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<title>2ship2harkinian/src/code/z_effect_soft_sprite_dlftbls.c, branch original</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/'/>
<entry>
<title>Effect table (#1209)</title>
<updated>2023-03-30T16:17:55+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-03-30T16:17:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=d8064bb070b6acc449c761e00b68e41ea6175b26'/>
<id>d8064bb070b6acc449c761e00b68e41ea6175b26</id>
<content type='text'>
* effect_ss_table.h

* monkaBSS

* format

* Remove InitVars extern headers

* Remove `const` from InitVars

* cleanup

* cleanup

* format

* bss

* bss

* bss</content>
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<pre>
* effect_ss_table.h

* monkaBSS

* format

* Remove InitVars extern headers

* Remove `const` from InitVars

* cleanup

* cleanup

* format

* bss

* bss

* bss</pre>
</div>
</content>
</entry>
<entry>
<title>Effect_soft_sprite_old_init and particleOverlayTable OK (#520)</title>
<updated>2022-01-04T05:50:12+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2022-01-04T05:50:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=d3e4a3368f6c8cb4bd6ca8c404d4f48c25ab7d10'/>
<id>d3e4a3368f6c8cb4bd6ca8c404d4f48c25ab7d10</id>
<content type='text'>
* Migrated data

* Migrate particleOverlayTable

* Import data for effect_soft_sprite, add g to effect table, minor cleanup of z64effect.h

* Name data

* Comment out static variable in variables.h

* Use better macros

* PR review and other cleanup

* Update bug comment</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Migrated data

* Migrate particleOverlayTable

* Import data for effect_soft_sprite, add g to effect table, minor cleanup of z64effect.h

* Name data

* Comment out static variable in variables.h

* Use better macros

* PR review and other cleanup

* Update bug comment</pre>
</div>
</content>
</entry>
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