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AgeCommit message (Expand)Author
2025-09-16Add missing ExternalFile tags to GC variantsEblo
2025-09-16Add missing ExternalFile tags to object_dmask and object_osn (#1770)Tharo
2025-09-16Fix return type of EnDeath_UpdateCoreVelocityAndRotation (#1769)Tharo
2025-09-16Apply original overlay asset names to GCEblo
2025-09-16Add original asset names to all assets present in overlays (#1766)Tom Overton
2025-09-16Player start mode pass on port filesEblo
2025-09-16Apply ACTOR_FLAG_FREEZE_EXCEPTION to enemy CSEblo
2025-09-16Document Update Actor Flags (#1762)engineer124
2025-09-16Apply object_y-z* names to N64 XMLEblo
2025-09-16Add original asset names to all `object_y*` and `object_z*` files (#1765)Tom Overton
2025-09-16Apply object_u-w* names to GC_USEblo
2025-09-16Add original asset names to all `object_u*`, `object_v*`, and `object_w*` fil...Tom Overton
2025-09-16Update EnGirlA.cpp flagsEblo
2025-09-16Document Culling (#1759)engineer124
2025-09-16Remove THIS macro (#1756)Tom Overton
2025-09-16Boss07 (Majora) OK and documented [mm-n64-us.z64 OK] (#1753)Tom Overton
2025-09-16Document Light-Based Actor Flags (#1754)engineer124
2025-09-16Player Docs: Slide on Slope (#1752)engineer124
2025-09-16Apply cleanup to z_boss_07Eblo
2025-09-16Small Misc Clean (#1751)Derek Hensley
2025-09-16Player Docs: First 8 Start Modes (#1749)engineer124
2025-09-16Document Actor Ocarina Interaction (#1748)engineer124
2025-09-16Update z_boss_07.c docsEblo
2025-09-16Name Remaining Hookshot Actor Flags (#1746)engineer124
2025-09-16Document Minimap Icon Actor Flag (#1747)engineer124
2025-09-16Document Hookshot Attachment (#1745)engineer124
2025-09-16Player Docs: Rename Init Mode to Start Mode (#1744)engineer124
2025-09-16Update magic spin flag in GameInteractor.cppEblo
2025-09-16Player Docs: Spin Attack (#1741)engineer124
2025-09-16Player Docs: Init Action Cleanup (#1743)engineer124
2025-09-16Player Docs: Zora Boomerang (#1739)engineer124
2025-09-16Update player docs in enhancement filesEblo
2025-09-16Player Docs: Talking (#1738)engineer124
2025-09-16Update types in z_scene_2SH.cppEblo
2025-09-16Document Room Type (#1740)engineer124
2025-09-16Document Arrow Related Actor Flags (#1737)engineer124
2025-09-16Player Docs: Z Targeting (#1736)engineer124
2025-09-16Apply ACTOR_FLAG_LOCK_ON_DISABLED to enemy CSEblo
2025-09-16Periodic asset updatesEblo
2025-09-16Animation Cleanup: En_Z* (#1727)engineer124
2025-09-16Update flag in GameInteractorEblo
2025-09-16dead flag (#1735)engineer124
2025-09-16Further Attention Docs (#1732)engineer124
2025-09-16Name Talking Related Actor Flags (#1733)engineer124
2025-09-16dyna switches (#1731)engineer124
2025-09-16Update collision flags in missed filesEblo
2025-09-16Missed spots with TargetContext => AttentionEblo
2025-09-16actor flag thump (#1730)engineer124
2025-09-16Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL...engineer124
2025-09-16turn in place (#1728)engineer124