diff options
Diffstat (limited to 'mm/2s2h/Enhancements/Modes/PlayAsKafei.cpp')
| -rw-r--r-- | mm/2s2h/Enhancements/Modes/PlayAsKafei.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/mm/2s2h/Enhancements/Modes/PlayAsKafei.cpp b/mm/2s2h/Enhancements/Modes/PlayAsKafei.cpp index 18cd16733..620043f17 100644 --- a/mm/2s2h/Enhancements/Modes/PlayAsKafei.cpp +++ b/mm/2s2h/Enhancements/Modes/PlayAsKafei.cpp @@ -23,7 +23,8 @@ static SkeletonHeader gKafeiSkelBackup; void UpdatePlayAsKafei() { if (CVAR) { - auto gLinkHumanSkelResource = Ship::Context::GetInstance()->GetResourceManager()->LoadResource(gLinkHumanSkel); + auto gLinkHumanSkelResource = + Ship::Context::GetRawInstance()->GetResourceManager()->LoadResource(gLinkHumanSkel); SkeletonHeader* gLinkHumanSkelPtr = (SkeletonHeader*)gLinkHumanSkelResource->GetRawPointer(); memcpy(gLinkHumanSkelPtr, &gKafeiSkelBackup, sizeof(SkeletonHeader)); @@ -45,7 +46,8 @@ void UpdatePlayAsKafei() { sPlayerMouthTextures[PLAYER_FORM_HUMAN][2] = (TexturePtr)gKafeiMouthOpenTex; sPlayerMouthTextures[PLAYER_FORM_HUMAN][3] = (TexturePtr)gKafeiMouthSmileTex; } else { - auto gLinkHumanSkelResource = Ship::Context::GetInstance()->GetResourceManager()->LoadResource(gLinkHumanSkel); + auto gLinkHumanSkelResource = + Ship::Context::GetRawInstance()->GetResourceManager()->LoadResource(gLinkHumanSkel); SkeletonHeader* gLinkHumanSkelPtr = (SkeletonHeader*)gLinkHumanSkelResource->GetRawPointer(); memcpy(gLinkHumanSkelPtr, &gLinkHumanSkelBackup, sizeof(SkeletonHeader)); @@ -77,8 +79,8 @@ void RegisterPlayAsKafei() { } initialized = true; - auto gLinkHumanSkelResource = Ship::Context::GetInstance()->GetResourceManager()->LoadResource(gLinkHumanSkel); - auto gKafeiSkelResource = Ship::Context::GetInstance()->GetResourceManager()->LoadResource(gKafeiSkel); + auto gLinkHumanSkelResource = Ship::Context::GetRawInstance()->GetResourceManager()->LoadResource(gLinkHumanSkel); + auto gKafeiSkelResource = Ship::Context::GetRawInstance()->GetResourceManager()->LoadResource(gKafeiSkel); SkeletonHeader* gLinkHumanSkelPtr = (SkeletonHeader*)gLinkHumanSkelResource->GetRawPointer(); SkeletonHeader* gKafeiSkelPtr = (SkeletonHeader*)gKafeiSkelResource->GetRawPointer(); |
