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Diffstat (limited to 'mm/2s2h/BenGui/BenMenu.cpp')
-rw-r--r--mm/2s2h/BenGui/BenMenu.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/mm/2s2h/BenGui/BenMenu.cpp b/mm/2s2h/BenGui/BenMenu.cpp
index 218d19ed6..2ad9c4c9f 100644
--- a/mm/2s2h/BenGui/BenMenu.cpp
+++ b/mm/2s2h/BenGui/BenMenu.cpp
@@ -1125,7 +1125,6 @@ void BenMenu::AddEnhancements() {
.Options(CheckboxOptions().Tooltip("When loading a save, places Link at the last entrance he went through."));
AddWidget(path, "Autosave", WIDGET_CVAR_CHECKBOX)
.CVar("gEnhancements.Saving.Autosave")
- .Callback([](WidgetInfo& info) { RegisterAutosave(); })
.Options(CheckboxOptions().Tooltip(
"Automatically create a persistent Owl Save on the chosen interval.\n\nWhen loading "
"back into the game, you will be placed either at the entrance of the dungeon you "
@@ -1173,12 +1172,6 @@ void BenMenu::AddEnhancements() {
AddWidget(path, "Oceanside wallet any day", WIDGET_CVAR_CHECKBOX)
.CVar("gEnhancements.Cycle.OceansideWalletAnyDay")
.Options(CheckboxOptions().Tooltip("Allows the wallet reward to be collected on any day."));
- AddWidget(path, "Unstable", WIDGET_SEPARATOR_TEXT).Options(WidgetOptions().Color(Colors::Orange));
- AddWidget(path, "Disable Save Delay", WIDGET_CVAR_CHECKBOX)
- .CVar("gEnhancements.Saving.DisableSaveDelay")
- .Options(CheckboxOptions().Tooltip(
- "Removes the arbitrary 2 second timer for saving from the original game. This is known to "
- "cause issues when attempting the 0th Day Glitch."));
//// Graphics Enhancements
path = { "Enhancements", "Graphics", SECTION_COLUMN_1 };