diff options
| author | Eblo <7004497+Eblo@users.noreply.github.com> | 2025-09-16 22:42:05 -0400 |
|---|---|---|
| committer | Eblo <7004497+Eblo@users.noreply.github.com> | 2025-09-16 22:42:05 -0400 |
| commit | 22d9c2141d7b518df7114a47b7476a4d5cbeec52 (patch) | |
| tree | cfff34440996627f5a6f5293eda52d2471046a2d | |
| parent | 764d92ef3e82aaa075d76a2a42e2bae3ccd24a2a (diff) | |
Fix ActorProfile initializers
15 files changed, 15 insertions, 15 deletions
diff --git a/mm/src/overlays/actors/ovl_En_Bigslime/z_en_bigslime.c b/mm/src/overlays/actors/ovl_En_Bigslime/z_en_bigslime.c index f915e2d14..7d0f9e651 100644 --- a/mm/src/overlays/actors/ovl_En_Bigslime/z_en_bigslime.c +++ b/mm/src/overlays/actors/ovl_En_Bigslime/z_en_bigslime.c @@ -205,7 +205,7 @@ static EnBigslimeTri sBigslimeTri[BIGSLIME_NUM_FACES] = { { 142, 126, 127 }, { 130, 111, 145 }, }; -ActorProfileEn_Bigslime_Profile = { +ActorProfile En_Bigslime_Profile = { ACTOR_EN_BIGSLIME, ACTORCAT_BOSS, FLAGS, diff --git a/mm/src/overlays/actors/ovl_En_Okuta/z_en_okuta.c b/mm/src/overlays/actors/ovl_En_Okuta/z_en_okuta.c index 334c2b9fb..c929942e0 100644 --- a/mm/src/overlays/actors/ovl_En_Okuta/z_en_okuta.c +++ b/mm/src/overlays/actors/ovl_En_Okuta/z_en_okuta.c @@ -42,7 +42,7 @@ void EnOkuta_Spin(EnOkuta* this, PlayState* play); void EnOkuta_Projectile_Fly(EnOkuta* this, PlayState* play); void EnOkuta_Projectile_Update(Actor* thisx, PlayState* play); -ActorProfileEn_Okuta_Profile = { +ActorProfile En_Okuta_Profile = { /**/ ACTOR_EN_OKUTA, /**/ ACTORCAT_ENEMY, /**/ FLAGS, diff --git a/mm/src/overlays/actors/ovl_En_Test4/z_en_test4.c b/mm/src/overlays/actors/ovl_En_Test4/z_en_test4.c index da6f069dd..257ff3449 100644 --- a/mm/src/overlays/actors/ovl_En_Test4/z_en_test4.c +++ b/mm/src/overlays/actors/ovl_En_Test4/z_en_test4.c @@ -22,7 +22,7 @@ void EnTest4_Reset(void); void EnTest4_HandleEvents(EnTest4* this, PlayState* play); void EnTest4_HandleCutscene(EnTest4* this, PlayState* play); -ActorProfileEn_Test4_Profile = { +ActorProfile En_Test4_Profile = { ACTOR_EN_TEST4, ACTORCAT_SWITCH, FLAGS, diff --git a/mm/src/overlays/actors/ovl_Obj_Entotu/z_obj_entotu.c b/mm/src/overlays/actors/ovl_Obj_Entotu/z_obj_entotu.c index e52c345a2..f25d73dc1 100644 --- a/mm/src/overlays/actors/ovl_Obj_Entotu/z_obj_entotu.c +++ b/mm/src/overlays/actors/ovl_Obj_Entotu/z_obj_entotu.c @@ -16,7 +16,7 @@ void ObjEntotu_Destroy(Actor* thisx, PlayState* play); void ObjEntotu_Update(Actor* thisx, PlayState* play); void ObjEntotu_Draw(Actor* thisx, PlayState* play); -ActorProfileObj_Entotu_Profile = { +ActorProfile Obj_Entotu_Profile = { ACTOR_OBJ_ENTOTU, ACTORCAT_PROP, FLAGS, diff --git a/mm/src/overlays/actors/ovl_Obj_Etcetera/z_obj_etcetera.c b/mm/src/overlays/actors/ovl_Obj_Etcetera/z_obj_etcetera.c index 9858b69c9..1ee0e59c1 100644 --- a/mm/src/overlays/actors/ovl_Obj_Etcetera/z_obj_etcetera.c +++ b/mm/src/overlays/actors/ovl_Obj_Etcetera/z_obj_etcetera.c @@ -18,7 +18,7 @@ void ObjEtcetera_Setup(ObjEtcetera* this, PlayState* play); void ObjEtcetera_DrawIdle(Actor* thisx, PlayState* play); void ObjEtcetera_DrawAnimated(Actor* thisx, PlayState* play); -ActorProfileObj_Etcetera_Profile = { +ActorProfile Obj_Etcetera_Profile = { ACTOR_OBJ_ETCETERA, ACTORCAT_BG, FLAGS, diff --git a/mm/src/overlays/actors/ovl_Obj_Mure2/z_obj_mure2.c b/mm/src/overlays/actors/ovl_Obj_Mure2/z_obj_mure2.c index c16cf9c90..cda32e6b2 100644 --- a/mm/src/overlays/actors/ovl_Obj_Mure2/z_obj_mure2.c +++ b/mm/src/overlays/actors/ovl_Obj_Mure2/z_obj_mure2.c @@ -34,7 +34,7 @@ void ObjMure2_SetupWaitForPlayerInRange(ObjMure2* this); void ObjMure2_SetupWaitForPlayerOutOfRange(ObjMure2* this); void ObjMure2_GetChildParams(s16*, ObjMure2*); -ActorProfileObj_Mure2_Profile = { +ActorProfile Obj_Mure2_Profile = { ACTOR_OBJ_MURE2, ACTORCAT_PROP, FLAGS, diff --git a/mm/src/overlays/actors/ovl_Obj_Smork/z_obj_smork.c b/mm/src/overlays/actors/ovl_Obj_Smork/z_obj_smork.c index 0659da24a..0fcc7eec2 100644 --- a/mm/src/overlays/actors/ovl_Obj_Smork/z_obj_smork.c +++ b/mm/src/overlays/actors/ovl_Obj_Smork/z_obj_smork.c @@ -16,7 +16,7 @@ void ObjSmork_Destroy(Actor* thisx, PlayState* play); void ObjSmork_Update(Actor* thisx, PlayState* play); void ObjSmork_Draw(Actor* thisx, PlayState* play); -ActorProfileObj_Smork_Profile = { +ActorProfile Obj_Smork_Profile = { ACTOR_OBJ_SMORK, ACTORCAT_PROP, FLAGS, diff --git a/mm/src/overlays/actors/ovl_Obj_Toudai/z_obj_toudai.c b/mm/src/overlays/actors/ovl_Obj_Toudai/z_obj_toudai.c index c22a57e7e..f5f9d5a44 100644 --- a/mm/src/overlays/actors/ovl_Obj_Toudai/z_obj_toudai.c +++ b/mm/src/overlays/actors/ovl_Obj_Toudai/z_obj_toudai.c @@ -17,7 +17,7 @@ void ObjToudai_Draw(Actor* thisx, PlayState* play); #include "BenPort.h" -ActorProfileObj_Toudai_Profile = { +ActorProfile Obj_Toudai_Profile = { ACTOR_OBJ_TOUDAI, ACTORCAT_PROP, FLAGS, diff --git a/mm/src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.c b/mm/src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.c index bd247f50e..05e37fb52 100644 --- a/mm/src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.c +++ b/mm/src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.c @@ -14,7 +14,7 @@ void OceffWipe_Destroy(Actor* thisx, PlayState* play); void OceffWipe_Update(Actor* thisx, PlayState* play); void OceffWipe_Draw(Actor* thisx, PlayState* play); -ActorProfileOceff_Wipe_Profile = { +ActorProfile Oceff_Wipe_Profile = { ACTOR_OCEFF_WIPE, ACTORCAT_ITEMACTION, FLAGS, diff --git a/mm/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.c b/mm/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.c index 27f03254d..15dcdf81a 100644 --- a/mm/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.c +++ b/mm/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.c @@ -14,7 +14,7 @@ void OceffWipe2_Destroy(Actor* thisx, PlayState* play); void OceffWipe2_Update(Actor* thisx, PlayState* play); void OceffWipe2_Draw(Actor* thisx, PlayState* play); -ActorProfileOceff_Wipe2_Profile = { +ActorProfile Oceff_Wipe2_Profile = { ACTOR_OCEFF_WIPE2, ACTORCAT_ITEMACTION, FLAGS, diff --git a/mm/src/overlays/actors/ovl_Oceff_Wipe3/z_oceff_wipe3.c b/mm/src/overlays/actors/ovl_Oceff_Wipe3/z_oceff_wipe3.c index da25ec0af..babffe882 100644 --- a/mm/src/overlays/actors/ovl_Oceff_Wipe3/z_oceff_wipe3.c +++ b/mm/src/overlays/actors/ovl_Oceff_Wipe3/z_oceff_wipe3.c @@ -15,7 +15,7 @@ void OceffWipe3_Destroy(Actor* thisx, PlayState* play); void OceffWipe3_Update(Actor* thisx, PlayState* play); void OceffWipe3_Draw(Actor* thisx, PlayState* play); -ActorProfileOceff_Wipe3_Profile = { +ActorProfile Oceff_Wipe3_Profile = { ACTOR_OCEFF_WIPE3, ACTORCAT_ITEMACTION, FLAGS, diff --git a/mm/src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.c b/mm/src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.c index 18777b7b9..a5471e83d 100644 --- a/mm/src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.c +++ b/mm/src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.c @@ -14,7 +14,7 @@ void OceffWipe4_Destroy(Actor* thisx, PlayState* play); void OceffWipe4_Update(Actor* thisx, PlayState* play); void OceffWipe4_Draw(Actor* thisx, PlayState* play); -ActorProfileOceff_Wipe4_Profile = { +ActorProfile Oceff_Wipe4_Profile = { ACTOR_OCEFF_WIPE4, ACTORCAT_ITEMACTION, FLAGS, diff --git a/mm/src/overlays/actors/ovl_Oceff_Wipe5/z_oceff_wipe5.c b/mm/src/overlays/actors/ovl_Oceff_Wipe5/z_oceff_wipe5.c index b8a303a3d..080b3860b 100644 --- a/mm/src/overlays/actors/ovl_Oceff_Wipe5/z_oceff_wipe5.c +++ b/mm/src/overlays/actors/ovl_Oceff_Wipe5/z_oceff_wipe5.c @@ -15,7 +15,7 @@ void OceffWipe5_Destroy(Actor* thisx, PlayState* play); void OceffWipe5_Update(Actor* thisx, PlayState* play); void OceffWipe5_Draw(Actor* thisx, PlayState* play); -ActorProfileOceff_Wipe5_Profile = { +ActorProfile Oceff_Wipe5_Profile = { ACTOR_OCEFF_WIPE5, ACTORCAT_ITEMACTION, FLAGS, diff --git a/mm/src/overlays/actors/ovl_Oceff_Wipe6/z_oceff_wipe6.c b/mm/src/overlays/actors/ovl_Oceff_Wipe6/z_oceff_wipe6.c index bc4b355dc..dffc86f53 100644 --- a/mm/src/overlays/actors/ovl_Oceff_Wipe6/z_oceff_wipe6.c +++ b/mm/src/overlays/actors/ovl_Oceff_Wipe6/z_oceff_wipe6.c @@ -14,7 +14,7 @@ void OceffWipe6_Destroy(Actor* thisx, PlayState* play); void OceffWipe6_Update(Actor* thisx, PlayState* play); void OceffWipe6_Draw(Actor* thisx, PlayState* play); -ActorProfileOceff_Wipe6_Profile = { +ActorProfile Oceff_Wipe6_Profile = { ACTOR_OCEFF_WIPE6, ACTORCAT_ITEMACTION, FLAGS, diff --git a/mm/src/overlays/actors/ovl_Oceff_Wipe7/z_oceff_wipe7.c b/mm/src/overlays/actors/ovl_Oceff_Wipe7/z_oceff_wipe7.c index 994b15e41..5a67fc81f 100644 --- a/mm/src/overlays/actors/ovl_Oceff_Wipe7/z_oceff_wipe7.c +++ b/mm/src/overlays/actors/ovl_Oceff_Wipe7/z_oceff_wipe7.c @@ -14,7 +14,7 @@ void OceffWipe7_Destroy(Actor* thisx, PlayState* play); void OceffWipe7_Update(Actor* thisx, PlayState* play); void OceffWipe7_Draw(Actor* thisx, PlayState* play); -ActorProfileOceff_Wipe7_Profile = { +ActorProfile Oceff_Wipe7_Profile = { ACTOR_OCEFF_WIPE7, ACTORCAT_ITEMACTION, FLAGS, |
