:00</published>
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<id>b0e30be6ae5c033bcb69d11992857255a32dad38</id>
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* Fix ultratypes types

* Add back size_t and NULL

* Callocs

* Callocs pt 2

* bool

* STDC version checks
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* Fix ultratypes types

* Add back size_t and NULL

* Callocs

* Callocs pt 2

* bool

* STDC version checks
</pre>
</div>
</content>
</entry>
<entry>
<title>Use libc functions for bcmp, bcpy, bzero, LibMemset, LibMemCmp.</title>
<updated>2024-05-22T14:04:58+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2024-01-14T00:22:47+00:00</published>
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</pre>
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<entry>
<title>Move source into subdirectory</title>
<updated>2024-01-05T23:00:59+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2024-01-05T15:58:59+00:00</published>
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