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Diffstat (limited to 'mm/2s2h/Rando/Logic/Regions/WoodfallTemple.cpp')
-rw-r--r--mm/2s2h/Rando/Logic/Regions/WoodfallTemple.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/mm/2s2h/Rando/Logic/Regions/WoodfallTemple.cpp b/mm/2s2h/Rando/Logic/Regions/WoodfallTemple.cpp
index 7495286b0..87fc7b7ed 100644
--- a/mm/2s2h/Rando/Logic/Regions/WoodfallTemple.cpp
+++ b/mm/2s2h/Rando/Logic/Regions/WoodfallTemple.cpp
@@ -132,8 +132,8 @@ static RegisterShipInitFunc initFunc([]() {
};
Regions[RR_WOODFALL_TEMPLE_MAP_ROOM] = RandoRegion{ .name = "Map Room", .sceneId = SCENE_MITURIN,
.checks = {
- CHECK(RC_WOODFALL_TEMPLE_MAP_CHEST, CAN_BE_DEKU || CanKillEnemy(ACTOR_EN_KAME)),
- CHECK(RC_ENEMY_DROP_SNAPPER, CAN_BE_DEKU || CanKillEnemy(ACTOR_EN_KAME)),
+ CHECK(RC_WOODFALL_TEMPLE_MAP_CHEST, CAN_BE_DEKU && CanKillEnemy(ACTOR_EN_KAME)),
+ CHECK(RC_ENEMY_DROP_SNAPPER, CAN_BE_DEKU && CanKillEnemy(ACTOR_EN_KAME)),
},
.connections = {
CONNECTION(RR_WOODFALL_TEMPLE_WATER_ROOM, true),