| Age | Commit message (Collapse) | Author |
|
|
|
|
|
* PoC of using variadic arguments with GameInteractor_Should
* va_list boilerplate in SHOULD macro
* drop opt arg in favor of variadic arg changes
* account for default type promotion
* remove demo code
|
|
* Black Bars be gone
* Move it to draw/apply functions
Updates in real time now
* Added return instead
* added space
* Update mm/2s2h/Enhancements/Enhancements.cpp
* Update mm/2s2h/Enhancements/Enhancements.cpp
---------
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
|
|
* add linux clang format script
* first shot at powershell
* whoops
* webrequest is slow, try webclient
* just get the one file
* simplify and maybe make it work?
* whoops again
* try a different suggestion
* why is it always windows
* again
* try again
* bit of path stuff
* chmod +x
* add action to check
* fix workflow name
* run clang format
|
|
* Remove BenPort.h from functions.h
* use specific z64 includes
* this -> thisx
|
|
|
|
|
|
|