<feed xmlns='http://www.w3.org/2005/Atom'>
<title>2ship2harkinian/mm/src/code/z_map_disp.c, branch develop</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/'/>
<entry>
<title>Adjust palette hack for maps (#1835)</title>
<updated>2026-08-02T04:29:56+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2026-08-02T04:29:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=19efaaefcf93b346f864c09599733b12535bdce9'/>
<id>19efaaefcf93b346f864c09599733b12535bdce9</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Port SoH Cosmetics Editor UI (#1633)</title>
<updated>2026-04-26T15:27:45+00:00</updated>
<author>
<name>Jameriquiah</name>
<email>42100286+Jameriquiah@users.noreply.github.com</email>
</author>
<published>2026-04-26T15:27:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=661dc37b664d1f087ee8ebdfeee467a4fe02f4e9'/>
<id>661dc37b664d1f087ee8ebdfeee467a4fe02f4e9</id>
<content type='text'>
* port soh cosmetics editor ui

* fix wrong hearts color

* fix rainbow

* cosmetics editor refactor

* formatting</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* port soh cosmetics editor ui

* fix wrong hearts color

* fix rainbow

* cosmetics editor refactor

* formatting</pre>
</div>
</content>
</entry>
<entry>
<title>Bump LUS and OTRExporter, add null audio backend (#1289)</title>
<updated>2025-10-29T16:56:57+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-10-29T16:56:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=83921dc012588c520efe0ed8c7ac1406806543c7'/>
<id>83921dc012588c520efe0ed8c7ac1406806543c7</id>
<content type='text'>
* Bump LUS and OTRExporter, add null audio backend

* Missed an include change

* And again

* Thanks macOS

* Another one

* Bump LUS again, fixing SDL audio backend bug

* Sync LUS bump changes to merged PRs

* Bump LUS again

* Update CMakeLists.txt includes</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Bump LUS and OTRExporter, add null audio backend

* Missed an include change

* And again

* Thanks macOS

* Another one

* Bump LUS again, fixing SDL audio backend bug

* Sync LUS bump changes to merged PRs

* Bump LUS again

* Update CMakeLists.txt includes</pre>
</div>
</content>
</entry>
<entry>
<title>Small Misc fix cleanups (#1797)</title>
<updated>2025-09-17T00:17:51+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2025-02-22T01:24:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=68b9af20de6abf008ddce9f83ba4af0f5a6bb402'/>
<id>68b9af20de6abf008ddce9f83ba4af0f5a6bb402</id>
<content type='text'>
* MapDisp_AllocDungeonMap

* func_80B833C4

* func_80ABD92C

* EnFirefly comment offsets</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* MapDisp_AllocDungeonMap

* func_80B833C4

* func_80ABD92C

* EnFirefly comment offsets</pre>
</div>
</content>
</entry>
<entry>
<title>Misc FAKE fixes (#1783)</title>
<updated>2025-09-17T00:10:33+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2025-02-16T17:30:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=a985ca5b76c09d4bcb195d37a03861b104b712c9'/>
<id>a985ca5b76c09d4bcb195d37a03861b104b712c9</id>
<content type='text'>
* CutsceneCamera_UpdateSplines fake match

* CutsceneCamera_Init -1 splineIndex

* Eye Point comment

* func_80B781DC better fake

* func_80B32F04

* ObjSwitch_Update

* ObjSwitch_InitTrisCollider

* ObjAqua_Init

* EnTrt_ItemGiven

* func_80C10E98 partly

* EnTest7_WarpCsWarp this to 1

* EnTest6_InvertedSoTCutscene better fake

* EnTest6_DrawAmmoDropRupee

* EnPoSisters_MatchPlayerY

* func_8095B76C

* EnMinifrog_Init

* func_80A5C0B8

* EnKnight_UpdateEffects

* EnKnight_FlyingHeadAttack

* EnKakasi_Init

* EnInvadepoh_ModelInfo_GetNextFaceAnim

* BgAstrBombwall_InitCollider like func_809CE068

* Player_UpdateInterface

* Player_CsAction_TranslateReverse

* DynaPoly_AddBgActorToLookup better fake

* CutsceneManager_FindEntranceCsId

* func_800AE930 better fake

* Math3D_CylVsLineSeg better fake

* MapDisp_InitBossRoomStorey

* Play_Init

* EnTimeTag_Diary_Wait better fake

* Remove fake label from Player_SwordFromIA

* Player_PostLimbDrawGameplay partly

* EffectBlure_AddVertex prev temp

* Player_PostLimbDrawGameplay attempt 2

* AudioMgr_StopAllSfxExceptSystem

* Camera_Normal0

* Camera_Jump2

* Camera_Normal3

* PR review
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* CutsceneCamera_UpdateSplines fake match

* CutsceneCamera_Init -1 splineIndex

* Eye Point comment

* func_80B781DC better fake

* func_80B32F04

* ObjSwitch_Update

* ObjSwitch_InitTrisCollider

* ObjAqua_Init

* EnTrt_ItemGiven

* func_80C10E98 partly

* EnTest7_WarpCsWarp this to 1

* EnTest6_InvertedSoTCutscene better fake

* EnTest6_DrawAmmoDropRupee

* EnPoSisters_MatchPlayerY

* func_8095B76C

* EnMinifrog_Init

* func_80A5C0B8

* EnKnight_UpdateEffects

* EnKnight_FlyingHeadAttack

* EnKakasi_Init

* EnInvadepoh_ModelInfo_GetNextFaceAnim

* BgAstrBombwall_InitCollider like func_809CE068

* Player_UpdateInterface

* Player_CsAction_TranslateReverse

* DynaPoly_AddBgActorToLookup better fake

* CutsceneManager_FindEntranceCsId

* func_800AE930 better fake

* Math3D_CylVsLineSeg better fake

* MapDisp_InitBossRoomStorey

* Play_Init

* EnTimeTag_Diary_Wait better fake

* Remove fake label from Player_SwordFromIA

* Player_PostLimbDrawGameplay partly

* EffectBlure_AddVertex prev temp

* Player_PostLimbDrawGameplay attempt 2

* AudioMgr_StopAllSfxExceptSystem

* Camera_Normal0

* Camera_Jump2

* Camera_Normal3

* PR review
</pre>
</div>
</content>
</entry>
<entry>
<title>Document Minimap Icon Actor Flag (#1747)</title>
<updated>2025-09-16T17:54:12+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-11-27T14:00:23+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=e08aa4e53b5ce6a8c092af37d7b1485d16172651'/>
<id>e08aa4e53b5ce6a8c092af37d7b1485d16172651</id>
<content type='text'>
* minimap flag

* improve comment
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* minimap flag

* improve comment
</pre>
</div>
</content>
</entry>
<entry>
<title>Cleanup gSPMatrix, rename `Matrix_New` -&gt; `Matrix_Finalize`, add MATRIX_FINALIZE_AND_LOAD (#1729)</title>
<updated>2025-09-16T15:16:58+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-10-23T00:51:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=111979112a633e03cb65c00899501073fd8a3f16'/>
<id>111979112a633e03cb65c00899501073fd8a3f16</id>
<content type='text'>
* mtx-finalize

* cleanup gSPMatrix
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* mtx-finalize

* cleanup gSPMatrix
</pre>
</div>
</content>
</entry>
<entry>
<title>Update Room Documentation (#1678)</title>
<updated>2025-09-16T01:18:07+00:00</updated>
<author>
<name>mzxrules</name>
<email>mzxrules@gmail.com</email>
</author>
<published>2024-09-06T16:45:30+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=def1f38b850661f6ad24ab2ebb0183f6b45f3219'/>
<id>def1f38b850661f6ad24ab2ebb0183f6b45f3219</id>
<content type='text'>
* Implement Room Documentation

* nit

* Resolve Dragorn fixes (OoT)

* Resolve Fig suggestions, fix comment wording (OoT)

* hensldm nit
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Implement Room Documentation

* nit

* Resolve Dragorn fixes (OoT)

* Resolve Fig suggestions, fix comment wording (OoT)

* hensldm nit
</pre>
</div>
</content>
</entry>
<entry>
<title>Another round of port cleanup and fixes</title>
<updated>2025-09-15T02:41:37+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-09-15T02:41:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=96b4d9a6bf2ab864feda94d5f5d4be984f48fe51'/>
<id>96b4d9a6bf2ab864feda94d5f5d4be984f48fe51</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>z_map decompiled (#1032)</title>
<updated>2025-09-14T18:46:30+00:00</updated>
<author>
<name>mzxrules</name>
<email>mzxrules@gmail.com</email>
</author>
<published>2024-06-21T01:21:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=6db5585539f18b2a32b83f452fab7baceea303c7'/>
<id>6db5585539f18b2a32b83f452fab7baceea303c7</id>
<content type='text'>
* First batch of functions

* more ok

* z_map_data OK

* More OKs, MinimapList ZAPD breaking change

* func_80103A58 improvements, more OK

* func_80106D5C and func_801091F0 decomped

* func_801031D0 decomped and some fixes

* house cleaning, more OKs more decomp

* Even more OKs

* func_80105C40 almost OK, more OKs

* func_80108AF8 OK and more

* All functions attempted

* func_8010534C OK

* Start documentation, rename DoorCtx

* More OKs, split map_data.data, more doc

* incremental clean-up, more function names

* more function names

* func_801068FC OK

* old uncommitted changes

* minor tweaks

* implement easy fixes

* more fixes

* z_map_disp OK, implement more suggestions

* delete utility program

* migrate data

* TransiActor -&gt;TransitionActor

* Major documentation pass

* first pass of changes

* warning fix attempt, revert ZFile.cpp

* Fix FAKE match

* Easy fixes

* implement gDPLoadTextureBlock_Runtime

* z_demo bss patch

* Extract white square texture

* Implement more suggestions

* rework MapIndex/DungeonIndex

* revert dungeonSceneIndex -&gt; mapIndex in some spots, implement suggestions

* more suggestions

* minor nits

* fix #include
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* First batch of functions

* more ok

* z_map_data OK

* More OKs, MinimapList ZAPD breaking change

* func_80103A58 improvements, more OK

* func_80106D5C and func_801091F0 decomped

* func_801031D0 decomped and some fixes

* house cleaning, more OKs more decomp

* Even more OKs

* func_80105C40 almost OK, more OKs

* func_80108AF8 OK and more

* All functions attempted

* func_8010534C OK

* Start documentation, rename DoorCtx

* More OKs, split map_data.data, more doc

* incremental clean-up, more function names

* more function names

* func_801068FC OK

* old uncommitted changes

* minor tweaks

* implement easy fixes

* more fixes

* z_map_disp OK, implement more suggestions

* delete utility program

* migrate data

* TransiActor -&gt;TransitionActor

* Major documentation pass

* first pass of changes

* warning fix attempt, revert ZFile.cpp

* Fix FAKE match

* Easy fixes

* implement gDPLoadTextureBlock_Runtime

* z_demo bss patch

* Extract white square texture

* Implement more suggestions

* rework MapIndex/DungeonIndex

* revert dungeonSceneIndex -&gt; mapIndex in some spots, implement suggestions

* more suggestions

* minor nits

* fix #include
</pre>
</div>
</content>
</entry>
</feed>
