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path: root/mm/src/code/c_keyframe.c
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2025-09-14c_keyframe.c decompiled and documented (#1630)Tharo
* 2 non-matching * 1 function left Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Fully matching Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Documented, has bss reordering issues * Fixes * Apply suggestions * Format * Re-add cast oops * Remove != 0 for override and transform limb draws, format --------- Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2024-08-23Various custom asset support (#756)Archez
* use asset paths for better custom asset support * fix keyframe animation timings * display title cards as a full texture * asset support for gfxprint * support pause menu overworld map * fix more resources that need to be loaded * pr feedback
2024-05-22run clang format (#448)briaguya
* add linux clang format script * first shot at powershell * whoops * webrequest is slow, try webclient * just get the one file * simplify and maybe make it work? * whoops again * try a different suggestion * why is it always windows * again * try again * bit of path stuff * chmod +x * add action to check * fix workflow name * run clang format
2024-05-22Changes for new LUS resources (#151)louist103
* Changes for new LUS resources * fix factory issues and bump modules * add build version, custom assets folder, and fix extraction * add missing custom assets * fix build .h * libzip in the workflows * apt-deps * Fixes to importers to work with upstream Resource Manager. Also remove duplicated structs. * Bump LUS * bump LUS * Bump LUS * bump lus * point back to louist103/mm --------- Co-authored-by: Adam Bird <archez39@me.com>
2024-05-22Implement CKeyframe importer and exporter (#121)louist103
2024-05-22update c_keyframe (#52)Revo
2024-01-05Move source into subdirectoryGarrett Cox