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path: root/mm/2s2h/DeveloperTools/DeveloperTools.cpp
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2025-04-06Cleanup includes (#1072)louist103
* Cleanup * Format * Fixes * Update macports-deps.txt * Fix mac * Update macports-deps.txt Co-authored-by: Archez <Archez@users.noreply.github.com> * Move includes around --------- Co-authored-by: Archez <Archez@users.noreply.github.com>
2025-03-31ShipInit DevTools and WarpPoint improvements (#1075)Archez
* shipinit developer tools * shipinit warppoint and rework menu rendering
2024-10-05Move GameInteractor & NameTag src up to root of 2s2h (#799)Garrett Cox
2024-06-25Tweaks to warp point (#666)Garrett Cox
* Tweaks to warp point * wait for console logo exit --------- Co-authored-by: Archez <Archez@users.noreply.github.com>
2024-05-22run clang format (#448)briaguya
* add linux clang format script * first shot at powershell * whoops * webrequest is slow, try webclient * just get the one file * simplify and maybe make it work? * whoops again * try a different suggestion * why is it always windows * again * try again * bit of path stuff * chmod +x * add action to check * fix workflow name * run clang format
2024-05-22skip first cycle reset cutscene on debug created saves (#397)Archez
2024-05-22Use inventory method for setting overworld maps in debug save file (#395)Archez
2024-05-22bump latest lus; window changes; header updates (#345)Archez
2024-05-22Add skip title opening and create save with debug inventory enhancements (#312)Archez
* add skip title opening and save with debug inv enhancements * feedback
2024-05-22Actor hooks (#135)Garrett Cox