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authorGarrett Cox <garrettjcox@gmail.com>2025-01-05 15:17:37 -0600
committerGarrett Cox <garrettjcox@gmail.com>2025-01-05 15:17:37 -0600
commit0583764e7a30c09e871d24f65a11718400a3ffcd (patch)
tree2676a3718e417c76d39989eb8519cf4feafd7a6e /mm/2s2h/Rando/ConvertItem.cpp
parent13f322c832493c773128b53ea17a746eda6280aa (diff)
Increase amount of ammo given by junk
Diffstat (limited to 'mm/2s2h/Rando/ConvertItem.cpp')
-rw-r--r--mm/2s2h/Rando/ConvertItem.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/mm/2s2h/Rando/ConvertItem.cpp b/mm/2s2h/Rando/ConvertItem.cpp
index a8375db54..5bef8b042 100644
--- a/mm/2s2h/Rando/ConvertItem.cpp
+++ b/mm/2s2h/Rando/ConvertItem.cpp
@@ -61,10 +61,10 @@ static std::vector<RandoItemId> junkItems = {
RI_RUPEE_PURPLE,
// Ammo
RI_ARROWS_10,
- RI_BOMBCHU,
+ RI_BOMBCHU_5,
RI_BOMBS_5,
- RI_DEKU_NUT,
- RI_DEKU_STICK,
+ RI_DEKU_NUTS_5,
+ RI_DEKU_STICKS_5,
// Refill
RI_RED_POTION_REFILL,
RI_GREEN_POTION_REFILL,
@@ -79,7 +79,7 @@ static std::vector<RandoItemId> junkItems = {
RandoItemId Rando::CurrentJunkItem() {
static RandoItemId lastJunkItem = RI_UNKNOWN;
static u32 lastChosenAt = 0;
- if (gPlayState != NULL && ABS(gPlayState->gameplayFrames - lastChosenAt) > 10) {
+ if (gPlayState != NULL && ABS(gPlayState->gameplayFrames - lastChosenAt) > 15) {
lastChosenAt = gPlayState->gameplayFrames;
lastJunkItem = RI_UNKNOWN;
}