<feed xmlns='http://www.w3.org/2005/Atom'>
<title>2ship2harkinian/src/code/z_snap.c, branch original</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/'/>
<entry>
<title>Misc Cleanup 2 (#1260)</title>
<updated>2023-06-02T04:39:39+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2023-06-02T04:39:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=4b25b4d8e655c5280fd42e5c99f3971ae9b5326b'/>
<id>4b25b4d8e655c5280fd42e5c99f3971ae9b5326b</id>
<content type='text'>
* more misc cleanup

* PR suggestions

* more abs alt, csId

* more cleanup, can't help it

* fix incorrect sq

* more fixes</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* more misc cleanup

* PR suggestions

* more abs alt, csId

* more cleanup, can't help it

* fix incorrect sq

* more fixes</pre>
</div>
</content>
</entry>
<entry>
<title>Add `SaveInfo` substruct to `SaveContext` (#1191)</title>
<updated>2023-04-18T22:54:32+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-04-18T22:54:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=3c107cb148d784e2af4a347dc78f25b1697410be'/>
<id>3c107cb148d784e2af4a347dc78f25b1697410be</id>
<content type='text'>
* SaveInfo

* fix accesses in sram_NES.c

* some more fixing

* more fixes

* format

* fix unk

* namefixer

* format

* bss

* review

* weekeventregconvert

* namefixer

* bss</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* SaveInfo

* fix accesses in sram_NES.c

* some more fixing

* more fixes

* format

* fix unk

* namefixer

* format

* bss

* review

* weekeventregconvert

* namefixer

* bss</pre>
</div>
</content>
</entry>
<entry>
<title>Misc Cleanup 14 (#1214)</title>
<updated>2023-03-21T14:12:22+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2023-03-21T14:12:22+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=9bb978527f619abbedbc5119fa2811385b29c01e'/>
<id>9bb978527f619abbedbc5119fa2811385b29c01e</id>
<content type='text'>
* bgId

* z64scene.h whitespace

* SubS_ComputeTrackPointRot casts

* Macros cleanup

* ifs

* Empty Loops

* Lights_FindBufSlot void

* SkelAnime_GetFrameData

* };

* Struct inits

* fs

* @todo

* Bug comments

* EnPofusen and ObjUm

* Trailing comma

* Revert "bgId"

This reverts commit eea073c5ac30fd41f50436eeade43a811d0f0981.

* Revert "z64scene.h whitespace"

This reverts commit 399fd57550b7536b357ab6283360042f2e3e1467.

* Revert "SubS_ComputeTrackPointRot casts"

This reverts commit dea896c8743475508a3c7391e9d19cdb6b63f6a7.

* FAKE

* Review

* Format</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* bgId

* z64scene.h whitespace

* SubS_ComputeTrackPointRot casts

* Macros cleanup

* ifs

* Empty Loops

* Lights_FindBufSlot void

* SkelAnime_GetFrameData

* };

* Struct inits

* fs

* @todo

* Bug comments

* EnPofusen and ObjUm

* Trailing comma

* Revert "bgId"

This reverts commit eea073c5ac30fd41f50436eeade43a811d0f0981.

* Revert "z64scene.h whitespace"

This reverts commit 399fd57550b7536b357ab6283360042f2e3e1467.

* Revert "SubS_ComputeTrackPointRot casts"

This reverts commit dea896c8743475508a3c7391e9d19cdb6b63f6a7.

* FAKE

* Review

* Format</pre>
</div>
</content>
</entry>
<entry>
<title>Play (2 NON_MATCHINGS) (#1109)</title>
<updated>2023-01-14T15:18:13+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2023-01-14T15:18:13+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=ab8d34b8dc2ccd28ae4224d8500decff0fa25a1c'/>
<id>ab8d34b8dc2ccd28ae4224d8500decff0fa25a1c</id>
<content type='text'>
* Bring over progress from another branch

Co-authored-by: Maide &lt;34639600+Kelebek1@users.noreply.github.com&gt;

* cleanup, fake match Play_Init

* small fixes

* Some small cleanup

* Match func_80165460 (from debug)

* Match func_80165658

* Match func_80165DB8, func_80165DCC, func_80165DF0, func_80165E04

* Match func_80167DE4 (from debug)

* Match func_80167F0C

* Match func_80168DAC

* Matched func_80169100

* Matched func_801691F0

* import D_801DFA18

* match Play_Main thanks to debug

* cleanup

* synray does it again

* add docs from debug

* fix func_801656A4

* more docs and cleanup

* Match func_80166B30 and diff fake match in Init

* import transition docs from OoT

* Play Update, sort of

* cleanup Play_Update

* more cleanup

* slightly more docs

* small docs

* Play_Draw WIP Thanks @petrie911

* progress?

* two more matches

* format

* misc play docs

* transitions cleanup

* Motion Blur

* Transitions

* Fog

* Bombers notebook + small cleanup

* bss

* Camera Functions

* Picto functions

* Init

* MotionBlur Clean up

* Floor Surface

* Pictographs some more

* regs

* fix circular dependency problem

* Cleanup PR commits outside play

* namefixer

* PR picto

* PR audio

* PR small clean ups

* debug strings

* Picto defines

* bss

* enums

* remove void

* typedefs

* Hireso -&gt; BombersNotebook

* bss comments

* bss and I8/I5 functions

* Smaller PR comments

* Transitions

* Combine enums

* Revert "Combine enums"

This reverts commit 0da1ebcaed69a3ce0fbd5942460b67f80f0e15e7.

* Fix Transition defines

* RGBA16 macros

* Unname

* worldCoverAlpha

* Rename Update and Draw

* PR review, plus annotate bug

* Clean up nonmatchings with a closer DrawGame

* Format

* New macros

* UpdateMain and DrawMain

* Fix merge

* Small cleanups from PR

* zFar

* Intensity macros

* Format

* Remove bss comments

* Compression/decompression

* Small cleanup

* Format

* More PR cleanup

* Cleanup picto stuff

* format

* Fix compression comments

* Play processes state enums DONE -&gt; READY

* cutscene comment

* fix bss

Co-authored-by: Maide &lt;34639600+Kelebek1@users.noreply.github.com&gt;
Co-authored-by: engineer124 &lt;engineer124engineer124@gmail.com&gt;
Co-authored-by: petrie911 &lt;pmontag@PHYS-S129.iowa.uiowa.edu&gt;
Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Bring over progress from another branch

Co-authored-by: Maide &lt;34639600+Kelebek1@users.noreply.github.com&gt;

* cleanup, fake match Play_Init

* small fixes

* Some small cleanup

* Match func_80165460 (from debug)

* Match func_80165658

* Match func_80165DB8, func_80165DCC, func_80165DF0, func_80165E04

* Match func_80167DE4 (from debug)

* Match func_80167F0C

* Match func_80168DAC

* Matched func_80169100

* Matched func_801691F0

* import D_801DFA18

* match Play_Main thanks to debug

* cleanup

* synray does it again

* add docs from debug

* fix func_801656A4

* more docs and cleanup

* Match func_80166B30 and diff fake match in Init

* import transition docs from OoT

* Play Update, sort of

* cleanup Play_Update

* more cleanup

* slightly more docs

* small docs

* Play_Draw WIP Thanks @petrie911

* progress?

* two more matches

* format

* misc play docs

* transitions cleanup

* Motion Blur

* Transitions

* Fog

* Bombers notebook + small cleanup

* bss

* Camera Functions

* Picto functions

* Init

* MotionBlur Clean up

* Floor Surface

* Pictographs some more

* regs

* fix circular dependency problem

* Cleanup PR commits outside play

* namefixer

* PR picto

* PR audio

* PR small clean ups

* debug strings

* Picto defines

* bss

* enums

* remove void

* typedefs

* Hireso -&gt; BombersNotebook

* bss comments

* bss and I8/I5 functions

* Smaller PR comments

* Transitions

* Combine enums

* Revert "Combine enums"

This reverts commit 0da1ebcaed69a3ce0fbd5942460b67f80f0e15e7.

* Fix Transition defines

* RGBA16 macros

* Unname

* worldCoverAlpha

* Rename Update and Draw

* PR review, plus annotate bug

* Clean up nonmatchings with a closer DrawGame

* Format

* New macros

* UpdateMain and DrawMain

* Fix merge

* Small cleanups from PR

* zFar

* Intensity macros

* Format

* Remove bss comments

* Compression/decompression

* Small cleanup

* Format

* More PR cleanup

* Cleanup picto stuff

* format

* Fix compression comments

* Play processes state enums DONE -&gt; READY

* cutscene comment

* fix bss

Co-authored-by: Maide &lt;34639600+Kelebek1@users.noreply.github.com&gt;
Co-authored-by: engineer124 &lt;engineer124engineer124@gmail.com&gt;
Co-authored-by: petrie911 &lt;pmontag@PHYS-S129.iowa.uiowa.edu&gt;
Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>SceneNum -&gt; SceneId (#1036)</title>
<updated>2022-09-30T02:22:59+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2022-09-30T02:22:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=3a723efb15c4d3e044edda7979b1cde5588c0aeb'/>
<id>3a723efb15c4d3e044edda7979b1cde5588c0aeb</id>
<content type='text'>
* sceneNum -&gt; sceneId

* horse data scene -&gt; sceneId

* Clean up scene table

* format

* PR comments

* Some more

* It helps if you actually save the file

* PR

* Remove comment

* Format

* Conflicts</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* sceneNum -&gt; sceneId

* horse data scene -&gt; sceneId

* Clean up scene table

* format

* PR comments

* Some more

* It helps if you actually save the file

* PR

* Remove comment

* Format

* Conflicts</pre>
</div>
</content>
</entry>
<entry>
<title>General Cleanup 11 (#992)</title>
<updated>2022-08-16T01:42:21+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2022-08-16T01:42:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=bb96e47f8df9fa42e2120b7acda90432bacfde39'/>
<id>bb96e47f8df9fa42e2120b7acda90432bacfde39</id>
<content type='text'>
* char -&gt; UNK_TYPE1

* SubS fixes

* func_800B8500

* macros

* misc

* A few more GET_{ACTOR} vs {ACTOR}_GETw

* More Macros

* fix

* PARSE_TYPE -&gt; GET_TYPE

* 1 more</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* char -&gt; UNK_TYPE1

* SubS fixes

* func_800B8500

* macros

* misc

* A few more GET_{ACTOR} vs {ACTOR}_GETw

* More Macros

* fix

* PARSE_TYPE -&gt; GET_TYPE

* 1 more</pre>
</div>
</content>
</entry>
<entry>
<title>EnGe1 OK and documented, document `z_snap` (#952)</title>
<updated>2022-08-04T04:53:53+00:00</updated>
<author>
<name>EllipticEllipsis</name>
<email>elliptic.ellipsis@gmail.com</email>
</author>
<published>2022-08-04T04:53:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=91b2bc3a88247800e7164273da5dd6b39920ba3a'/>
<id>91b2bc3a88247800e7164273da5dd6b39920ba3a</id>
<content type='text'>
* Move PictoActor typedefs to z64actor.h

* OK, data imported

* Minor snap stuff

* Name most functions and variables

* Name most of object, apart from animations

* Document snap

* Fix actors to use the PictoActor struct

* Format

* Finish documenting EnGe1

* Finish documenting z_snap and related actors

* Format

* Review, format

* Name last couple of things

* bss

* Review

* Review

* bss

* Introduce z64snap.h, add SCREEN_TO_DEVICE macros

* Back to PROJECTED_TO_SCREEN</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Move PictoActor typedefs to z64actor.h

* OK, data imported

* Minor snap stuff

* Name most functions and variables

* Name most of object, apart from animations

* Document snap

* Fix actors to use the PictoActor struct

* Format

* Finish documenting EnGe1

* Finish documenting z_snap and related actors

* Format

* Review, format

* Name last couple of things

* bss

* Review

* Review

* bss

* Introduce z64snap.h, add SCREEN_TO_DEVICE macros

* Back to PROJECTED_TO_SCREEN</pre>
</div>
</content>
</entry>
<entry>
<title>PlayState rename (#835)</title>
<updated>2022-06-26T15:57:37+00:00</updated>
<author>
<name>Tom Overton</name>
<email>tom-overton@users.noreply.github.com</email>
</author>
<published>2022-06-26T15:57:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=158d1b26b0455c2214741ebc4406130a559b8f8f'/>
<id>158d1b26b0455c2214741ebc4406130a559b8f8f</id>
<content type='text'>
* PlayState rename

* Make this work with the latest master and run format

* Respond to hensldm's review

* Respond to Elliptic's review

* Add Effect_GetPlayState to namefixer.py

* Add missed comma</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* PlayState rename

* Make this work with the latest master and run format

* Respond to hensldm's review

* Respond to Elliptic's review

* Add Effect_GetPlayState to namefixer.py

* Add missed comma</pre>
</div>
</content>
</entry>
<entry>
<title>`z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531)</title>
<updated>2022-03-27T15:37:02+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2022-03-27T15:37:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=b08880f7a7fdc49ca104fb86f5ffd4fd4a2aa221'/>
<id>b08880f7a7fdc49ca104fb86f5ffd4fd4a2aa221</id>
<content type='text'>
* Rename Sram_InitDebugSave

* Sram_InitDebugSave

* err

* Sram_IncrementDay

* non_matchings

* func_80146F5C and protos

* func_80146EE8

* func_80145698

* func_80143A54

* Split SaveContext

* problems with bss

* Fix bss

* more

* a small bunch

* Fix warnings

* almost everything

* two attempts

* at least compiles

* import data

* bss

* format

* stuff?

* Progress?

* More progress

* clean up data a little

* More progress

* disaster

* re split data

* A bit less of a disaster

* Fix renamed stuff

* data stuff

* fix conflicts

* format

* CycleSceneFlags

* some enums

* cleanup

* Fix merge issues

* format

* some changes

* format

* Lots of progress on z_sram_NES, but no matches yet

* SaveContent Documentation

* Oops

* Oops2

* Document more SaveContext

* Oops, don't need that anymore

* add small comment

* Another comment

* dekuPlaygroundPlayerName

* Fix merge issues

* format

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* remove magic number

* format

* fix merge issues

* bss

* format

* macro cleanup

* review

* merge issues

* review

* cleanup

* UNK_TYPE1

* Fix

* Remove comment

* small change

* conflicts

* review

* fix

* fixes

* format

* Update actorCtx renames part

* Match func_80143B0C thanks to Petrie and Anon

* minor cleaning pass

* format

* cleanup

* more minor cleanups

* Macros for accessing gSaveContext.save.stolenItems

* Introduce STOLEN_ITEM_NONE and remove CLEAR_STOLEN_ITEM_

* format

* Update include/macros.h

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* @hensldm review

* Update include/functions.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update include/functions.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Rename QUEST_SONG_NEW_WAVE

* Add scene name comments to D_801C5FC0

* rename horseData.yaw

* Update include/functions.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* // = CUR_UPG_VALUE(UPG_WALLET);

* run actorfixer and format

* fix bss

* Fix merge problems and run format

* Some improvements to func_801457CC by anon

* bss

* format

* run actorfixer

* actorfixer, bss and format

* Use original names for the RESPAWN_MODE enum because the current ones are bad

* QUEST_SONG_BOSSA_NOVA

* some minor fixes on the SaveContext struct according to the debug rom

* Merge Inventory.items and Inventory.masks

* a

* simplify saveBuf accesses

* A few func renames

* actorfixer

* bss

* fixes

* bss

* actorfixer

* actorfixer and format

* actorfixer

* whoops

* whops

* bss

Co-authored-by: engineer124 &lt;engineer124engineer124@gmail.com&gt;
Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;
Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Rename Sram_InitDebugSave

* Sram_InitDebugSave

* err

* Sram_IncrementDay

* non_matchings

* func_80146F5C and protos

* func_80146EE8

* func_80145698

* func_80143A54

* Split SaveContext

* problems with bss

* Fix bss

* more

* a small bunch

* Fix warnings

* almost everything

* two attempts

* at least compiles

* import data

* bss

* format

* stuff?

* Progress?

* More progress

* clean up data a little

* More progress

* disaster

* re split data

* A bit less of a disaster

* Fix renamed stuff

* data stuff

* fix conflicts

* format

* CycleSceneFlags

* some enums

* cleanup

* Fix merge issues

* format

* some changes

* format

* Lots of progress on z_sram_NES, but no matches yet

* SaveContent Documentation

* Oops

* Oops2

* Document more SaveContext

* Oops, don't need that anymore

* add small comment

* Another comment

* dekuPlaygroundPlayerName

* Fix merge issues

* format

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* remove magic number

* format

* fix merge issues

* bss

* format

* macro cleanup

* review

* merge issues

* review

* cleanup

* UNK_TYPE1

* Fix

* Remove comment

* small change

* conflicts

* review

* fix

* fixes

* format

* Update actorCtx renames part

* Match func_80143B0C thanks to Petrie and Anon

* minor cleaning pass

* format

* cleanup

* more minor cleanups

* Macros for accessing gSaveContext.save.stolenItems

* Introduce STOLEN_ITEM_NONE and remove CLEAR_STOLEN_ITEM_

* format

* Update include/macros.h

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* @hensldm review

* Update include/functions.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update include/functions.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Rename QUEST_SONG_NEW_WAVE

* Add scene name comments to D_801C5FC0

* rename horseData.yaw

* Update include/functions.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* // = CUR_UPG_VALUE(UPG_WALLET);

* run actorfixer and format

* fix bss

* Fix merge problems and run format

* Some improvements to func_801457CC by anon

* bss

* format

* run actorfixer

* actorfixer, bss and format

* Use original names for the RESPAWN_MODE enum because the current ones are bad

* QUEST_SONG_BOSSA_NOVA

* some minor fixes on the SaveContext struct according to the debug rom

* Merge Inventory.items and Inventory.masks

* a

* simplify saveBuf accesses

* A few func renames

* actorfixer

* bss

* fixes

* bss

* actorfixer

* actorfixer and format

* actorfixer

* whoops

* whops

* bss

Co-authored-by: engineer124 &lt;engineer124engineer124@gmail.com&gt;
Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;
Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Camera Preparation (#644)</title>
<updated>2022-02-20T00:33:47+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2022-02-20T00:33:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=fa069535d0fe06966dec592c592b8a292aef0628'/>
<id>fa069535d0fe06966dec592c592b8a292aef0628</id>
<content type='text'>
* Copy progress from z_camera

* cleanup functions.h

* Oops

* Revert `SUB16` and `ADD16` back to original names

* PR Suggestions

* PR Suggestions

* Fix merge with master</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Copy progress from z_camera

* cleanup functions.h

* Oops

* Revert `SUB16` and `ADD16` back to original names

* PR Suggestions

* PR Suggestions

* Fix merge with master</pre>
</div>
</content>
</entry>
</feed>
