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| author | Eblo <7004497+Eblo@users.noreply.github.com> | 2025-09-16 22:23:33 -0400 |
|---|---|---|
| committer | Eblo <7004497+Eblo@users.noreply.github.com> | 2025-09-16 22:23:33 -0400 |
| commit | 23f5e1542a24cc9c37aa0297ae30e74bbb0aec23 (patch) | |
| tree | afb810c989956380f226b7512ecc77907dda589d | |
| parent | ec47ad847bf1331d732e1801ce2bcd6d7b24e2b1 (diff) | |
Asset cleanup
| -rw-r--r-- | mm/2s2h/Enhancements/GfxPatcher/AuthenticGfxPatches.cpp | 9 | ||||
| -rw-r--r-- | mm/assets/N64_US/objects/object_kz/object_kz.h | 214 | ||||
| -rw-r--r-- | mm/assets/objects/object_test3/object_test3.h | 12 |
3 files changed, 6 insertions, 229 deletions
diff --git a/mm/2s2h/Enhancements/GfxPatcher/AuthenticGfxPatches.cpp b/mm/2s2h/Enhancements/GfxPatcher/AuthenticGfxPatches.cpp index cd3b79e17..f66fcd913 100644 --- a/mm/2s2h/Enhancements/GfxPatcher/AuthenticGfxPatches.cpp +++ b/mm/2s2h/Enhancements/GfxPatcher/AuthenticGfxPatches.cpp @@ -17,15 +17,6 @@ Gfx* ResourceMgr_LoadGfxByName(const char* path); char* ResourceMgr_LoadVtxArrayByName(const char* path); } -#define dgameplay_keep_Tex_00CA30_Overflow "__OTR__objects/gameplay_keep/gameplay_keep_Tex_00CA30_Overflow" -static const ALIGN_ASSET(2) char gameplay_keep_Tex_00CA30_Overflow[] = dgameplay_keep_Tex_00CA30_Overflow; - -#define dgEffIceFragmentTex_Overflow "__OTR__objects/gameplay_keep/gEffIceFragmentTex_Overflow" -static const ALIGN_ASSET(2) char gEffIceFragmentTex_Overflow[] = dgEffIceFragmentTex_Overflow; - -#define dgIronKnuckleFireTex_Overflow "__OTR__objects/object_ik/gIronKnuckleFireTex_Overflow" -static const ALIGN_ASSET(2) char gIronKnuckleFireTex_Overflow[] = dgIronKnuckleFireTex_Overflow; - typedef struct { const char* dlist; int startInstruction; diff --git a/mm/assets/N64_US/objects/object_kz/object_kz.h b/mm/assets/N64_US/objects/object_kz/object_kz.h deleted file mode 100644 index 99a3e9815..000000000 --- a/mm/assets/N64_US/objects/object_kz/object_kz.h +++ /dev/null @@ -1,214 +0,0 @@ -#ifndef OBJECTS_OBJECT_KZ_H -#define OBJECTS_OBJECT_KZ_H 1 - -#include "align_asset_macro.h" - -#define dgFighterPirateSlashAnim "__OTR__objects/object_kz/gFighterPirateSlashAnim" -static const ALIGN_ASSET(2) char gFighterPirateSlashAnim[] = dgFighterPirateSlashAnim; - -#define dgFighterPirateSpinAttackAnim "__OTR__objects/object_kz/gFighterPirateSpinAttackAnim" -static const ALIGN_ASSET(2) char gFighterPirateSpinAttackAnim[] = dgFighterPirateSpinAttackAnim; - -#define dgFighterPirateFlipAnim "__OTR__objects/object_kz/gFighterPirateFlipAnim" -static const ALIGN_ASSET(2) char gFighterPirateFlipAnim[] = dgFighterPirateFlipAnim; - -#define dgFighterPirateBlockAnim "__OTR__objects/object_kz/gFighterPirateBlockAnim" -static const ALIGN_ASSET(2) char gFighterPirateBlockAnim[] = dgFighterPirateBlockAnim; - -#define dgFighterPirateThrowFlashAnim "__OTR__objects/object_kz/gFighterPirateThrowFlashAnim" -static const ALIGN_ASSET(2) char gFighterPirateThrowFlashAnim[] = dgFighterPirateThrowFlashAnim; - -#define dgFighterPirateUnusedDefeatAnim "__OTR__objects/object_kz/gFighterPirateUnusedDefeatAnim" -static const ALIGN_ASSET(2) char gFighterPirateUnusedDefeatAnim[] = dgFighterPirateUnusedDefeatAnim; - -#define dgFighterPirateDefeatIdleAnim "__OTR__objects/object_kz/gFighterPirateDefeatIdleAnim" -static const ALIGN_ASSET(2) char gFighterPirateDefeatIdleAnim[] = dgFighterPirateDefeatIdleAnim; - -#define dgFighterPirateDefeatAnim "__OTR__objects/object_kz/gFighterPirateDefeatAnim" -static const ALIGN_ASSET(2) char gFighterPirateDefeatAnim[] = dgFighterPirateDefeatAnim; - -#define dgFighterPirateDemonstrativeSwordSwingAnim "__OTR__objects/object_kz/gFighterPirateDemonstrativeSwordSwingAnim" -static const ALIGN_ASSET(2) char gFighterPirateDemonstrativeSwordSwingAnim[] = dgFighterPirateDemonstrativeSwordSwingAnim; - -#define dgFighterPirateDamageAnim "__OTR__objects/object_kz/gFighterPirateDamageAnim" -static const ALIGN_ASSET(2) char gFighterPirateDamageAnim[] = dgFighterPirateDamageAnim; - -#define dgFighterPirateUnsheatheAnim "__OTR__objects/object_kz/gFighterPirateUnsheatheAnim" -static const ALIGN_ASSET(2) char gFighterPirateUnsheatheAnim[] = dgFighterPirateUnsheatheAnim; - -#define dgFighterPirateWalkAnim "__OTR__objects/object_kz/gFighterPirateWalkAnim" -static const ALIGN_ASSET(2) char gFighterPirateWalkAnim[] = dgFighterPirateWalkAnim; - -#define dgFighterPirate1TLUT "__OTR__objects/object_kz/gFighterPirate1TLUT" -static const ALIGN_ASSET(2) char gFighterPirate1TLUT[] = dgFighterPirate1TLUT; - -#define dgFighterPirateSkin1Tex "__OTR__objects/object_kz/gFighterPirateSkin1Tex" -static const ALIGN_ASSET(2) char gFighterPirateSkin1Tex[] = dgFighterPirateSkin1Tex; - -#define dgFighterPirateShirtTopRedGradientTex "__OTR__objects/object_kz/gFighterPirateShirtTopRedGradientTex" -static const ALIGN_ASSET(2) char gFighterPirateShirtTopRedGradientTex[] = dgFighterPirateShirtTopRedGradientTex; - -#define dgFighterPirateArmor1Tex "__OTR__objects/object_kz/gFighterPirateArmor1Tex" -static const ALIGN_ASSET(2) char gFighterPirateArmor1Tex[] = dgFighterPirateArmor1Tex; - -#define dgFighterPirateShirtBottomPatternAndVeilTex "__OTR__objects/object_kz/gFighterPirateShirtBottomPatternAndVeilTex" -static const ALIGN_ASSET(2) char gFighterPirateShirtBottomPatternAndVeilTex[] = dgFighterPirateShirtBottomPatternAndVeilTex; - -#define dgFighterPirateBellyButtonTex "__OTR__objects/object_kz/gFighterPirateBellyButtonTex" -static const ALIGN_ASSET(2) char gFighterPirateBellyButtonTex[] = dgFighterPirateBellyButtonTex; - -#define dgFighterPiratePantsTex "__OTR__objects/object_kz/gFighterPiratePantsTex" -static const ALIGN_ASSET(2) char gFighterPiratePantsTex[] = dgFighterPiratePantsTex; - -#define dgFighterPirateZipper1Tex "__OTR__objects/object_kz/gFighterPirateZipper1Tex" -static const ALIGN_ASSET(2) char gFighterPirateZipper1Tex[] = dgFighterPirateZipper1Tex; - -#define dgFighterPirateTorsoDL "__OTR__objects/object_kz/gFighterPirateTorsoDL" -static const ALIGN_ASSET(2) char gFighterPirateTorsoDL[] = dgFighterPirateTorsoDL; - -#define dgFighterPirateRightUpperArmDL "__OTR__objects/object_kz/gFighterPirateRightUpperArmDL" -static const ALIGN_ASSET(2) char gFighterPirateRightUpperArmDL[] = dgFighterPirateRightUpperArmDL; - -#define dgFighterPirateRightForearmDL "__OTR__objects/object_kz/gFighterPirateRightForearmDL" -static const ALIGN_ASSET(2) char gFighterPirateRightForearmDL[] = dgFighterPirateRightForearmDL; - -#define dgFighterPirateLeftUpperArmDL "__OTR__objects/object_kz/gFighterPirateLeftUpperArmDL" -static const ALIGN_ASSET(2) char gFighterPirateLeftUpperArmDL[] = dgFighterPirateLeftUpperArmDL; - -#define dgFighterPirateLeftForearmDL "__OTR__objects/object_kz/gFighterPirateLeftForearmDL" -static const ALIGN_ASSET(2) char gFighterPirateLeftForearmDL[] = dgFighterPirateLeftForearmDL; - -#define dgFighterPirateWaistDL "__OTR__objects/object_kz/gFighterPirateWaistDL" -static const ALIGN_ASSET(2) char gFighterPirateWaistDL[] = dgFighterPirateWaistDL; - -#define dgFighterPirateRightThighDL "__OTR__objects/object_kz/gFighterPirateRightThighDL" -static const ALIGN_ASSET(2) char gFighterPirateRightThighDL[] = dgFighterPirateRightThighDL; - -#define dgFighterPirateRightShinDL "__OTR__objects/object_kz/gFighterPirateRightShinDL" -static const ALIGN_ASSET(2) char gFighterPirateRightShinDL[] = dgFighterPirateRightShinDL; - -#define dgFighterPirateLeftThighDL "__OTR__objects/object_kz/gFighterPirateLeftThighDL" -static const ALIGN_ASSET(2) char gFighterPirateLeftThighDL[] = dgFighterPirateLeftThighDL; - -#define dgFighterPirateLeftShinDL "__OTR__objects/object_kz/gFighterPirateLeftShinDL" -static const ALIGN_ASSET(2) char gFighterPirateLeftShinDL[] = dgFighterPirateLeftShinDL; - -#define dgFighterPirateSkin2Tex "__OTR__objects/object_kz/gFighterPirateSkin2Tex" -static const ALIGN_ASSET(2) char gFighterPirateSkin2Tex[] = dgFighterPirateSkin2Tex; - -#define dgFighterPirateEarTex "__OTR__objects/object_kz/gFighterPirateEarTex" -static const ALIGN_ASSET(2) char gFighterPirateEarTex[] = dgFighterPirateEarTex; - -#define dgFighterPirateEyeOpenTex "__OTR__objects/object_kz/gFighterPirateEyeOpenTex" -static const ALIGN_ASSET(2) char gFighterPirateEyeOpenTex[] = dgFighterPirateEyeOpenTex; - -#define dgFighterPirateShirtBottomPatternAndVeil2Tex "__OTR__objects/object_kz/gFighterPirateShirtBottomPatternAndVeil2Tex" -static const ALIGN_ASSET(2) char gFighterPirateShirtBottomPatternAndVeil2Tex[] = dgFighterPirateShirtBottomPatternAndVeil2Tex; - -#define dgFighterPirateShoesTex "__OTR__objects/object_kz/gFighterPirateShoesTex" -static const ALIGN_ASSET(2) char gFighterPirateShoesTex[] = dgFighterPirateShoesTex; - -#define dgFighterPirateShoeBottomTex "__OTR__objects/object_kz/gFighterPirateShoeBottomTex" -static const ALIGN_ASSET(2) char gFighterPirateShoeBottomTex[] = dgFighterPirateShoeBottomTex; - -#define dgFighterPirateEyeHalfTex "__OTR__objects/object_kz/gFighterPirateEyeHalfTex" -static const ALIGN_ASSET(2) char gFighterPirateEyeHalfTex[] = dgFighterPirateEyeHalfTex; - -#define dgFighterPirateZipper2Tex "__OTR__objects/object_kz/gFighterPirateZipper2Tex" -static const ALIGN_ASSET(2) char gFighterPirateZipper2Tex[] = dgFighterPirateZipper2Tex; - -#define dgFighterPirateHairTex "__OTR__objects/object_kz/gFighterPirateHairTex" -static const ALIGN_ASSET(2) char gFighterPirateHairTex[] = dgFighterPirateHairTex; - -#define dgFighterPirateFingersTex "__OTR__objects/object_kz/gFighterPirateFingersTex" -static const ALIGN_ASSET(2) char gFighterPirateFingersTex[] = dgFighterPirateFingersTex; - -#define dgFighterPirateYellowSwordGuardAndEmblemTex "__OTR__objects/object_kz/gFighterPirateYellowSwordGuardAndEmblemTex" -static const ALIGN_ASSET(2) char gFighterPirateYellowSwordGuardAndEmblemTex[] = dgFighterPirateYellowSwordGuardAndEmblemTex; - -#define dgFighterPirateEyeClosedTex "__OTR__objects/object_kz/gFighterPirateEyeClosedTex" -static const ALIGN_ASSET(2) char gFighterPirateEyeClosedTex[] = dgFighterPirateEyeClosedTex; - -#define dgFighterPirateLeftFootDL "__OTR__objects/object_kz/gFighterPirateLeftFootDL" -static const ALIGN_ASSET(2) char gFighterPirateLeftFootDL[] = dgFighterPirateLeftFootDL; - -#define dgFighterPirateRightFootDL "__OTR__objects/object_kz/gFighterPirateRightFootDL" -static const ALIGN_ASSET(2) char gFighterPirateRightFootDL[] = dgFighterPirateRightFootDL; - -#define dgFighterPirateLeftHandDL "__OTR__objects/object_kz/gFighterPirateLeftHandDL" -static const ALIGN_ASSET(2) char gFighterPirateLeftHandDL[] = dgFighterPirateLeftHandDL; - -#define dgFighterPirateLeftSwordDL "__OTR__objects/object_kz/gFighterPirateLeftSwordDL" -static const ALIGN_ASSET(2) char gFighterPirateLeftSwordDL[] = dgFighterPirateLeftSwordDL; - -#define dgFighterPirateRightHandDL "__OTR__objects/object_kz/gFighterPirateRightHandDL" -static const ALIGN_ASSET(2) char gFighterPirateRightHandDL[] = dgFighterPirateRightHandDL; - -#define dgFighterPirateRightSwordDL "__OTR__objects/object_kz/gFighterPirateRightSwordDL" -static const ALIGN_ASSET(2) char gFighterPirateRightSwordDL[] = dgFighterPirateRightSwordDL; - -#define dgFighterPirateVeilDL "__OTR__objects/object_kz/gFighterPirateVeilDL" -static const ALIGN_ASSET(2) char gFighterPirateVeilDL[] = dgFighterPirateVeilDL; - -#define dgFighterPiratePonytailDL "__OTR__objects/object_kz/gFighterPiratePonytailDL" -static const ALIGN_ASSET(2) char gFighterPiratePonytailDL[] = dgFighterPiratePonytailDL; - -#define dgFighterPirateHeadDL "__OTR__objects/object_kz/gFighterPirateHeadDL" -static const ALIGN_ASSET(2) char gFighterPirateHeadDL[] = dgFighterPirateHeadDL; - -#define dgFighterPirateSkel "__OTR__objects/object_kz/gFighterPirateSkel" -static const ALIGN_ASSET(2) char gFighterPirateSkel[] = dgFighterPirateSkel; - -#define dgFighterPirateSidestepAnim "__OTR__objects/object_kz/gFighterPirateSidestepAnim" -static const ALIGN_ASSET(2) char gFighterPirateSidestepAnim[] = dgFighterPirateSidestepAnim; - -#define dgFighterPirateUnusedJumpAnim "__OTR__objects/object_kz/gFighterPirateUnusedJumpAnim" -static const ALIGN_ASSET(2) char gFighterPirateUnusedJumpAnim[] = dgFighterPirateUnusedJumpAnim; - -#define dgFighterPirateLandAnim "__OTR__objects/object_kz/gFighterPirateLandAnim" -static const ALIGN_ASSET(2) char gFighterPirateLandAnim[] = dgFighterPirateLandAnim; - -#define dgFighterPirateLandTalkAnim "__OTR__objects/object_kz/gFighterPirateLandTalkAnim" -static const ALIGN_ASSET(2) char gFighterPirateLandTalkAnim[] = dgFighterPirateLandTalkAnim; - -#define dgFighterPirateUnusedTalkAnim "__OTR__objects/object_kz/gFighterPirateUnusedTalkAnim" -static const ALIGN_ASSET(2) char gFighterPirateUnusedTalkAnim[] = dgFighterPirateUnusedTalkAnim; - -#define dgFighterPirateLowerWeaponsAnim "__OTR__objects/object_kz/gFighterPirateLowerWeaponsAnim" -static const ALIGN_ASSET(2) char gFighterPirateLowerWeaponsAnim[] = dgFighterPirateLowerWeaponsAnim; - -#define dgFighterPirateFightingIdleAnim "__OTR__objects/object_kz/gFighterPirateFightingIdleAnim" -static const ALIGN_ASSET(2) char gFighterPirateFightingIdleAnim[] = dgFighterPirateFightingIdleAnim; - -#define dobject_kzTLUT_009100 "__OTR__objects/object_kz/object_kzTLUT_009100" -static const ALIGN_ASSET(2) char object_kzTLUT_009100[] = dobject_kzTLUT_009100; - -typedef enum KaizokuLimb { - /* 0x00 */ KAIZOKU_LIMB_NONE, - /* 0x01 */ KAIZOKU_LIMB_ROOT, - /* 0x02 */ KAIZOKU_LIMB_TORSO, - /* 0x03 */ KAIZOKU_LIMB_NECK, - /* 0x04 */ KAIZOKU_LIMB_PONYTAIL, - /* 0x05 */ KAIZOKU_LIMB_VEIL, - /* 0x06 */ KAIZOKU_LIMB_HEAD, - /* 0x07 */ KAIZOKU_LIMB_RIGHT_UPPER_ARM, - /* 0x08 */ KAIZOKU_LIMB_RIGHT_FOREARM, - /* 0x09 */ KAIZOKU_LIMB_RIGHT_WRIST, - /* 0x0A */ KAIZOKU_LIMB_RIGHT_HAND, - /* 0x0B */ KAIZOKU_LIMB_RIGHT_SWORD, - /* 0x0C */ KAIZOKU_LIMB_LEFT_UPPER_ARM, - /* 0x0D */ KAIZOKU_LIMB_LEFT_FOREARM, - /* 0x0E */ KAIZOKU_LIMB_LEFT_WRIST, - /* 0x0F */ KAIZOKU_LIMB_LEFT_HAND, - /* 0x10 */ KAIZOKU_LIMB_LEFT_SWORD, - /* 0x11 */ KAIZOKU_LIMB_LEFT_THIGH, - /* 0x12 */ KAIZOKU_LIMB_LEFT_SHIN, - /* 0x13 */ KAIZOKU_LIMB_LEFT_FOOT, - /* 0x14 */ KAIZOKU_LIMB_RIGHT_THIGH, - /* 0x15 */ KAIZOKU_LIMB_RIGHT_SHIN, - /* 0x16 */ KAIZOKU_LIMB_RIGHT_FOOT, - /* 0x17 */ KAIZOKU_LIMB_WAIST, - /* 0x18 */ KAIZOKU_LIMB_MAX -} KaizokuLimb; - -#endif // OBJECTS_OBJECT_KZ_H diff --git a/mm/assets/objects/object_test3/object_test3.h b/mm/assets/objects/object_test3/object_test3.h index 3dd950364..e62da82b9 100644 --- a/mm/assets/objects/object_test3/object_test3.h +++ b/mm/assets/objects/object_test3/object_test3.h @@ -78,14 +78,14 @@ static const ALIGN_ASSET(2) char gKafeiEyesDownTex[] = dgKafeiEyesDownTex; #define dgKafeiEyesWincingTex "__OTR__objects/object_test3/gKafeiEyesWincingTex" static const ALIGN_ASSET(2) char gKafeiEyesWincingTex[] = dgKafeiEyesWincingTex; -#define dgKafeiMouthTeethTex "__OTR__objects/object_test3/gKafeiMouthTeethTex" -static const ALIGN_ASSET(2) char gKafeiMouthTeethTex[] = dgKafeiMouthTeethTex; +#define dgKafeiMouthHalfTex "__OTR__objects/object_test3/gKafeiMouthHalfTex" +static const ALIGN_ASSET(2) char gKafeiMouthHalfTex[] = dgKafeiMouthHalfTex; -#define dgKafeiMouthAngryTex "__OTR__objects/object_test3/gKafeiMouthAngryTex" -static const ALIGN_ASSET(2) char gKafeiMouthAngryTex[] = dgKafeiMouthAngryTex; +#define dgKafeiMouthOpenTex "__OTR__objects/object_test3/gKafeiMouthOpenTex" +static const ALIGN_ASSET(2) char gKafeiMouthOpenTex[] = dgKafeiMouthOpenTex; -#define dgKafeiMouthHappyTex "__OTR__objects/object_test3/gKafeiMouthHappyTex" -static const ALIGN_ASSET(2) char gKafeiMouthHappyTex[] = dgKafeiMouthHappyTex; +#define dgKafeiMouthSmileTex "__OTR__objects/object_test3/gKafeiMouthSmileTex" +static const ALIGN_ASSET(2) char gKafeiMouthSmileTex[] = dgKafeiMouthSmileTex; #define dgKafeiRightThighDL "__OTR__objects/object_test3/gKafeiRightThighDL" static const ALIGN_ASSET(2) char gKafeiRightThighDL[] = dgKafeiRightThighDL; |
