diff options
Diffstat (limited to 'mm/2s2h/BenGui/BenMenu.cpp')
| -rw-r--r-- | mm/2s2h/BenGui/BenMenu.cpp | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/mm/2s2h/BenGui/BenMenu.cpp b/mm/2s2h/BenGui/BenMenu.cpp index 218d19ed6..2ad9c4c9f 100644 --- a/mm/2s2h/BenGui/BenMenu.cpp +++ b/mm/2s2h/BenGui/BenMenu.cpp @@ -1125,7 +1125,6 @@ void BenMenu::AddEnhancements() { .Options(CheckboxOptions().Tooltip("When loading a save, places Link at the last entrance he went through.")); AddWidget(path, "Autosave", WIDGET_CVAR_CHECKBOX) .CVar("gEnhancements.Saving.Autosave") - .Callback([](WidgetInfo& info) { RegisterAutosave(); }) .Options(CheckboxOptions().Tooltip( "Automatically create a persistent Owl Save on the chosen interval.\n\nWhen loading " "back into the game, you will be placed either at the entrance of the dungeon you " @@ -1173,12 +1172,6 @@ void BenMenu::AddEnhancements() { AddWidget(path, "Oceanside wallet any day", WIDGET_CVAR_CHECKBOX) .CVar("gEnhancements.Cycle.OceansideWalletAnyDay") .Options(CheckboxOptions().Tooltip("Allows the wallet reward to be collected on any day.")); - AddWidget(path, "Unstable", WIDGET_SEPARATOR_TEXT).Options(WidgetOptions().Color(Colors::Orange)); - AddWidget(path, "Disable Save Delay", WIDGET_CVAR_CHECKBOX) - .CVar("gEnhancements.Saving.DisableSaveDelay") - .Options(CheckboxOptions().Tooltip( - "Removes the arbitrary 2 second timer for saving from the original game. This is known to " - "cause issues when attempting the 0th Day Glitch.")); //// Graphics Enhancements path = { "Enhancements", "Graphics", SECTION_COLUMN_1 }; |
