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<title>2ship2harkinian/src/code/z_collision_check.c, branch original</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
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<entry>
<title>fix ugly union hack with less fake code</title>
<updated>2023-11-10T04:10:08+00:00</updated>
<author>
<name>RevoSucks</name>
<email>projectrevotpp@hotmail.com</email>
</author>
<published>2023-11-10T04:10:08+00:00</published>
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</entry>
<entry>
<title>z_collision_check BSS.. ok.. maybe</title>
<updated>2023-11-10T04:01:21+00:00</updated>
<author>
<name>RevoSucks</name>
<email>projectrevotpp@hotmail.com</email>
</author>
<published>2023-11-10T04:01:21+00:00</published>
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</entry>
<entry>
<title>merge main</title>
<updated>2023-10-26T10:19:22+00:00</updated>
<author>
<name>engineer124</name>
<email>engineer124engineer124@gmail.com</email>
</author>
<published>2023-10-26T10:19:22+00:00</published>
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</entry>
<entry>
<title>`code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106)</title>
<updated>2023-10-26T06:42:24+00:00</updated>
<author>
<name>EllipticEllipsis</name>
<email>elliptic.ellipsis@gmail.com</email>
</author>
<published>2023-10-26T06:42:24+00:00</published>
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<id>6bdb7c31ea6511a0ac892d6417beff36f5da6ecb</id>
<content type='text'>
* OK, start documentation

* More documentation

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* Decompile func_80167F0C

* FbdemoWipe4 OK and documented

* Mark bug in Wipe4

* More docs

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* Mark bug

* Few more notes

* Fix function in Play

* Format

* Review

* Name Play_PostWorldDraw

* functions.h...

* Revert func_80167F0C

* Review

* functions.h

* Review

* Update Wipe4

* Rename system

* Format

* Put skeleton back in the cupboard

* bss

* Fix build

* rename to z_visfbuf

* review

* format

* bss

* some bss cleanup

* review

* bss

* review

---------

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;
Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;</content>
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<pre>
* OK, start documentation

* More documentation

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* Decompile func_80167F0C

* FbdemoWipe4 OK and documented

* Mark bug in Wipe4

* More docs

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* Mark bug

* Few more notes

* Fix function in Play

* Format

* Review

* Name Play_PostWorldDraw

* functions.h...

* Revert func_80167F0C

* Review

* functions.h

* Review

* Update Wipe4

* Rename system

* Format

* Put skeleton back in the cupboard

* bss

* Fix build

* rename to z_visfbuf

* review

* format

* bss

* some bss cleanup

* review

* bss

* review

---------

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;
Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;</pre>
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</content>
</entry>
<entry>
<title>cleanup and docs</title>
<updated>2023-10-21T16:30:02+00:00</updated>
<author>
<name>engineer124</name>
<email>engineer124engineer124@gmail.com</email>
</author>
<published>2023-10-21T16:30:02+00:00</published>
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</entry>
<entry>
<title>Merge remote-tracking branch 'upstream/main' into sys_math3d_bss</title>
<updated>2023-10-20T14:35:40+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2023-10-20T14:35:40+00:00</published>
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</entry>
<entry>
<title>Move libultra variables to their respective headers (#1369)</title>
<updated>2023-09-15T14:02:27+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-09-15T14:02:27+00:00</published>
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<id>4b30f1a6549c99eff5344a815b12f54e69d689e9</id>
<content type='text'>
* internal_rsp; move size_t and NULL to ultratypes.h

* guint.h

* Move system variables to os_system.h

* controller, pi and vi

* osint.h

* piint.h

* siint, ucode, viint, voiceinternal

* Remove remaining variables from variables.h

* format

* final renames

* bss

* review

* review</content>
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<pre>
* internal_rsp; move size_t and NULL to ultratypes.h

* guint.h

* Move system variables to os_system.h

* controller, pi and vi

* osint.h

* piint.h

* siint, ucode, viint, voiceinternal

* Remove remaining variables from variables.h

* format

* final renames

* bss

* review

* review</pre>
</div>
</content>
</entry>
<entry>
<title>Merge remote-tracking branch 'upstream/master' into sys_math3d_bss</title>
<updated>2023-08-23T00:28:58+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2023-08-23T00:28:58+00:00</published>
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</entry>
<entry>
<title>Port OoT's docs for `fault.c` and `fault_drawer.c` (#1199)</title>
<updated>2023-07-08T18:41:25+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-07-08T18:41:25+00:00</published>
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<id>b3eae0e5b7bcc2c5d3c8a1d562f0737d80c7e35c</id>
<content type='text'>
* fault.h

* some docs stealing

* fix building

* fault_internal.h

* pass

* finish stealing docs

* finish cleanup

* format

* warning

* Update src/boot_O2_g3/fault.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/boot_O2_g3/fault.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/boot_O2_g3/fault.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* review

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* arggggg

* arggggg part 2

* STACK

* PHYS_TO_K0(0x400000)

* format

* fix

* Instance

* format

* Neutral reset

* variables.h cleanup

* bss

* frameBuffer

* format

* Update src/boot_O2_g3/fault.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* review

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/boot_O2_g3/fault.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* bss

* bss

* bss

* callback cleanup

* fix function declarations

* fix again

* bss

* bss

* Update src/overlays/actors/ovl_En_Fishing/z_en_fishing.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/boot_O2_g3/fault.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* bss

* bss

* Update src/boot_O2_g3/fault.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* review

* import bss

* format

* minor cleanup

* bss

* review

* fix

* bss

* bss

* bss

* bss

* bss

* format

* a

* Z_PRIORITY_FAULT

* bss

* fix

* idle.c bss doesn't want to get fixed :c

* review

* bss

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;
Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;</content>
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<pre>
* fault.h

* some docs stealing

* fix building

* fault_internal.h

* pass

* finish stealing docs

* finish cleanup

* format

* warning

* Update src/boot_O2_g3/fault.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/boot_O2_g3/fault.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/boot_O2_g3/fault.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* review

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* arggggg

* arggggg part 2

* STACK

* PHYS_TO_K0(0x400000)

* format

* fix

* Instance

* format

* Neutral reset

* variables.h cleanup

* bss

* frameBuffer

* format

* Update src/boot_O2_g3/fault.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* review

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/boot_O2_g3/fault.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* bss

* bss

* bss

* callback cleanup

* fix function declarations

* fix again

* bss

* bss

* Update src/overlays/actors/ovl_En_Fishing/z_en_fishing.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/boot_O2_g3/fault.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* bss

* bss

* Update src/boot_O2_g3/fault.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* review

* import bss

* format

* minor cleanup

* bss

* review

* fix

* bss

* bss

* bss

* bss

* bss

* format

* a

* Z_PRIORITY_FAULT

* bss

* fix

* idle.c bss doesn't want to get fixed :c

* review

* bss

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;
Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;</pre>
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</entry>
<entry>
<title>Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)</title>
<updated>2023-06-21T03:13:51+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2023-06-21T03:13:51+00:00</published>
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<content type='text'>
* sfx decomp and docs

* function headers

* namefixer

* oops

* better sfx name

* PR review

* namefixer

* PR review

* float

* namefixer

* namefixer

* namefixer

* PR Suggestions</content>
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<pre>
* sfx decomp and docs

* function headers

* namefixer

* oops

* better sfx name

* PR review

* namefixer

* PR review

* float

* namefixer

* namefixer

* namefixer

* PR Suggestions</pre>
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</entry>
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