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* 2 non-matching
* 1 function left
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Fully matching
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Documented, has bss reordering issues
* Fixes
* Apply suggestions
* Format
* Re-add cast oops
* Remove != 0 for override and transform limb draws, format
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Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
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* use asset paths for better custom asset support
* fix keyframe animation timings
* display title cards as a full texture
* asset support for gfxprint
* support pause menu overworld map
* fix more resources that need to be loaded
* pr feedback
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* add linux clang format script
* first shot at powershell
* whoops
* webrequest is slow, try webclient
* just get the one file
* simplify and maybe make it work?
* whoops again
* try a different suggestion
* why is it always windows
* again
* try again
* bit of path stuff
* chmod +x
* add action to check
* fix workflow name
* run clang format
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* Changes for new LUS resources
* fix factory issues and bump modules
* add build version, custom assets folder, and fix extraction
* add missing custom assets
* fix build .h
* libzip in the workflows
* apt-deps
* Fixes to importers to work with upstream Resource Manager.
Also remove duplicated structs.
* Bump LUS
* bump LUS
* Bump LUS
* bump lus
* point back to louist103/mm
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Co-authored-by: Adam Bird <archez39@me.com>
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