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9 daysFix issue with A button and hour hand disappearing (#1807)develop-keiichiEblo
* Fix issue with A button and hour hand disappearing * Simplify calculation * Cast gameWidth to signed
2026-07-05fix saria song playing instead of restricted song message (#1774)balloondude2
2026-06-30Merge pull request #1757 from Eblo/cherry-pick-endianness-fixesEblo
Cherry pick endianness fixes
2026-06-25Fix endianness.h includesEblo
2026-06-25wiiu: Endianness fixesGaryOderNichts
2026-06-25wiiu: Fix audioGaryOderNichts
2026-06-25Fix Curiosity Shop Refills Flag (#1752)mckinlee
* switch with persistent flag * screw you clang
2026-06-25Update HyruleWarriorsStyledLink.cpp (#1743)OtherBlue
2026-05-31Disable interpolation on falling rocks (#1712)Eblo
* Disable interpolation on falling rocks * clang format
2026-05-19Disable SFX replacement (#1679)Eblo
* Disable SFX replacement * Comment out dead code instead
2026-05-18Execute moon crash hooks during edge case (#1691)Jordan Longstaff
2026-05-07[RANDO] Seed gen fix + commented out trick connection (#1661)sitton76
* Commented out trick connection in GBT * Fixed seed gen issue in Deku Palace
2026-04-11 [RANDO] [FIX] Deku Palace upper enemy soul bug (#1622)J
* Split deku palace upper into multiple regions to account for enemy soul rando logic, since deku can't move between locations without the soul of the dekunut * Update mm/2s2h/Rando/Types.h Alphabetization nitpick Co-authored-by: Eblo <7004497+Eblo@users.noreply.github.com> --------- Co-authored-by: Eblo <7004497+Eblo@users.noreply.github.com>
2026-04-03[Rando] [Fix] Aliens logic requires night 1 (#1621)J
* Match aliens logic with logic needed to kill aliens * Synchronise aliens logic between the relevant places, and remove bow requiremnt for cremia escort
2026-04-03Fix mundane shuffles and ice arrows in GBC (#1618)Eblo
2026-04-03[Rando] Move West Clock Town postbox check to East Clock Town (#1616)Eblo
* Most postbox check to East Clock Town * Tweak formatting
2026-03-30Logic Fix Snowhead (#1604)J
* Update block room into two regions upper and lower to account for the vanilla expected access for the stray fairy chest via fire arrows and pushing a block in the compass room * Update mm/2s2h/Rando/Logic/Regions/SnowheadTemple.cpp * Update mm/2s2h/Rando/Logic/Regions/SnowheadTemple.cpp --------- Co-authored-by: Eblo <7004497+Eblo@users.noreply.github.com>
2026-03-19reset rail skb (#1602)balloondude2
2026-03-01Bump for Keiichi Charlie4.0.2Garrett
2026-03-01Fix chu drops for flagged bomb drops (#1587)Garrett Cox
2026-03-01more fixes (#1584)mckinlee
2026-02-26Bump for Keiichi Bravo4.0.1Garrett
2026-02-26update contributorsGarrett
2026-02-26Clean up ClockShuffle.cpp (#1546)mckinlee
* add .idea to gitignore (#1543) * tlc * use save editor methods instead * more cleanup, document some things * Update mm/2s2h/Rando/MiscBehavior/ClockShuffle.cpp Co-authored-by: Eblo <7004497+Eblo@users.noreply.github.com> * add .idea to gitignore (#1543) * tlc * use save editor methods instead * more cleanup, document some things * Update mm/2s2h/Rando/MiscBehavior/ClockShuffle.cpp Co-authored-by: Eblo <7004497+Eblo@users.noreply.github.com> * Revert "add .idea to gitignore (#1543)" This reverts commit 0dd52ebfda9822da02aead98d978d85546f162e6. * Revert "add .idea to gitignore (#1543)" This reverts commit 0dd52ebfda9822da02aead98d978d85546f162e6. * feedback * fix --------- Co-authored-by: anthony-barricelli <104381450+anthony-barricelli@users.noreply.github.com> Co-authored-by: Eblo <7004497+Eblo@users.noreply.github.com>
2026-02-25fix (#1578)mckinlee
2026-02-25small logic fixes (#1577)Garrett Cox
2026-02-24Make ArrowCycle only available while arrow is knocked, consistent with MMR ↵Garrett Cox
(#1568)
2026-02-22Exclude tatl text in termina field near great bay (#1569)Garrett Cox
2026-02-22Award red potion and gold dust refills on first attempt (#1565)Garrett Cox
2026-02-22Freeze the player when encountering the music box house cutscene (#1563)Garrett Cox
2026-02-22Simplify hearts & magic cosmetics and expand where they are shown (#1562)Garrett Cox
2026-02-22Make scroll to scene & only show current scene work for grottos (#1561)Garrett Cox
2026-02-22Replace our Z-Targeting fix with recomp's (#1560)Garrett Cox
Full credit to danielryb for submitting this to recomp Co-authored-by: danielryb <59661841+danielryb@users.noreply.github.com>
2026-02-22Convert blast mask cooldown to a slider (#1559)Garrett Cox
2026-02-22Merge pull request #1550 from Eblo/southern-swamp-octorok-dropEblo
[Rando] Revise kill/drop logic for some enemies
2026-02-09Time logic tweaks (#1541)Garrett Cox
* Time logic tweaks * Update mm/2s2h/Rando/Logic/Logic.cpp * Update mm/2s2h/Rando/Logic/Logic.h
2026-02-09Factor Big Poe for enemy soul shuffle (#1535)sitton76
2026-02-09[Rando] Factored Time Shuffle to Treasure Chest Shop checks (#1536)sitton76
* Factored Time Shuffle to Treasure Chest Shop checks * Handled that more properly. * Update mm/2s2h/Rando/Logic/Regions/Central.cpp --------- Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2026-02-01Soaring != Hookshot (#1530)ItsHeckinPat
2026-02-01Adjust obtainability for progressive time (#1529)Eblo
2026-02-01Require First or Second Day for Smithy access (#1528)Eblo
2026-01-31Correct Enemy Souls tooltip (#1527)Eblo
2026-01-31[Rand] Factored Enemy Soul shuffle for Woodfall checks and navigation (#1526)sitton76
* Factored Enemy Soul shuffle for Woodfall checks and navigation * Accounted for Fairy Fountain and alternative method for getting HP chest
2026-01-30Bump for Keiichi Alfa (#1524)4.0.0Garrett Cox
2026-01-30Fix some line breaks in a tooltip (#1523)Garrett Cox
2026-01-30unify HUD/Cosmetic editor colors (#1519)mckinlee
2026-01-30fix weirdness with playing a restricted song when Saria's song is available ↵balloondude2
(#1522)
2026-01-29Change Seahorse Requirement for Curiosity Shop Refills (#1518)mckinlee
* feedback change * more feedback
2026-01-29Move before moon crash hook (#1521)balloondude2
2026-01-29Only display Triforce count in Triforce Hunt (#1520)Eblo