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<title>2ship2harkinian/mm/src, branch develop</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/'/>
<entry>
<title>Adjust palette hack for maps (#1835)</title>
<updated>2026-08-02T04:29:56+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2026-08-02T04:29:56+00:00</published>
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</entry>
<entry>
<title>Fix deku baba stick interp issue (#1832)</title>
<updated>2026-08-01T04:50:48+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2026-08-01T04:50:48+00:00</published>
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</entry>
<entry>
<title>Add new file setup screen, for selecting preset, rando/vanilla and seed (#1829)</title>
<updated>2026-08-01T04:47:26+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2026-08-01T04:47:26+00:00</published>
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</entry>
<entry>
<title>Shuffle keaton grass and some more missed grass (#1822)</title>
<updated>2026-07-30T23:38:29+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2026-07-30T23:38:29+00:00</published>
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</entry>
<entry>
<title>[Rando] Shuffle Wonder Items (#1785)</title>
<updated>2026-07-28T04:21:18+00:00</updated>
<author>
<name>Eblo</name>
<email>7004497+Eblo@users.noreply.github.com</email>
</author>
<published>2026-07-28T04:21:18+00:00</published>
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<id>630536f681e0b362f58793cd1d8d003c817621bf</id>
<content type='text'>
* Shuffle Wonder Items

* Add swordsman school gong Rupee

* Add Termina Field wall items

* Remove unneeded hardcoded actor position

* Make EnItem00 wonder items invisible</content>
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<pre>
* Shuffle Wonder Items

* Add swordsman school gong Rupee

* Add Termina Field wall items

* Remove unneeded hardcoded actor position

* Make EnItem00 wonder items invisible</pre>
</div>
</content>
</entry>
<entry>
<title>Option to auto advance text to credits (#1821)</title>
<updated>2026-07-27T21:13:57+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2026-07-27T21:13:57+00:00</published>
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</entry>
<entry>
<title>Port LERP interpolation improvements from ship (#1812)</title>
<updated>2026-07-25T14:32:50+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>159546+serprex@users.noreply.github.com</email>
</author>
<published>2026-07-25T14:32:50+00:00</published>
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</entry>
<entry>
<title>Beehive shuffle (#1773)</title>
<updated>2026-07-23T15:27:55+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2026-07-23T15:27:55+00:00</published>
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</entry>
<entry>
<title>unregister kafei skeleton on actor deletion (#1800)</title>
<updated>2026-07-22T02:22:27+00:00</updated>
<author>
<name>Jameriquiah</name>
<email>42100286+Jameriquiah@users.noreply.github.com</email>
</author>
<published>2026-07-22T02:22:27+00:00</published>
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<id>f86e04b4d5492906718aa7bacf5b92d55756006c</id>
<content type='text'>
* unregister kafei skeleton on actor deletion

Co-Authored-By: djevangelia &lt;263709373+djevangelia@users.noreply.github.com&gt;

* add missing include

---------

Co-authored-by: djevangelia &lt;263709373+djevangelia@users.noreply.github.com&gt;</content>
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<pre>
* unregister kafei skeleton on actor deletion

Co-Authored-By: djevangelia &lt;263709373+djevangelia@users.noreply.github.com&gt;

* add missing include

---------

Co-authored-by: djevangelia &lt;263709373+djevangelia@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>XML Skeleton Support (#1796)</title>
<updated>2026-07-22T02:22:10+00:00</updated>
<author>
<name>Jameriquiah</name>
<email>42100286+Jameriquiah@users.noreply.github.com</email>
</author>
<published>2026-07-22T02:22:10+00:00</published>
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<id>029ac2de9adcccd334a9a8b749925652a6e98f9b</id>
<content type='text'>
* xml skeleton support

* new include to please macos build

* build xml limbs as lod and force vanilla draw path

allows soh skeletons to be loaded in 2ship

* disable lod when custom models are used</content>
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<pre>
* xml skeleton support

* new include to please macos build

* build xml limbs as lod and force vanilla draw path

allows soh skeletons to be loaded in 2ship

* disable lod when custom models are used</pre>
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</content>
</entry>
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