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<title>2ship2harkinian/mm/src/code, branch 2.0.0</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
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<entry>
<title>Fix goron dust particles not spawning by seeding gIrqMgrRetraceTime &amp; gRDPTimeTotal (#1160)</title>
<updated>2025-05-20T05:06:23+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2025-05-20T05:06:23+00:00</published>
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<entry>
<title>[Enhancement] Add N64 Weird Frames restoration (#1077)</title>
<updated>2025-05-18T22:17:14+00:00</updated>
<author>
<name>Sirius902</name>
<email>10891979+Sirius902@users.noreply.github.com</email>
</author>
<published>2025-05-18T22:17:14+00:00</published>
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* [Enhancement] Add N64 Weird Frames restoration

* Tweaks to N64WeirdFrames

---------

Co-authored-by: Garrett &lt;garrettjcox@gmail.com&gt;</content>
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* [Enhancement] Add N64 Weird Frames restoration

* Tweaks to N64WeirdFrames

---------

Co-authored-by: Garrett &lt;garrettjcox@gmail.com&gt;</pre>
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</content>
</entry>
<entry>
<title>Apply SoH voice sfx change (#1156)</title>
<updated>2025-05-18T21:12:49+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2025-05-18T21:12:49+00:00</published>
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<entry>
<title>[Better Warp] Wrap entrance value for supported count on each scene (#1126)</title>
<updated>2025-05-16T16:25:21+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2025-05-16T16:25:21+00:00</published>
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* [Better Warp] Wrap entrance value for supported count on each scene

* don't be too fancy with macro magic, and rearrange entrance check</content>
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* [Better Warp] Wrap entrance value for supported count on each scene

* don't be too fancy with macro magic, and rearrange entrance check</pre>
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</entry>
<entry>
<title>Fix spline crash (#1133)</title>
<updated>2025-05-06T03:48:05+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2025-05-06T03:48:05+00:00</published>
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* Fix spline crash

* Leave 2s2h note</content>
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* Fix spline crash

* Leave 2s2h note</pre>
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</entry>
<entry>
<title>[Enhancement] Faster scene transitions (#1111)</title>
<updated>2025-04-15T13:42:00+00:00</updated>
<author>
<name>rachaellama</name>
<email>rachael.lamaster@gmail.com</email>
</author>
<published>2025-04-15T13:42:00+00:00</published>
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* Fade in and out more quickly when moving between areas.

* Added a trailing comma to the new vanilla behavior

* Change header file

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;

* Moved to timesavers

* Only use fast transitions when time is stopped

(Prevents fall damage glitch when jumping into grottos)

* I'm a goofball, I didn't see Archez's suggestion at first. SCENE_KAKUSIANA is probably more appropriate here.

* - Added SCENE_HAKASHITA
- More consistent naming

* Added comments

* Doesn't matter but I left out a break statement

* Ugh, clang formatting error

---------

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;</content>
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* Fade in and out more quickly when moving between areas.

* Added a trailing comma to the new vanilla behavior

* Change header file

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;

* Moved to timesavers

* Only use fast transitions when time is stopped

(Prevents fall damage glitch when jumping into grottos)

* I'm a goofball, I didn't see Archez's suggestion at first. SCENE_KAKUSIANA is probably more appropriate here.

* - Added SCENE_HAKASHITA
- More consistent naming

* Added comments

* Doesn't matter but I left out a break statement

* Ugh, clang formatting error

---------

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;</pre>
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</entry>
<entry>
<title>Cleanup includes (#1072)</title>
<updated>2025-04-06T21:17:50+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2025-04-06T21:17:50+00:00</published>
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<id>3d0feab897b065106f5d38ffbc55f075f990e784</id>
<content type='text'>
* Cleanup

* Format

* Fixes

* Update macports-deps.txt

* Fix mac

* Update macports-deps.txt

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;

* Move includes around

---------

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;</content>
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* Cleanup

* Format

* Fixes

* Update macports-deps.txt

* Fix mac

* Update macports-deps.txt

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;

* Move includes around

---------

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;</pre>
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</content>
</entry>
<entry>
<title>Revert "Interpolate Horse Animation (#1061)" (#1104)</title>
<updated>2025-04-04T13:42:06+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2025-04-04T13:42:06+00:00</published>
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* Revert "Interpolate Horse Animation (#1061)"

This reverts commit 12f1f51e30d4fd37a070b280bee6aa092df2b79b.

* Revert "Add missing arena free for skelanime updates (#1103)"

This reverts commit b3b0ad707f62e098ead12ef0aede08992c0a74d2.

* fix init data</content>
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* Revert "Interpolate Horse Animation (#1061)"

This reverts commit 12f1f51e30d4fd37a070b280bee6aa092df2b79b.

* Revert "Add missing arena free for skelanime updates (#1103)"

This reverts commit b3b0ad707f62e098ead12ef0aede08992c0a74d2.

* fix init data</pre>
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</content>
</entry>
<entry>
<title>Add missing arena free for skelanime updates (#1103)</title>
<updated>2025-04-01T05:36:51+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2025-04-01T05:36:51+00:00</published>
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<entry>
<title>Interpolate Horse Animation (#1061)</title>
<updated>2025-03-31T17:20:04+00:00</updated>
<author>
<name>Nicholas Estelami</name>
<email>NEstelami@users.noreply.github.com</email>
</author>
<published>2025-03-31T17:20:04+00:00</published>
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