summaryrefslogtreecommitdiff
path: root/assets/xml/objects/gameplay_keep.xml
diff options
context:
space:
mode:
Diffstat (limited to 'assets/xml/objects/gameplay_keep.xml')
-rw-r--r--assets/xml/objects/gameplay_keep.xml31
1 files changed, 23 insertions, 8 deletions
diff --git a/assets/xml/objects/gameplay_keep.xml b/assets/xml/objects/gameplay_keep.xml
index b51f0afb6..785fa3e1d 100644
--- a/assets/xml/objects/gameplay_keep.xml
+++ b/assets/xml/objects/gameplay_keep.xml
@@ -880,7 +880,7 @@
<!-- Bombchu -->
<Texture Name="gBombchuBodyTex" OutName="bombchu_body" Format="rgba16" Width="8" Height="8" Offset="0x16060" />
<DList Name="gBombchuDL" Offset="0x16360" />
-
+
<Texture Name="gEffBombExplosion1Tex" OutName="eff_bomb_explosion_1" Format="ia16" Width="32" Height="32" Offset="0x164D0" />
<Texture Name="gEffBombExplosion2Tex" OutName="eff_bomb_explosion_2" Format="ia16" Width="32" Height="32" Offset="0x16CD0" />
<Texture Name="gEffBombExplosion3Tex" OutName="eff_bomb_explosion_3" Format="ia16" Width="32" Height="32" Offset="0x174D0" />
@@ -971,7 +971,8 @@
<DList Name="gSwordBeamDL" Offset="0x27CA0" />
<Blob Name="gameplay_keep_Blob_027DD0" Size="0x32C" Offset="0x27DD0" />
- <Blob Name="gameplay_keep_Blob_0281DC" Size="0xF4" Offset="0x281DC" />
+ <Blob Name="gameplay_keep_Blob_0281DC" Size="0x14" Offset="0x281DC" />
+
<DList Name="gameplay_keep_DL_0282D0" Offset="0x282D0" />
<Texture Name="gameplay_keep_Tex_0283B8" OutName="tex_0283B8" Format="i4" Width="64" Height="64" Offset="0x283B8" />
<Texture Name="gameplay_keep_Tex_028BB8" OutName="tex_028BB8" Format="i8" Width="32" Height="32" Offset="0x28BB8" />
@@ -1029,7 +1030,7 @@
<Limb Name="gStrayFairyLeftFacingHeadLimb" Type="Standard" EnumName="STRAY_FAIRY_LIMB_LEFT_FACING_HEAD" Offset="0x2CA68" />
<Skeleton Name="gStrayFairySkel" Type="Flex" LimbType="Standard" LimbNone="STRAY_FAIRY_LIMB_NONE" LimbMax="STRAY_FAIRY_LIMB_MAX" EnumName="StrayFairyLimb" Offset="0x2CA98" />
- <Texture Name="gameplay_keep_Tex_02CAA8" OutName="tex_02CAA8" Format="i4" Width="16" Height="16" Offset="0x2CAA8" />
+ <Texture Name="gameplay_keep_Tex_02CAB0" OutName="tex_02CAB0" Format="i4" Width="16" Height="16" Offset="0x2CAB0" />
<Texture Name="gameplay_keep_Tex_02CB30" OutName="tex_02CB30" Format="i8" Width="16" Height="16" Offset="0x2CB30" />
<Texture Name="gameplay_keep_Tex_02CC30" OutName="tex_02CC30" Format="rgba16" Width="32" Height="32" Offset="0x2CC30" />
<Texture Name="gameplay_keep_Tex_02D430" OutName="tex_02D430" Format="i8" Width="32" Height="64" Offset="0x2D430" />
@@ -1050,8 +1051,13 @@
<Skeleton Name="gameplay_keep_Skel_02F028" Type="Flex" LimbType="Standard" LimbNone="FISH_LIMB_NONE" LimbMax="FISH_LIMB_MAX" EnumName="FishLimb" Offset="0x2F028" />
<Animation Name="gameplay_keep_Anim_02F0EC" Offset="0x2F0EC" />
<Texture Name="gEffShockwaveTex" OutName="eff_shockwave" Format="i8" Width="64" Height="64" Offset="0x2F100" />
+
<DList Name="gEffShockwaveDL" Offset="0x30100" />
+ <Array Name="gEffShockwaveVtx" Count="4" Offset="0x30170">
+ <Vtx/>
+ </Array>
<DList Name="gEffBubbleDL" Offset="0x301B0" />
+
<Texture Name="gEffFireFootprint1Tex" OutName="eff_fire_footprint_1" Format="ia8" Width="32" Height="32" Offset="0x30270" />
<Texture Name="gEffFireFootprint2Tex" OutName="eff_fire_footprint_2" Format="ia8" Width="32" Height="32" Offset="0x30670" />
<Texture Name="gEffFireFootprint3Tex" OutName="eff_fire_footprint_3" Format="ia8" Width="32" Height="32" Offset="0x30A70" />
@@ -1290,7 +1296,7 @@
<Texture Name="gDropDekuNutTex" OutName="drop_deku_nut" Format="rgba16" Width="32" Height="32" Offset="0x607C0" />
<Texture Name="gDropDekuStickTex" OutName="drop_deku_stick" Format="rgba16" Width="32" Height="32" Offset="0x60FC0" />
<Texture Name="gDropMagicLargeTex" OutName="drop_magic_large" Format="rgba16" Width="32" Height="32" Offset="0x617C0" />
-
+
<!-- Rupees -->
<Texture Name="gRupeeGreenTex" OutName="rupee_green" Format="rgba16" Width="4" Height="4" Offset="0x61FC0" />
<Texture Name="gRupeeBlueTex" OutName="rupee_blue" Format="rgba16" Width="4" Height="4" Offset="0x61FE0" />
@@ -1306,7 +1312,7 @@
<Texture Name="gRupeeLightRedTex" OutName="rupee_light_red" Format="rgba16" Width="4" Height="4" Offset="0x63B90" />
<Texture Name="gRupeeLightBlueTex" OutName="rupee_light_blue" Format="rgba16" Width="4" Height="4" Offset="0x63BB0" />
<Texture Name="gHeartContainerTex" OutName="heart_container" Format="rgba16" Width="32" Height="32" Offset="0x63BD0" />
-
+
<Texture Name="gameplay_keep_Tex_0643D0" OutName="tex_0643D0" Format="rgba16" Width="32" Height="32" Offset="0x643D0" />
<Texture Name="gameplay_keep_Tex_064BD0" OutName="tex_064BD0" Format="rgba16" Width="32" Height="32" Offset="0x64BD0" />
<Texture Name="gameplay_keep_Tex_0653D0" OutName="tex_0653D0" Format="rgba16" Width="32" Height="32" Offset="0x653D0" />
@@ -1327,8 +1333,10 @@
<Texture Name="gameplay_keep_Tex_06ABF8" OutName="tex_06ABF8" Format="rgba16" Width="36" Height="36" Offset="0x6ABF8" />
<TextureAnimation Name="gameplay_keep_Matanimheader_06B6A0" Offset="0x6B6A0" />
<TextureAnimation Name="gameplay_keep_Matanimheader_06B730" Offset="0x6B730" />
+
<Blob Name="gameplay_keep_Blob_06B750" Size="0x3BC" Offset="0x6B750" />
- <Blob Name="gameplay_keep_Blob_06BB0C" Size="0x4D4" Offset="0x6BB0C" />
+ <Blob Name="gameplay_keep_Blob_06BB0C" Size="0x14" Offset="0x6BB0C" />
+
<DList Name="gameplay_keep_DL_06BFE0" Offset="0x6BFE0" />
<DList Name="gameplay_keep_DL_06C098" Offset="0x6C098" />
<DList Name="gameplay_keep_DL_06C1E8" Offset="0x6C1E8" />
@@ -1418,6 +1426,11 @@
<DList Name="gameplay_keep_DL_07D260" Offset="0x7D260" />
<DList Name="gameplay_keep_DL_07D348" Offset="0x7D348" />
<Texture Name="gameplay_keep_Tex_07D350" OutName="tex_07D350" Format="i8" Width="16" Height="32" Offset="0x7D350" />
+
+ <Array Name="gameplay_keepVtx_07D550" Count="4" Offset="0x7D550">
+ <Vtx/>
+ </Array>
+
<DList Name="gEffFire1DL" Offset="0x7D590" />
<DList Name="gEffFire2DL" Offset="0x7D650" />
<Texture Name="gEffFireMask1Tex" OutName="eff_fire_mask_1" Format="i4" Width="32" Height="64" Offset="0x7D710" />
@@ -1435,8 +1448,10 @@
<DList Name="gameplay_keep_DL_081620" Offset="0x81620" />
<DList Name="gameplay_keep_DL_081628" Offset="0x81628" />
<Texture Name="gameplay_keep_Tex_0816C0" OutName="tex_0816C0" Format="rgba16" Width="16" Height="32" Offset="0x816C0" />
+
<Blob Name="gameplay_keep_Blob_081AC0" Size="0x1A74" Offset="0x81AC0" />
- <Blob Name="gameplay_keep_Blob_083534" Size="0x125C" Offset="0x83534" />
+ <Blob Name="gameplay_keep_Blob_083534" Size="0x1C" Offset="0x83534" />
+
<DList Name="gameplay_keep_DL_084790" Offset="0x84790" />
<DList Name="gameplay_keep_DL_0847E0" Offset="0x847E0" />
<DList Name="gameplay_keep_DL_084850" Offset="0x84850" />
@@ -1468,7 +1483,7 @@
<DList Name="gameplay_keep_DL_085418" Offset="0x85418" />
<DList Name="gameplay_keep_DL_085490" Offset="0x85490" />
<Blob Name="gameplay_keep_Blob_085510" Size="0x130" Offset="0x85510" />
- <Blob Name="gameplay_keep_Blob_085640" Size="0x3A30" Offset="0x85640" />
+ <Blob Name="gameplay_keep_Blob_085640" Size="0x10" Offset="0x85640" />
<!-- Zora Elegy of Emptiness Shell -->
<DList Name="gElegyShellZoraDL" Offset="0x89070" /> <!-- Original name is "pzs_zo_model" -->