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-rw-r--r--mm/include/z64actor.h3
-rw-r--r--mm/include/z64camera.h1
2 files changed, 4 insertions, 0 deletions
diff --git a/mm/include/z64actor.h b/mm/include/z64actor.h
index 77173993c..0ba0287fe 100644
--- a/mm/include/z64actor.h
+++ b/mm/include/z64actor.h
@@ -1032,4 +1032,7 @@ s32 Actor_TrackPlayerSetFocusHeight(struct PlayState* play, Actor* actor, Vec3s*
f32 focusHeight);
s32 Actor_TrackPlayer(struct PlayState* play, Actor* actor, Vec3s* headRot, Vec3s* torsoRot, Vec3f focusPos);
+void ActorOverlayTable_Init(void);
+void ActorOverlayTable_Cleanup(void);
+
#endif
diff --git a/mm/include/z64camera.h b/mm/include/z64camera.h
index 6f0c4aa99..68344eee0 100644
--- a/mm/include/z64camera.h
+++ b/mm/include/z64camera.h
@@ -5,6 +5,7 @@
#include "z64math.h"
#include "z64actor.h"
#include "z64save.h"
+#include "z64view.h"
#include "unk.h"
struct CollisionPoly;