diff options
| author | Eblo <7004497+Eblo@users.noreply.github.com> | 2026-04-03 17:21:46 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-04-03 17:21:46 -0400 |
| commit | 20b09fe5bec303586b8cecf39324827729ef615d (patch) | |
| tree | 775872c4605501a5e8cec99af6e0d8070e610981 /mm/2s2h/Rando/ActorBehavior/ObjTree.cpp | |
| parent | 71d89aa56870471d9a3460762c51a9efbfa00316 (diff) | |
Fix mundane shuffles and ice arrows in GBC (#1618)
Diffstat (limited to 'mm/2s2h/Rando/ActorBehavior/ObjTree.cpp')
| -rw-r--r-- | mm/2s2h/Rando/ActorBehavior/ObjTree.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/mm/2s2h/Rando/ActorBehavior/ObjTree.cpp b/mm/2s2h/Rando/ActorBehavior/ObjTree.cpp index e5fc513d5..acd6de6dc 100644 --- a/mm/2s2h/Rando/ActorBehavior/ObjTree.cpp +++ b/mm/2s2h/Rando/ActorBehavior/ObjTree.cpp @@ -31,12 +31,18 @@ std::map<std::tuple<s16, s16, s16>, RandoCheckId> treeActorIdMap = { { { SCENE_GORONRACE, 0, 67 }, RC_GORON_RACETRACK_TREE_09 }, { { SCENE_GORONRACE, 0, 68 }, RC_GORON_RACETRACK_TREE_10 }, - // Great Bay Coast + // Great Bay Coast (pre-temple clear) { { SCENE_30GYOSON, 0, 10 }, RC_GREAT_BAY_COAST_TREE_01 }, { { SCENE_30GYOSON, 0, 11 }, RC_GREAT_BAY_COAST_TREE_02 }, { { SCENE_30GYOSON, 0, 12 }, RC_GREAT_BAY_COAST_TREE_03 }, { { SCENE_30GYOSON, 0, 13 }, RC_GREAT_BAY_COAST_TREE_04 }, + // Great Bay Coast (post-temple clear) + { { SCENE_30GYOSON, 0, 31 }, RC_GREAT_BAY_COAST_TREE_01 }, + { { SCENE_30GYOSON, 0, 33 }, RC_GREAT_BAY_COAST_TREE_02 }, + { { SCENE_30GYOSON, 0, 34 }, RC_GREAT_BAY_COAST_TREE_03 }, + { { SCENE_30GYOSON, 0, 32 }, RC_GREAT_BAY_COAST_TREE_04 }, + // Path to Mountain Village { { SCENE_13HUBUKINOMITI, 0, 14 }, RC_PATH_TO_MOUNTAIN_VILLAGE_TREE_01 }, { { SCENE_13HUBUKINOMITI, 0, 15 }, RC_PATH_TO_MOUNTAIN_VILLAGE_TREE_02 }, |
