diff options
| author | Caladius <Caladius@users.noreply.github.com> | 2026-01-18 01:52:15 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-01-18 00:52:15 -0600 |
| commit | 4661df2e6514d7a8244a449cfa1b2532ca5b03d7 (patch) | |
| tree | defca400268ffa2277df0aca91572f21ae400606 /mm/src/code | |
| parent | aca6541eadb5066ad7a90ce312ad3cb111f2bc69 (diff) | |
Tree Shuffle (#1346)
Co-authored-by: Garrett <garrettjcox@gmail.com>
Diffstat (limited to 'mm/src/code')
| -rw-r--r-- | mm/src/code/z_en_item00.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/mm/src/code/z_en_item00.c b/mm/src/code/z_en_item00.c index b027971d1..6567dd295 100644 --- a/mm/src/code/z_en_item00.c +++ b/mm/src/code/z_en_item00.c @@ -929,7 +929,7 @@ Actor* Item_DropCollectible(PlayState* play, Vec3f* spawnPos, u32 params) { s32 paramFF = params & 0xFF; s32 i; - if ((GameInteractor_Should(VB_ENEMY_DROP_COLLECTIBLE, true, *spawnPos, params))) { + if ((GameInteractor_Should(VB_DROP_COLLECTIBLE, true, *spawnPos, params))) { params &= 0x7FFF; newParamFF = params & 0xFF; @@ -1337,7 +1337,7 @@ u8 sDropTableAmounts[DROP_TABLE_SIZE * DROP_TABLE_NUMBER] = { }; void Item_DropCollectibleRandom(PlayState* play, Actor* fromActor, Vec3f* spawnPos, s16 params) { - if (!(GameInteractor_Should(VB_ENEMY_DROP_COLLECTIBLE, true, *spawnPos, params))) { + if (!(GameInteractor_Should(VB_DROP_COLLECTIBLE, true, *spawnPos, params))) { return; } |
