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authorballoondude2 <55861555+balloondude2@users.noreply.github.com>2026-01-29 19:00:26 -0700
committerGitHub <noreply@github.com>2026-01-29 20:00:26 -0600
commit5bb90c25cef1ec749c923b33be734e13be73fbe7 (patch)
tree69668b178d9c1bc1f31cc2cd3cee3bf169600b56 /mm/src/code/z_sram_NES.c
parentc76014822e483513c0cd7f9e6256a1a80d97acf3 (diff)
Move before moon crash hook (#1521)
Diffstat (limited to 'mm/src/code/z_sram_NES.c')
-rw-r--r--mm/src/code/z_sram_NES.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/mm/src/code/z_sram_NES.c b/mm/src/code/z_sram_NES.c
index bbeb24e70..5d5202500 100644
--- a/mm/src/code/z_sram_NES.c
+++ b/mm/src/code/z_sram_NES.c
@@ -1258,7 +1258,6 @@ void Sram_InitDebugSave(void) {
}
void Sram_ResetSaveFromMoonCrash(SramContext* sramCtx) {
- GameInteractor_ExecuteBeforeMoonCrashSaveReset();
s32 i;
s32 cutsceneIndex = gSaveContext.save.cutsceneIndex;