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* Small cleanup to heaps.c
* Remove stdio.h
* _aligned_free
* Fix mac
* Format
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* make segments for the systemheap and the framebuffers
* define in the makefile
* undefined syms
* Make segments for the pre boot buffers too
* Update spec
Co-authored-by: Parker <20159000+jpburnett@users.noreply.github.com>
* review
* Update spec
Co-authored-by: Parker <20159000+jpburnett@users.noreply.github.com>
* Update Makefile
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* comments
* comment
* move comment about the hardcoded address to buffers.h
* rewrite SYSTEM_HEAP_END_ADDR in terms of other symbols
* Use `ALIGNED` on all the buffers
* Rename SYSTEM_HEAP_END_ADDR to FRAMEBUFFERS_START_ADDR
* Put ALIGNED at the right like the rest of the codebase
* merge
* gLoBuffer
* gHiBuffer
* Add a static assert to ensure the address of gHiBuffer haven't shifted without the user noticing
* smol include cleanup
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Co-authored-by: Parker <20159000+jpburnett@users.noreply.github.com>
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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* Remove BenPort.h from functions.h
* use specific z64 includes
* this -> thisx
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* pack release builds
* changes
* test
* more
* different unzip
* different unzip 2
* add pr artifacts action
* mm hashes
* add gc rom
* update linux sh
* fix windows linking
* give windows release a console
* tweaks
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* initial audio work
* Implements caching and fixes a ton of issues with audio
* Uses correct memory sizes in mixer.c
* Resets mixer values
* Actually correct dmem buff values in mixer.c
* Remove breakpoints
* Fix sequences not playing
* The forbidden type.
* Forbidden TYPES?!
* Thanks Louis
* Thanks Louis Part 2
* Fix garbled audio
* Fixed ADSR bugs
* Fixes ASAN crash in loading samples.
This code is causing the game to attempt to read sample data beyond the actual sample data.
* Comments out the sample clamping since we aren't affecting the rest of the calculations in the function.
* Fixes crashing while loading audio samples.
Additionally, lowers the log level for audio commands.
* Textbox SFX UB Fix
* Decreases priority of more debug messages
* Fixed a couple uintptr_t issues
* Adds context to Jack's hack of shortcutting later loading sequences.
* Audio corruption fix
* Few uintptr_t fixes
* Fix build on linux
* Fix build on mac
* call audio exit
* fix sfx in dialog
* unstub more audio funcs
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Co-authored-by: Random06457 <28494085+Random06457@users.noreply.github.com>
Co-authored-by: Nicholas Estelami <NEstelami@users.noreply.github.com>
Co-authored-by: louis <35883445+louist103@users.noreply.github.com>
Co-authored-by: Adam Bird <archez39@me.com>
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Co-authored-by: Louis <35883445+louist103@users.noreply.github.com>
Co-authored-by: Nicholas Estelami <NEstelami@users.noreply.github.com>
Co-authored-by: Random06457 <28494085+Random06457@users.noreply.github.com>
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