<feed xmlns='http://www.w3.org/2005/Atom'>
<title>2ship2harkinian/src/overlays/actors/ovl_Demo_Syoten/z_demo_syoten.c, branch original</title>
<subtitle>2Ship2Harkinian: Majora’s Mask PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/'/>
<entry>
<title>warnings</title>
<updated>2023-11-15T03:12:51+00:00</updated>
<author>
<name>Louis</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2023-11-15T03:12:51+00:00</published>
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<id>7c7021f3a211a3384d25b5a4175040750d50c248</id>
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</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Remove `(ActorFunc)` cast on `InitVars` (#1148)</title>
<updated>2023-10-27T13:03:02+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-10-27T13:03:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=cf41eeb3ac65c0d51d6758ddc4cad9474b38a796'/>
<id>cf41eeb3ac65c0d51d6758ddc4cad9474b38a796</id>
<content type='text'>
* Remove ActorFunc cast

* Format

* Revert "Format"

This reverts commit a6e89b39692c22cfae26c8aa3a8fe288ccd61c32.

* Messing with formatting

* format header a bit

* Revert "Messing with formatting"

This reverts commit c8db520278d7730a83e3fbc460ebe87929c16928.

* comment

* format

* more comments

* format

* format

* format

* properly format</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Remove ActorFunc cast

* Format

* Revert "Format"

This reverts commit a6e89b39692c22cfae26c8aa3a8fe288ccd61c32.

* Messing with formatting

* format header a bit

* Revert "Messing with formatting"

This reverts commit c8db520278d7730a83e3fbc460ebe87929c16928.

* comment

* format

* more comments

* format

* format

* format

* properly format</pre>
</div>
</content>
</entry>
<entry>
<title>z_kankyo pt 1 (#1377)</title>
<updated>2023-10-05T05:08:08+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2023-10-05T05:08:08+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=03d1a794e1fe3995ae3f4ca99e244e4b14310092'/>
<id>03d1a794e1fe3995ae3f4ca99e244e4b14310092</id>
<content type='text'>
* z64environment.h

* remove todo

* Cleanup

* data + bss + 2 functions

* Bring over simple functions

* Remove lerp comment

* code functions csv

* Remove docs changes

* ZBufValToFixedPoint

* Remove leading 0's

* SEGMENT macros

* eventDayCount

* format

* z64bombers_notebook.h

* fix merge

* Comments

---------

Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;</content>
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<pre>
* z64environment.h

* remove todo

* Cleanup

* data + bss + 2 functions

* Bring over simple functions

* Remove lerp comment

* code functions csv

* Remove docs changes

* ZBufValToFixedPoint

* Remove leading 0's

* SEGMENT macros

* eventDayCount

* format

* z64bombers_notebook.h

* fix merge

* Comments

---------

Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)</title>
<updated>2023-06-21T03:13:51+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2023-06-21T03:13:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=9c0fc94fe3c331fb125a4e4c23409f527f35c023'/>
<id>9c0fc94fe3c331fb125a4e4c23409f527f35c023</id>
<content type='text'>
* sfx decomp and docs

* function headers

* namefixer

* oops

* better sfx name

* PR review

* namefixer

* PR review

* float

* namefixer

* namefixer

* namefixer

* PR Suggestions</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* sfx decomp and docs

* function headers

* namefixer

* oops

* better sfx name

* PR review

* namefixer

* PR review

* float

* namefixer

* namefixer

* namefixer

* PR Suggestions</pre>
</div>
</content>
</entry>
<entry>
<title>z_rcp.c setupDL docs/cleanup (#1253)</title>
<updated>2023-05-28T23:08:29+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2023-05-28T23:08:29+00:00</published>
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<id>92bdfe68c212d50ac6569fdb871b93be6230b3ad</id>
<content type='text'>
* SetupDL enum

* name functions

* namefixer

* cleanup

* small cleanup

* PR Review

* don't need address of array

* PR Suggestion</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* SetupDL enum

* name functions

* namefixer

* cleanup

* small cleanup

* PR Review

* don't need address of array

* PR Suggestion</pre>
</div>
</content>
</entry>
<entry>
<title>Cutscene Documentation (z_eventmgr.c OK) (#1164)</title>
<updated>2023-04-19T17:52:00+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2023-04-19T17:52:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=9d25fad40743fe259867bc81c152591683c8fe73'/>
<id>9d25fad40743fe259867bc81c152591683c8fe73</id>
<content type='text'>
* begin cutscene docs

* more docs

* more docs

* z_eventmgr.c OK

Co-authored-by: Thar0 &lt;Thar0@users.noreply.github.com&gt;

* cutscene camera

* commands WIP

* more docs

* merge master

* csId, oof

* more cleanup

* more docs, csCam

* more cleanup

* more docs

* more

* cleanup functions.h

* better misc cmd docs

* apply discord discussions

* small adjustment

* more cleanup

* more docs

* more cleanup

* more cs cam docs

* small fix

* cmd cleanup

* small cleanup

* better match, thanks anon

* remove last return

* PR suggestions, small cleanup

* next PR review

* rm internal funcs from functions.h

* more PR

* add comment

* csCam interp typedef handler

* cleanup, scene cmd

* missed an enum use

* ActorCutscene -&gt; CutsceneManager, PR Suggestions

* more PR Suggestions

* more actorCutscene cleanup

* R_USE_DEBUG_CUTSCENE

* more small docs

* move functions to cutscene.h

* PlayerCsId

* fix bss

* missed some function headers

* more scene cleanup

* more scene cleanup

* missed one

* CS_SPAWN_FLAGS

* wrong usage of macro

* more cleanup

* name last cs transition types

* IsNext bool

* update namefixer

* fix namefixer

* more cleanup

* add comment

* fixed enums for motion blur

* consistent cutscene lists

* cutscene entry func consistent

* PR Suggestion

* fig review

* fix additionalCsId name in actor

* more pr review

* bss

---------

Co-authored-by: Thar0 &lt;Thar0@users.noreply.github.com&gt;
Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;</content>
<content type='xhtml'>
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<pre>
* begin cutscene docs

* more docs

* more docs

* z_eventmgr.c OK

Co-authored-by: Thar0 &lt;Thar0@users.noreply.github.com&gt;

* cutscene camera

* commands WIP

* more docs

* merge master

* csId, oof

* more cleanup

* more docs, csCam

* more cleanup

* more docs

* more

* cleanup functions.h

* better misc cmd docs

* apply discord discussions

* small adjustment

* more cleanup

* more docs

* more cleanup

* more cs cam docs

* small fix

* cmd cleanup

* small cleanup

* better match, thanks anon

* remove last return

* PR suggestions, small cleanup

* next PR review

* rm internal funcs from functions.h

* more PR

* add comment

* csCam interp typedef handler

* cleanup, scene cmd

* missed an enum use

* ActorCutscene -&gt; CutsceneManager, PR Suggestions

* more PR Suggestions

* more actorCutscene cleanup

* R_USE_DEBUG_CUTSCENE

* more small docs

* move functions to cutscene.h

* PlayerCsId

* fix bss

* missed some function headers

* more scene cleanup

* more scene cleanup

* missed one

* CS_SPAWN_FLAGS

* wrong usage of macro

* more cleanup

* name last cs transition types

* IsNext bool

* update namefixer

* fix namefixer

* more cleanup

* add comment

* fixed enums for motion blur

* consistent cutscene lists

* cutscene entry func consistent

* PR Suggestion

* fig review

* fix additionalCsId name in actor

* more pr review

* bss

---------

Co-authored-by: Thar0 &lt;Thar0@users.noreply.github.com&gt;
Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>speedXZ -&gt; speed (#1186)</title>
<updated>2023-03-03T14:07:51+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2023-03-03T14:07:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=e8f3039264ab94af9264f6bcedfab74fe72360cf'/>
<id>e8f3039264ab94af9264f6bcedfab74fe72360cf</id>
<content type='text'>
* speedXZ to speed

* brackets</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* speedXZ to speed

* brackets</pre>
</div>
</content>
</entry>
<entry>
<title>Name `Actor_PlaySfx` and `Player_PlaySfx` (#1190)</title>
<updated>2023-03-03T05:09:16+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2023-03-03T05:09:16+00:00</published>
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<id>cc8772a896f8a654d36787ac23114d9f24a506d0</id>
<content type='text'>
* name funcs

* namefixer

* function comments</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* name funcs

* namefixer

* function comments</pre>
</div>
</content>
</entry>
<entry>
<title>Add ALIGN16 to GRAPH_ALLOC (#1137)</title>
<updated>2022-10-28T17:09:16+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2022-10-28T17:09:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/2ship2harkinian/commit/?id=fde3a29b1777aa4c54c37dfc404503810ef42b33'/>
<id>fde3a29b1777aa4c54c37dfc404503810ef42b33</id>
<content type='text'>
* Add ALIGN16 to GRAPH_ALLOC

* format

* DebugDisplay_PathDisplayList

* 1 more

* PR

* Format

* Reverse gfxHead and gfx

* PR</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Add ALIGN16 to GRAPH_ALLOC

* format

* DebugDisplay_PathDisplayList

* 1 more

* PR

* Format

* Reverse gfxHead and gfx

* PR</pre>
</div>
</content>
</entry>
<entry>
<title>Introduce `actor_table.h` (#985)</title>
<updated>2022-10-16T23:06:47+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2022-10-16T23:06:47+00:00</published>
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<id>8a714af8d0a1b6462e7eb78274e07b0fcb7918b8</id>
<content type='text'>
* Make actor_table.h

* DECLARE_OVERLAY_SEGMENT

* InitVars

* Remove InitVars from actor headers

* format

* Use table for ActorID enum

* Move segment symbols declarations back to segment_symbols.h

* add newline to actor_table.h

* Add effects back to segnt_symbols.h

* Update include/tables/actor_table.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/overlays/actors/ovl_Shot_Sun/z_shot_sun.h

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* name unused parameters

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* format

* Revert "name unused parameters"

This reverts commit 14fe63313a32b4779ccfb6cf71cb227542a3958f.

* Remove `const` from InitVars

* Add underscore to unused parameters

* ActorID -&gt; ActorId

* bss

* missing symbols and bss

* lower diff a bit

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;
Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Make actor_table.h

* DECLARE_OVERLAY_SEGMENT

* InitVars

* Remove InitVars from actor headers

* format

* Use table for ActorID enum

* Move segment symbols declarations back to segment_symbols.h

* add newline to actor_table.h

* Add effects back to segnt_symbols.h

* Update include/tables/actor_table.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/overlays/actors/ovl_Shot_Sun/z_shot_sun.h

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* name unused parameters

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* format

* Revert "name unused parameters"

This reverts commit 14fe63313a32b4779ccfb6cf71cb227542a3958f.

* Remove `const` from InitVars

* Add underscore to unused parameters

* ActorID -&gt; ActorId

* bss

* missing symbols and bss

* lower diff a bit

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;
Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;</pre>
</div>
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</entry>
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