| Age | Commit message (Collapse) | Author |
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* Some low-hanging UB
* document bug on z_file_nameset_NES.c
* ALIGNED on audio data
* document bug on decode
* document bugs on Message_Decode
* Format
* More ALIGNED
* Put the ALIGNED macro at the right like the other uses in the repo
* review
* fix Message Decode
(cherry picked from commit abfbc7068816756f7ea3fa4a36ee0fe664c54c72)
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
* remove comments
* Update src/overlays/gamestates/ovl_file_choose/z_file_choose_NES.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* format
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Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
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(#1476)
* match Environment_DrawSkyboxStarsImpl
* revert
* PR Review
* small fix
* group pads together
* Color_RGBA8_u32
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* fixing some warnings
* more pointer fixing
* Use `-Wno-int-conversion` on audio files
* more progress
* fix
* more pointer fixes
* kinda progress
* Fix remaining casts
* Format
* fix merge
* fix warnings
* fix parameter
* use SEGMENT_ROM_START_OFFSET a bit more
* format
* fix audio warnings
* some more fixes
* fix en_go
* review
* review
* whoops, missing cast
* review
* review
* ->data
* format
* review
* fix
* asPtr
* fix
* Update src/code/sched.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
* fix in EnDnh
* improve format
* engo
* format
* fix
* format
* Update include/z64.h
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* TexturePtr
* fix warnings
* fix warnings
* format
* fix
* review
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Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
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* z_Kankyo progress
* build OK
* progress
* more progress
* Kankyo WIP
* Add docs
* func_800FEAF4
* more docs
* func_800FEAF4
* improve Init
* Small cleanup
* kankyo data
* data cleanup
* Environment_DrawLensFlare
* Match Environment_UpdateSkybox
* Match Environment_DrawRainImpl
* Start on Environment_UpdateLights
* Match Environment_DrawSandstorm
* gRainDropDL
* Some light renamings
* Fix merge
* cleanup
* improve non-equivalents
* cleanup
* PR Review
* match Environment_UpdatePostmanEvents
* PR Review
* small improvement to Environment_UpdatePostmanEvents from anon
* more cleanup
* void
* bits
* fix comment
* improve Environment_UpdateLights
* Skybox Stars Docs
* PR Review
* fix merge
* macros
* Add comments
* PR Review
* gRandFloat
* bug
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Co-authored-by: Rozelette <Uberpanzermensch@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
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* os symbols
* various variables
* more variables
* more cleanup
* yeet HW_REG
* OS_PHYSICAL_TO_K0 and other cleanups
* Rename r4300.h
* migrate pimgr data and cleanup on initialize.c
* rename osFlash symbols
* cleanup gu
* vimodes
* yeet rmon, do libc files
* some os files
* hardwareinterrupt
* cleanup a lot of os files
* cleanup osVirtualToPhysical
* various io files
* another io chunk
* final io chunk
* yeet hardware.h
* yeet PHYSICAL_TO_VIRTUAL and VIRTUAL_TO_PHYSICAL
* fix typo
* fix merge
* remove global.h from libultra files
* fixes and format
* brief explanation
* review
* review
* review
* review
* SEGMENTED_TO_K0
* Revert "SEGMENTED_TO_K0"
This reverts commit f8d62d670f91af401feb56489e1cbc45a1260049.
* take two
* bss
* bss
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* Match
* data + bss
* x
* Small cleanup
* maxVal
* gUnkTimeAcc
* SET_FULLSCREEN_VIEWPORT_HIRES
* Update permuter settings
* SET_FULLSCREEN_VIEWPORT_DYNAMIC
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* IO_READ
* CIC6105.h
* CIC defines
* sRomInfoFaultClient
* CIC6105_Init
* CIC6105_Destroy
* hopefully final cleanup
* review
* bss
* bss
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* internal_rsp; move size_t and NULL to ultratypes.h
* guint.h
* Move system variables to os_system.h
* controller, pi and vi
* osint.h
* piint.h
* siint, ucode, viint, voiceinternal
* Remove remaining variables from variables.h
* format
* final renames
* bss
* review
* review
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* reorganize
* math64
* rcp_utils
* osSyncPrintfUnused
* comment spacing
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* wip
* fix
* add disassembler
* Disasm builds OK
* Variable addends
* More wip
* Rodata migration implemented
* Cleanup old tools
* Try fix submodule -> subrepo merge
* git subrepo pull --force --remote=https://github.com/zeldaret/ZAPD.git tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "602e609"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "602e609"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Builds again but assets are totally broken
* git subrepo pull --force tools/asm-processor
subrepo:
subdir: "tools/asm-processor"
merged: "1ffdb08a"
upstream:
origin: "https://github.com/simonlindholm/asm-processor.git"
branch: "master"
commit: "1ffdb08a"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* More cleanup, move functions.txt and variables.txt to tools/disasm and rm tables
* rm z64compress in preparation for subrepo
* git subrepo clone (merge) https://github.com/z64me/z64compress.git tools/z64compress
subrepo:
subdir: "tools/z64compress"
merged: "eb11085c"
upstream:
origin: "https://github.com/z64me/z64compress.git"
branch: "main"
commit: "eb11085c"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Fix asset extraction
* Fix diff-init make rule
* Split code bss
* Split assumed linker bug padding from assembly files
* add filelists for mm.us.rev1
* Maybe working, but I'm not sure
* add overlays to spec
* Add rodata to actos
* Everything compiles
* Make a lot of C files for code
* Add almost every file in code to spec
* whoops
* 3 code files left
* add scenes to spec
* More progress on progress.py
* Fix skelanime in spec
* audio files!
* Fix merge issues
* Fix some C files in code
* Fix remaining code files
* Use existing O1 C files in spec
* reorder boot order in spec
* update spec
* fault.c
* Convert relocs on completed actors, fixbaserom uses current rom name
* more boot files
* Add VT macros and script
* finish already existing boot files
* most of libultra
* fix 64bits libultra files
* Use C files for libultra, wrap some functions in NON_MATCHING
* Remove duplicate of OS_CLOCK_RATE from fault.c
* C files for fbdemos
* delete dumb files
* bootstrap C files, still need to add them to the spec
* update fixbaserom
* boot OK?
* I forgot to commit the spec
* C for gamestates
* C for kaleido
* Change all includes to ""
* copy actor sizes script from oot
* I forgot to delete those files
* Basic C files for effects
* Add effects initvars names
* Remove mislabelled boot functions from header/txt
* Begin porting bootstrap_fx, some sizes
* Fix <>
* Fix enum
* Fix diff.py
* fix libultra stuff
* update regconvert
* update setup warnings
* add some missing ;
* Fix some makefile stuff and other fixes on some non_matching functions
* add executable flag in extract_baserom and fixbaserom
* fix relative path
* copy assist from oot
* fix map path
* another assist path fix
* Delete C files for handwritten files
* add code_801A51F0 to spec
* add gfxbuffers to spec
* Move rodata to top of each file when possible
* UNK_TYPEs for func_801A51F0
* Remove kaleido rodata from spec
* Update spec and undefined_syms for recent merge
* GCC warnings and fix errors in nonmatchings,
* round percentage numbers
* progress script: format changes
* progress: error on non-existing files
* fix warning in z_scene_table
* Match 2 nonmatchings in z_actor
* Warnings in lightswitch and invadepoh
* Fix warning in z_actor_dlftbls
* I though I fixed this one
* whoops
* Comment out CC_CHECK
* Removed redundant ultra64.h includes
* Update asm_processor, sorted boot_O1 into other folders, completed the fbdemo bootstrap, cleaned up undefined_syms
* Completed gamestates bootstrap
* Split kaleido_scope
* Remove section.h and segment.h, move keep object externs to a common location in variables.h
* Completed effects bootstrap
* Segmented address externs for effects, fbdemos, gamestates and kaleido
* Move actor data externs out of the if 0
* Segmented address externs for actors
* Prepare actionfunc detection
* fix script, how did it even work before
* Fix actionfunc script again, re-introduce some more intermediate prints to the disassembler
* Automated actionFunc detection in actors
* Segmented addresses from player .text
* rm old segment addrs script and fix build
* Move sizes folder to tools
* Make build.py executable
* New Jenkinsfile Prayge
* Remove numpy dependencies
* Add warnings_disasm_current.txt
* my bad
* Update spec and undefined_syms
* Add z_eff_ss_hahen to pametfrog
* git subrepo pull (merge) --force tools/z64compress
subrepo:
subdir: "tools/z64compress"
merged: "163ca2af"
upstream:
origin: "https://github.com/z64me/z64compress.git"
branch: "main"
commit: "163ca2af"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Make z64compress print to stdout
* sneeky commit to update warnings tooling
* test
* Another test
* Mark fixing overlay reloc generating as a TODO
* Update warnings stuff
* Communicate the return code from running z64compress back to the Makefile through the wrapper
* Run formatter, remove extra commented copy of function
* Re-fix some includes
* Convert atan to hex to conform to decided style
* Some tidying up, remove c for fp and the other two handwritten code files
* BSS in z_collision_check & z_scene_proc
* add static back in
* Fix timerintr bss, add file to spec, some cleanup
* Remove externs
* Newline
* Readd enums
* Typo
* Colours
* Comments for hitmark enum values
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Improvements and suggestions
* Organize and remove unused imports and use env for python3 scripts, delete unused overlay.py
Co-authored-by: angie <angheloalf95@gmail.com>
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
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things have not been renamed as their respective files have not been decompiled yet.
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header files to work easier with it.
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second to apply dmadata symbols. Clean up symbols at low addresses.
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