diff options
| author | inspectredc <inspectredc@gmail.com> | 2023-11-07 10:34:34 +0000 |
|---|---|---|
| committer | inspectredc <inspectredc@gmail.com> | 2023-11-07 10:34:34 +0000 |
| commit | da4c1b3c73ee82e7533fd99ae51b84bd3453b46a (patch) | |
| tree | db31c6ebbea4dba379e9f9e28151cf28eb72de78 | |
| parent | cd88e08dba60b532288df3316d6bf00713154614 (diff) | |
jso2 init matching
| -rw-r--r-- | src/overlays/actors/ovl_En_Jso2/z_en_jso2.c | 90 | ||||
| -rw-r--r-- | src/overlays/actors/ovl_En_Jso2/z_en_jso2.h | 4 |
2 files changed, 37 insertions, 57 deletions
diff --git a/src/overlays/actors/ovl_En_Jso2/z_en_jso2.c b/src/overlays/actors/ovl_En_Jso2/z_en_jso2.c index 987a608af..c4435c0e1 100644 --- a/src/overlays/actors/ovl_En_Jso2/z_en_jso2.c +++ b/src/overlays/actors/ovl_En_Jso2/z_en_jso2.c @@ -192,9 +192,8 @@ static Vec3f D_80A7B72C = { 0.0f, 0.0f, 0.0f }; static s16 D_80A7B738[] = { 128, 0, 0, 0, 0, 128, 0, 0, 0, 0, 128, 0, 0, 0, 0, 128 }; -#ifdef NON_MATCHING void EnJso2_Init(Actor* thisx, PlayState* play) { - EnJso2* this = (EnJso2*)thisx; + EnJso2* this = THIS; EffectBlureInit1 rightSwordBlureInit; EffectBlureInit1 leftSwordBlureInit; @@ -211,50 +210,34 @@ void EnJso2_Init(Actor* thisx, PlayState* play) { Collider_InitAndSetQuad(play, &this->unkF40, &this->actor, &D_80A7B634); Collider_InitAndSetQuad(play, &this->unkFC0, &this->actor, &D_80A7B634); - rightSwordBlureInit.p2EndColor[2] = rightSwordBlureInit.p1EndColor[0] = 0xFF; // 0x360 // t7 - - rightSwordBlureInit.p2EndColor[0] = 0xFF; // 0x364 // t9 - - leftSwordBlureInit.p2EndColor[2] = leftSwordBlureInit.p1EndColor[0] = 0xFF; // 0x1c0 // t6 -> t7 - - leftSwordBlureInit.p2EndColor[0] = 0xFF; // 0x1c4 // t8 - - rightSwordBlureInit.p2StartColor[3] = leftSwordBlureInit.p2StartColor[3] = 0x40; // 0x1bf // t9 - - leftSwordBlureInit.elemDuration = 8; // 0x1c8 // t6 - - rightSwordBlureInit.p1StartColor[0] = 0xFF; // 0x358 // t0 - - leftSwordBlureInit.p1StartColor[0] = 0xFF; // 0x1b8 - - rightSwordBlureInit.p1StartColor[2] = rightSwordBlureInit.p1StartColor[1] = 0; // 0x359 // zero - - rightSwordBlureInit.p1StartColor[3] = 0x80; // 0x35b // t3 - - rightSwordBlureInit.p2StartColor[0] = 0xFF; // 0x35c // t4 - - rightSwordBlureInit.p1EndColor[3] = leftSwordBlureInit.p1EndColor[3] = rightSwordBlureInit.p2EndColor[3] = - leftSwordBlureInit.p2EndColor[3] = rightSwordBlureInit.p2EndColor[1] = leftSwordBlureInit.p2EndColor[1] = - rightSwordBlureInit.p1EndColor[2] = leftSwordBlureInit.p1EndColor[2] = rightSwordBlureInit.p1EndColor[1] = - leftSwordBlureInit.p1EndColor[1] = rightSwordBlureInit.p2StartColor[2] = - rightSwordBlureInit.p2StartColor[1] = 0; // 0x35d // zero - - rightSwordBlureInit.elemDuration = 8; // 0x368 // t7 - - rightSwordBlureInit.unkFlag = leftSwordBlureInit.unkFlag = 0; // 0x1cc // zero - - leftSwordBlureInit.calcMode = 2; // 0x1d0 - rightSwordBlureInit.calcMode = 2; // 0x370 - - leftSwordBlureInit.p2StartColor[0] = 0xFF; // 0x1bc - - leftSwordBlureInit.p1StartColor[3] = 0x80; // 0x1bb - - leftSwordBlureInit.p2StartColor[2] = leftSwordBlureInit.p2StartColor[1] = leftSwordBlureInit.p1StartColor[2] = - leftSwordBlureInit.p1StartColor[1] = 0; // 0x1b9 // zero - - Effect_Add(play, &this->unk380, 1, 0, 0, &rightSwordBlureInit); - Effect_Add(play, &this->unk384, 1, 0, 0, &leftSwordBlureInit); + rightSwordBlureInit.p1StartColor[0] = leftSwordBlureInit.p1StartColor[0] = 0xFF; + rightSwordBlureInit.p1StartColor[1] = leftSwordBlureInit.p1StartColor[1] = 0; + rightSwordBlureInit.p1StartColor[2] = leftSwordBlureInit.p1StartColor[2] = 0; + rightSwordBlureInit.p1StartColor[3] = leftSwordBlureInit.p1StartColor[3] = 0x80; + + rightSwordBlureInit.p2StartColor[0] = leftSwordBlureInit.p2StartColor[0] = 0xFF; + rightSwordBlureInit.p2StartColor[1] = leftSwordBlureInit.p2StartColor[1] = 0; + rightSwordBlureInit.p2StartColor[2] = leftSwordBlureInit.p2StartColor[2] = 0; + + rightSwordBlureInit.p1EndColor[0] = leftSwordBlureInit.p1EndColor[0] = 0xFF; + rightSwordBlureInit.p1EndColor[1] = leftSwordBlureInit.p1EndColor[1] = 0; + rightSwordBlureInit.p1EndColor[2] = leftSwordBlureInit.p1EndColor[2] = 0; + + rightSwordBlureInit.p2EndColor[0] = leftSwordBlureInit.p2EndColor[0] = 0xFF; + rightSwordBlureInit.p2EndColor[1] = leftSwordBlureInit.p2EndColor[1] = 0; + rightSwordBlureInit.p2EndColor[2] = leftSwordBlureInit.p2EndColor[2] = 0xFF; + + rightSwordBlureInit.p2StartColor[3] = leftSwordBlureInit.p2StartColor[3] = 0x40; + rightSwordBlureInit.p1EndColor[3] = leftSwordBlureInit.p1EndColor[3] = rightSwordBlureInit.p2EndColor[3] = leftSwordBlureInit.p2EndColor[3] = 0; + + rightSwordBlureInit.elemDuration = leftSwordBlureInit.elemDuration = 8; + + rightSwordBlureInit.unkFlag = leftSwordBlureInit.unkFlag = 0; + + rightSwordBlureInit.calcMode = leftSwordBlureInit.calcMode = 2; + + Effect_Add(play, &this->unk_380, 1, 0, 0, &rightSwordBlureInit); + Effect_Add(play, &this->unk_384, 1, 0, 0, &leftSwordBlureInit); this->unk378 = 0.042f; this->unk29C = this->actor.params; this->unk_38E = Rand_S16Offset(0, 7); @@ -274,9 +257,6 @@ void EnJso2_Init(Actor* thisx, PlayState* play) { func_80A78588(this); } } -#else -#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Jso2/EnJso2_Init.s") -#endif void EnJso2_Destroy(Actor* thisx, PlayState* play) { EnJso2* this = THIS; @@ -284,8 +264,8 @@ void EnJso2_Destroy(Actor* thisx, PlayState* play) { Collider_DestroyCylinder(play, &this->unkEF4); Collider_DestroyQuad(play, &this->unkF40); Collider_DestroyQuad(play, &this->unkFC0); - Effect_Destroy(play, this->unk380); - Effect_Destroy(play, this->unk384); + Effect_Destroy(play, this->unk_380); + Effect_Destroy(play, this->unk_384); Audio_SetMainBgmVolume(127, 0); Audio_RestorePrevBgm(); } @@ -1519,9 +1499,9 @@ void func_80A7AA9C(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s* rot, Acto if (((this->unk284 == 7) || (this->unk284 == 8) || (this->unk284 == 6) || (this->unk284 == 16)) && (this->unk368 == 0)) { - EffectBlure_AddVertex(Effect_GetByIndex(this->unk384), &sp68, &sp5C); + EffectBlure_AddVertex(Effect_GetByIndex(this->unk_384), &sp68, &sp5C); } else if (this->unk368 == 1) { - EffectBlure_AddSpace(Effect_GetByIndex(this->unk384)); + EffectBlure_AddSpace(Effect_GetByIndex(this->unk_384)); } } @@ -1548,9 +1528,9 @@ void func_80A7AA9C(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s* rot, Acto if (((this->unk284 == 7) || (this->unk284 == 8) || (this->unk284 == 6) || (this->unk284 == 16)) && (this->unk368 == 0)) { - EffectBlure_AddVertex(Effect_GetByIndex(this->unk380), &sp68, &sp5C); + EffectBlure_AddVertex(Effect_GetByIndex(this->unk_380), &sp68, &sp5C); } else if (this->unk368 == 1) { - EffectBlure_AddSpace(Effect_GetByIndex(this->unk380)); + EffectBlure_AddSpace(Effect_GetByIndex(this->unk_380)); this->unk368 = 0; } } diff --git a/src/overlays/actors/ovl_En_Jso2/z_en_jso2.h b/src/overlays/actors/ovl_En_Jso2/z_en_jso2.h index 8192cad51..bfc385cbd 100644 --- a/src/overlays/actors/ovl_En_Jso2/z_en_jso2.h +++ b/src/overlays/actors/ovl_En_Jso2/z_en_jso2.h @@ -48,8 +48,8 @@ typedef struct EnJso2 { /* 0x0374 */ f32 unk374; /* 0x0378 */ f32 unk378; /* 0x037C */ char unk_37C[0x4]; - /* 0x0380 */ s32 unk380; - /* 0x0384 */ s32 unk384; + /* 0x0380 */ s32 unk_380; + /* 0x0384 */ s32 unk_384; /* 0x0388 */ s32 unk_388; /* 0x38C */ s16 unk_38C; /* 0x38E */ s16 unk_38E; |
