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path: root/mm/2s2h/Extractor/Extract.cpp
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2025-10-29Bump LUS and OTRExporter, add null audio backend (#1289)Eblo
* Bump LUS and OTRExporter, add null audio backend * Missed an include change * And again * Thanks macOS * Another one * Bump LUS again, fixing SDL audio backend bug * Sync LUS bump changes to merged PRs * Bump LUS again * Update CMakeLists.txt includes
2025-10-26Use builtin extractor on linux (#1180)louist103
* Use builtin extractor on linux * Format
2025-10-15Add manual ROM selection for multiple ROMs found in Extractor (#1203)mckinlee
2025-04-16Bump extraction tools and bring over OOT changes (#1120)louist103
* Bump extraction tools and bring over OOT changes * Fix appimage * Fix again * Fix path for builtin extractor * Fix mac hopefully * Remove 's' * update gitmodules
2024-11-12Fix linux auto rom detection for built-in extractor (#842)Archez
2024-11-09Archive version checking and regeneration (#822)Archez
* Add archive version checking and regeneration * update building docs and copy assets for visual studio
2024-05-26Export as o2r and support multiple extension types (#484)Archez
2024-05-22run clang format (#448)briaguya
* add linux clang format script * first shot at powershell * whoops * webrequest is slow, try webclient * just get the one file * simplify and maybe make it work? * whoops again * try a different suggestion * why is it always windows * again * try again * bit of path stuff * chmod +x * add action to check * fix workflow name * run clang format
2024-05-22O2R support (#388)louist103
* O2R support * Still look for .otrs * Update submodule * Hotfix for exporter
2024-05-22Bump lus with packages, new namespace, and global factories (#292)Archez
* imgui * detangle zapdutils * ship namespace * register global factories * readfb * deps * bump submodules * keyframe * bump modules
2024-05-22Gamecube NTSC US Support (#155)inspectredc
* initial asset xml split * move otrexporter back * update exporter * update xml progress * update xmls -- todo: rename actor.xml * use latest otrexporter * cherry pick over gc support changes * zapdtr gc support * fix title screen * fix jumpslash * add gc file list * add additional asset header * Update OTRExporter * Update ZAPDTR * Update libultraship * Update OTRExporter * submodule * attempt 3 at submodules * add gPowderKegFuseVtx to gc xml * lus main * for pr * zapdtr rebased * move game versions to benport * update xml for PRs * move audio, todo: add to GC * gc audio * explain commented assets * zapdtr * pull and update zapdtr * Update OTRExporter
2024-05-22Changes for new LUS resources (#151)louist103
* Changes for new LUS resources * fix factory issues and bump modules * add build version, custom assets folder, and fix extraction * add missing custom assets * fix build .h * libzip in the workflows * apt-deps * Fixes to importers to work with upstream Resource Manager. Also remove duplicated structs. * Bump LUS * bump LUS * Bump LUS * bump lus * point back to louist103/mm --------- Co-authored-by: Adam Bird <archez39@me.com>
2024-05-22Support builtin extraction and CMake target extraction (#9)Archez
* Support builtin extraction and CMake target extraction * bump submodules * add enum data
2024-05-22Initial commit for 2S2HGarrett Cox
Co-authored-by: Louis <35883445+louist103@users.noreply.github.com> Co-authored-by: Nicholas Estelami <NEstelami@users.noreply.github.com> Co-authored-by: Random06457 <28494085+Random06457@users.noreply.github.com>