diff options
| author | Random06457 <28494085+Random06457@users.noreply.github.com> | 2023-11-20 23:18:40 +0100 |
|---|---|---|
| committer | Random06457 <28494085+Random06457@users.noreply.github.com> | 2023-11-20 23:18:40 +0100 |
| commit | 1854d650084c93d84ebdc90945f57cf89a6f885e (patch) | |
| tree | 043bf17c8718eb414f7efadab39fbc36ee3ff1ac | |
| parent | e650836e659b8e28fc4c9083d5a2035e7edc8efb (diff) | |
fix textures in xmls
| -rw-r--r-- | mm/assets/xml/interface/parameter_static.xml | 14 | ||||
| -rw-r--r-- | mm/assets/xml/objects/gameplay_keep.xml | 3 |
2 files changed, 8 insertions, 9 deletions
diff --git a/mm/assets/xml/interface/parameter_static.xml b/mm/assets/xml/interface/parameter_static.xml index a2ab9e0c5..2cbcb8124 100644 --- a/mm/assets/xml/interface/parameter_static.xml +++ b/mm/assets/xml/interface/parameter_static.xml @@ -22,14 +22,14 @@ <Texture Name="gEmptyCRightArrowTex" OutName="empty_c_right_arrow" Format="ia8" Width="32" Height="32" Offset="0x1F60"/> <Texture Name="gTimerClockIconTex" OutName="timer_clock_icon" Format="ia8" Width="16" Height="16" Offset="0x2360"/> <Texture Name="gMapBossIconTex" OutName="map_boss_icon" Format="ia8" Width="8" Height="8" Offset="0x2460"/> - + <Texture Name="gOcarinaATex" OutName="ocarina_a" Format="ia8" Width="16" Height="16" Offset="0x24A0"/> <Texture Name="gOcarinaCDownTex" OutName="ocarina_c_down" Format="ia8" Width="16" Height="16" Offset="0x25A0"/> <Texture Name="gOcarinaCRightTex" OutName="ocarina_c_right" Format="ia8" Width="16" Height="16" Offset="0x26A0"/> <Texture Name="gOcarinaCLeftTex" OutName="ocarina_c_left" Format="ia8" Width="16" Height="16" Offset="0x27A0"/> <Texture Name="gOcarinaCUpTex" OutName="ocarina_c_up" Format="ia8" Width="16" Height="16" Offset="0x28A0"/> <Texture Name="gOcarinaTrebleClefTex" OutName="ocarina_treble_clef" Format="i4" Width="16" Height="32" Offset="0x29A0"/> - + <Texture Name="gSceneTitleCardGradientTex" OutName="scene_title_card_gradient" Format="i8" Width="64" Height="1" Offset="0x2AA0"/> <!-- All four versions of Tatl textures are identical --> @@ -44,7 +44,7 @@ <Texture Name="gMapDungeonEntranceIconTex" OutName="map_dungeon_entrance_icon" Format="rgba16" Width="8" Height="8" Offset="0x3EA0"/> <Texture Name="gMapChestIconTex" OutName="map_chest_icon" Format="rgba16" Width="8" Height="8" Offset="0x3F20"/> <Texture Name="gArcheryScoreIconTex" OutName="archery_score_icon" Format="rgba16" Width="24" Height="16" Offset="0x3FA0"/> - + <!-- Looking through the lens of the pictograph box --> <Texture Name="gPictoBoxFocusIconTex" OutName="picto_box_focus_icon" Format="i4" Width="32" Height="16" Offset="0x42A0"/> <Texture Name="gPictoBoxFocusBorderTex" OutName="picto_box_focus_border" Format="ia4" Width="16" Height="16" Offset="0x43A0"/> @@ -62,7 +62,7 @@ <Texture Name="gCounterDigit9Tex" OutName="counter_digit_9" Format="i8" Width="8" Height="16" Offset="0x4920"/> <Texture Name="gCounterColonTex" OutName="counter_colon" Format="i8" Width="8" Height="16" Offset="0x49A0"/> <Texture Name="gStrayFairyMapCounterSlashTex" OutName="stray_fairy_map_counter_slash" Format="i8" Width="8" Height="16" Offset="0x4A20"/> - + <Texture Name="gAmmoDigit0Tex" OutName="ammo_digit_0" Format="ia8" Width="8" Height="8" Offset="0x4AA0"/> <Texture Name="gAmmoDigit1Tex" OutName="ammo_digit_1" Format="ia8" Width="8" Height="8" Offset="0x4AE0"/> <Texture Name="gAmmoDigit2Tex" OutName="ammo_digit_2" Format="ia8" Width="8" Height="8" Offset="0x4B20"/> @@ -74,10 +74,10 @@ <Texture Name="gAmmoDigit8Tex" OutName="ammo_digit_8" Format="ia8" Width="8" Height="8" Offset="0x4CA0"/> <Texture Name="gAmmoDigit9Tex" OutName="ammo_digit_9" Format="ia8" Width="8" Height="8" Offset="0x4CE0"/> <Texture Name="gAmmoDigitHalfTex" OutName="ammo_digit_half" Format="ia8" Width="16" Height="8" Offset="0x4D20"/> - + <Texture Name="gMagicMeterEndTex" OutName="magic_meter_end" Format="ia8" Width="8" Height="16" Offset="0x4DA0"/> <Texture Name="gMagicMeterMidTex" OutName="magic_meter_mid" Format="ia8" Width="24" Height="16" Offset="0x4E20"/> - <Texture Name="gMagicMeterFillTex" OutName="magic_meter_fill" Format="ia8" Width="8" Height="8" Offset="0x4FA0"/> + <Texture Name="gMagicMeterFillTex" OutName="magic_meter_fill" Format="i4" Width="16" Height="16" Offset="0x4FA0"/> <!-- The analog clock from day one until midnight of the final day --> <Texture Name="gThreeDayClockDiamondTex" OutName="three_day_clock_diamond" Format="ia8" Width="40" Height="32" Offset="0x4FE0"/> @@ -114,7 +114,7 @@ <Texture Name="gFinalHoursClockFrameTex" OutName="final_hours_clock_frame" Format="ia4" Width="80" Height="13" Offset="0x6B20"/> <Texture Name="gMinigameCountdownGoTex" OutName="minigame_countdown_go" Format="ia8" Width="40" Height="32" Offset="0x6D28"/> - <Texture Name="gMinigameCountdown1Tex" OutName="minigame_countdown_1" Format="ia8" Width="24" Height="32" Offset="0x7228"/> + <Texture Name="gMinigameCountdown1Tex" OutName="minigame_countdown_1" Format="ia8" Width="24" Height="32" Offset="0x7228"/> <Texture Name="gMinigameCountdown2Tex" OutName="minigame_countdown_2" Format="ia8" Width="24" Height="32" Offset="0x7528"/> <Texture Name="gMinigameCountdown3Tex" OutName="minigame_countdown_3" Format="ia8" Width="24" Height="32" Offset="0x7828"/> diff --git a/mm/assets/xml/objects/gameplay_keep.xml b/mm/assets/xml/objects/gameplay_keep.xml index 785fa3e1d..cf35b95a8 100644 --- a/mm/assets/xml/objects/gameplay_keep.xml +++ b/mm/assets/xml/objects/gameplay_keep.xml @@ -1433,8 +1433,7 @@ <DList Name="gEffFire1DL" Offset="0x7D590" /> <DList Name="gEffFire2DL" Offset="0x7D650" /> - <Texture Name="gEffFireMask1Tex" OutName="eff_fire_mask_1" Format="i4" Width="32" Height="64" Offset="0x7D710" /> - <Texture Name="gEffFireMask2Tex" OutName="eff_fire_mask_2" Format="i4" Width="32" Height="64" Offset="0x7DB10" /> + <Texture Name="gEffFireMaskTex" OutName="eff_fire_mask" Format="i4" Width="32" Height="128" Offset="0x7D710" /> <Texture Name="gEffFireTex" OutName="eff_fire" Format="i8" Width="32" Height="64" Offset="0x7DF10" /> <DList Name="gameplay_keep_DL_07E8C0" Offset="0x7E8C0" /> <Texture Name="gameplay_keep_Tex_07EA08" OutName="tex_07EA08" Format="i8" Width="32" Height="64" Offset="0x7EA08" /> |
