diff options
| -rw-r--r-- | mm/src/overlays/actors/ovl_En_Water_Effect/z_en_water_effect.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/mm/src/overlays/actors/ovl_En_Water_Effect/z_en_water_effect.c b/mm/src/overlays/actors/ovl_En_Water_Effect/z_en_water_effect.c index 34670a16f..87f7323a7 100644 --- a/mm/src/overlays/actors/ovl_En_Water_Effect/z_en_water_effect.c +++ b/mm/src/overlays/actors/ovl_En_Water_Effect/z_en_water_effect.c @@ -544,8 +544,8 @@ void func_80A5A184(Actor* thisx, PlayState* play2) { gDPSetPrimColor(POLY_XLU_DISP++, 0x80, 0x80, (u8)ptr->unk_38, 0, 0, (u8)ptr->unk_3C); gSPSegment(POLY_XLU_DISP++, 0x08, - Gfx_TwoTexScrollEx(play->state.gfxCtx, 0, 0, 0, 0x20, 0x40, 1, 0, (ptr->unk_01 * -20) & 0x1FF, - 0x20, 0x80, 0, 0, 0, -20)); + Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0, 0, 0x20, 0x40, 1, 0, (ptr->unk_01 * -20) & 0x1FF, + 0x20, 0x80)); Matrix_Translate(ptr->unk_04.x, ptr->unk_04.y, ptr->unk_04.z, MTXMODE_NEW); |
